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#pragma once
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / command / common.qc
1 #include "common.qh"
2 #include <common/command/command.qh>
3 #include "common.qh"
4
5 #include "../scores.qh"
6
7 #include <common/monsters/all.qh>
8 #include <common/notifications/all.qh>
9 #include <lib/warpzone/common.qh>
10
11
12 // ====================================================
13 //  Shared code for server commands, written by Samual
14 //  Last updated: December 27th, 2011
15 // ====================================================
16
17 // select the proper prefix for usage and other messages
18 string GetCommandPrefix(entity caller)
19 {
20         if (caller) return "cmd";
21         else return "sv_cmd";
22 }
23
24 // if client return player nickname, or if server return admin nickname
25 string GetCallerName(entity caller)
26 {
27         if (caller) return caller.netname;
28         else return admin_name();  // ((autocvar_sv_adminnick != "") ? autocvar_sv_adminnick : autocvar_hostname);
29 }
30
31 // verify that the client provided is acceptable for kicking
32 float VerifyKickableEntity(entity client)
33 {
34         if (!IS_REAL_CLIENT(client)) return CLIENT_NOT_REAL;
35         return CLIENT_ACCEPTABLE;
36 }
37
38 // verify that the client provided is acceptable for use
39 float VerifyClientEntity(entity client, float must_be_real, float must_be_bots)
40 {
41         if (!IS_CLIENT(client)) return CLIENT_DOESNT_EXIST;
42         else if (must_be_real && !IS_REAL_CLIENT(client)) return CLIENT_NOT_REAL;
43         else if (must_be_bots && !IS_BOT_CLIENT(client)) return CLIENT_NOT_BOT;
44
45         return CLIENT_ACCEPTABLE;
46 }
47
48 // if the client is not acceptable, return a string to be used for error messages
49 string GetClientErrorString_color(float clienterror, string original_input, string col)
50 {
51         switch (clienterror)
52         {
53                 case CLIENT_DOESNT_EXIST:
54                 { return strcat(col, "Client '", original_input, col, "' doesn't exist");
55                 }
56                 case CLIENT_NOT_REAL:
57                 { return strcat(col, "Client '", original_input, col, "' is not real");
58                 }
59                 case CLIENT_NOT_BOT:
60                 { return strcat(col, "Client '", original_input, col, "' is not a bot");
61                 }
62                 default:
63                 { return "Incorrect usage of GetClientErrorString";
64                 }
65         }
66 }
67
68 // is this entity number even in the possible range of entities?
69 float VerifyClientNumber(float tmp_number)
70 {
71         if ((tmp_number < 1) || (tmp_number > maxclients)) return false;
72         else return true;
73 }
74
75 entity GetIndexedEntity(float argc, float start_index)
76 {
77         entity selection;
78         float tmp_number, index;
79         string tmp_string;
80
81         next_token = -1;
82         index = start_index;
83         selection = world;
84
85         if (argc > start_index)
86         {
87                 if (substring(argv(index), 0, 1) == "#")
88                 {
89                         tmp_string = substring(argv(index), 1, -1);
90                         ++index;
91
92                         if (tmp_string != "")  // is it all one token? like #1
93                         {
94                                 tmp_number = stof(tmp_string);
95                         }
96                         else if (argc > index)  // no, it's two tokens? # 1
97                         {
98                                 tmp_number = stof(argv(index));
99                                 ++index;
100                         }
101                         else
102                         {
103                                 tmp_number = 0;
104                         }
105                 }
106                 else  // maybe it's ONLY a number?
107                 {
108                         tmp_number = stof(argv(index));
109                         ++index;
110                 }
111
112                 if (VerifyClientNumber(tmp_number))
113                 {
114                         selection = edict_num(tmp_number);  // yes, it was a number
115                 }
116                 else  // no, maybe it's a name?
117                 {
118                         FOREACH_CLIENT(true, LAMBDA(
119                                 if(strdecolorize(it.netname) == strdecolorize(argv(start_index)))
120                                 {
121                                         selection = it;
122                                         break; // no reason to keep looking
123                                 }
124                         ));
125
126                         index = (start_index + 1);
127                 }
128         }
129
130         next_token = index;
131         // print(strcat("start_index: ", ftos(start_index), ", next_token: ", ftos(next_token), ", edict: ", ftos(num_for_edict(selection)), ".\n"));
132         return selection;
133 }
134
135 // find a player which matches the input string, and return their entity
136 entity GetFilteredEntity(string input)
137 {
138         entity selection;
139         float tmp_number;
140
141         if (substring(input, 0, 1) == "#") tmp_number = stof(substring(input, 1, -1));
142         else tmp_number = stof(input);
143
144         if (VerifyClientNumber(tmp_number))
145         {
146                 selection = edict_num(tmp_number);
147         }
148         else
149         {
150                 selection = world;
151                 FOREACH_CLIENT(true, LAMBDA(
152                         if(strdecolorize(it.netname) == strdecolorize(input))
153                         {
154                                 selection = it;
155                                 break; // no reason to keep looking
156                         }
157                 ));
158         }
159
160         return selection;
161 }
162
163 // same thing, but instead return their edict number
164 float GetFilteredNumber(string input)
165 {
166         entity selection = GetFilteredEntity(input);
167         float output;
168
169         output = etof(selection);
170
171         return output;
172 }
173
174 // switch between sprint and print depending on whether the receiver is the server or a player
175 void print_to(entity to, string input)
176 {
177         if (to) sprint(to, strcat(input, "\n"));
178         else LOG_INFO(input, "\n");
179 }
180
181 // ==========================================
182 //  Supporting functions for common commands
183 // ==========================================
184
185 // used by CommonCommand_timeout() and CommonCommand_timein() to handle game pausing and messaging and such.
186 void timeout_handler_reset()
187 {
188         SELFPARAM();
189         timeout_caller = world;
190         timeout_time = 0;
191         timeout_leadtime = 0;
192
193         remove(self);
194 }
195
196 void timeout_handler_think()
197 {
198         SELFPARAM();
199         switch (timeout_status)
200         {
201                 case TIMEOUT_ACTIVE:
202                 {
203                         if (timeout_time > 0)  // countdown is still going
204                         {
205                                 Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_TIMEOUT_ENDING, timeout_time);
206
207                                 if (timeout_time == autocvar_sv_timeout_resumetime) // play a warning sound when only <sv_timeout_resumetime> seconds are left
208                                         Send_Notification(NOTIF_ALL, world, MSG_ANNCE, ANNCE_PREPARE);
209
210                                 self.nextthink = time + TIMEOUT_SLOWMO_VALUE;       // think again in one second
211                                 timeout_time -= 1;                                  // decrease the time counter
212                         }
213                         else  // time to end the timeout
214                         {
215                                 timeout_status = TIMEOUT_INACTIVE;
216
217                                 // reset the slowmo value back to normal
218                                 cvar_set("slowmo", ftos(orig_slowmo));
219
220                                 // unlock the view for players so they can move around again
221                                 FOREACH_CLIENT(IS_PLAYER(it) && IS_REAL_CLIENT(it), LAMBDA(
222                                         it.fixangle = false;
223                                 ));
224
225                                 timeout_handler_reset();
226                         }
227
228                         return;
229                 }
230
231                 case TIMEOUT_LEADTIME:
232                 {
233                         if (timeout_leadtime > 0)  // countdown is still going
234                         {
235                                 Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_TIMEOUT_BEGINNING, timeout_leadtime);
236
237                                 self.nextthink = time + 1; // think again in one second
238                                 timeout_leadtime -= 1;     // decrease the time counter
239                         }
240                         else  // time to begin the timeout
241                         {
242                                 timeout_status = TIMEOUT_ACTIVE;
243
244                                 // set the slowmo value to the timeout default slowmo value
245                                 cvar_set("slowmo", ftos(TIMEOUT_SLOWMO_VALUE));
246
247                                 // reset all the flood variables
248                                 FOREACH_CLIENT(true, LAMBDA(
249                                         it.nickspamcount = it.nickspamtime = it.floodcontrol_chat =
250                                                 it.floodcontrol_chatteam = it.floodcontrol_chattell =
251                                                         it.floodcontrol_voice = it.floodcontrol_voiceteam = 0;
252                                 ));
253
254                                 // copy .v_angle to .lastV_angle for every player in order to fix their view during pause (see PlayerPreThink)
255                                 FOREACH_CLIENT(IS_PLAYER(it) && IS_REAL_CLIENT(it), LAMBDA(
256                                         it.lastV_angle = it.v_angle;
257                                 ));
258
259                                 self.nextthink = time;  // think again next frame to handle it under TIMEOUT_ACTIVE code
260                         }
261
262                         return;
263                 }
264
265
266                 case TIMEOUT_INACTIVE:
267                 default:
268                 {
269                         timeout_handler_reset();
270                         return;
271                 }
272         }
273 }
274
275
276 // ===================================================
277 //  Common commands used in both sv_cmd.qc and cmd.qc
278 // ===================================================
279
280 void CommonCommand_cvar_changes(float request, entity caller)
281 {
282         switch (request)
283         {
284                 case CMD_REQUEST_COMMAND:
285                 {
286                         print_to(caller, cvar_changes);
287                         return;  // never fall through to usage
288                 }
289
290                 default:
291                 case CMD_REQUEST_USAGE:
292                 {
293                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " cvar_changes"));
294                         print_to(caller, "  No arguments required.");
295                         print_to(caller, "See also: ^2cvar_purechanges^7");
296                         return;
297                 }
298         }
299 }
300
301 void CommonCommand_cvar_purechanges(float request, entity caller)
302 {
303         switch (request)
304         {
305                 case CMD_REQUEST_COMMAND:
306                 {
307                         print_to(caller, cvar_purechanges);
308                         return;  // never fall through to usage
309                 }
310
311                 default:
312                 case CMD_REQUEST_USAGE:
313                 {
314                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " cvar_purechanges"));
315                         print_to(caller, "  No arguments required.");
316                         print_to(caller, "See also: ^2cvar_changes^7");
317                         return;
318                 }
319         }
320 }
321
322 void CommonCommand_editmob(int request, entity caller, int argc)
323 {
324         SELFPARAM();
325         switch (request)
326         {
327                 case CMD_REQUEST_COMMAND:
328                 {
329                         if (autocvar_g_campaign) { print_to(caller, "Monster editing is disabled in singleplayer"); return; }
330                         // no checks for g_monsters here, as it may be toggled mid match which existing monsters
331
332                         if (caller)
333                         {
334                                 makevectors(caller.v_angle);
335                                 WarpZone_TraceLine(caller.origin + caller.view_ofs, caller.origin + caller.view_ofs + v_forward * 100, MOVE_NORMAL, caller);
336                         }
337
338                         entity mon = trace_ent;
339                         bool is_visible = IS_MONSTER(mon);
340                         string argument = argv(2);
341
342                         switch (argv(1))
343                         {
344                                 case "name":
345                                 {
346                                         if (!caller) { print_to(caller, "Only players can edit monsters"); return; }
347                                         if (!argument)   break;  // escape to usage
348                                         if (!autocvar_g_monsters_edit) { print_to(caller, "Monster editing is disabled"); return; }
349                                         if (mon.realowner != caller && autocvar_g_monsters_edit < 2) { print_to(caller, "This monster does not belong to you"); return; }
350                                         if (!is_visible) { print_to(caller, "You must look at your monster to edit it"); return; }
351
352                                         string mon_oldname = mon.monster_name;
353
354                                         mon.monster_name = argument;
355                                         if (mon.sprite)   WaypointSprite_UpdateSprites(mon.sprite, WP_Monster, WP_Null, WP_Null);
356                                         print_to(caller, sprintf("Your pet '%s' is now known as '%s'", mon_oldname, mon.monster_name));
357                                         return;
358                                 }
359                                 case "spawn":
360                                 {
361                                         if (!caller) { print_to(caller, "Only players can spawn monsters"); return; }
362                                         if (!argv(2))   break;  // escape to usage
363
364                                         int moveflag, tmp_moncount = 0;
365                                         string arg_lower = strtolower(argument);
366                                         moveflag = (argv(3)) ? stof(argv(3)) : 1;  // follow owner if not defined
367                                         ret_string = "Monster spawning is currently disabled by a mutator";
368
369                                         if (arg_lower == "list") { print_to(caller, monsterlist_reply); return; }
370
371                                         FOREACH_ENTITY_FLAGS(flags, FL_MONSTER, LAMBDA(
372                                                 if(it.realowner == caller)
373                                                         ++tmp_moncount;
374                                         ));
375
376                                         if (!autocvar_g_monsters) { print_to(caller, "Monsters are disabled"); return; }
377                                         if (autocvar_g_monsters_max <= 0 || autocvar_g_monsters_max_perplayer <= 0) { print_to(caller, "Monster spawning is disabled"); return; }
378                                         if (!IS_PLAYER(caller)) { print_to(caller, "You must be playing to spawn a monster"); return; }
379                                         if (MUTATOR_CALLHOOK(AllowMobSpawning)) { print_to(caller, ret_string); return; }
380                                         if (caller.vehicle) { print_to(caller, "You can't spawn monsters while driving a vehicle"); return; }
381                                         if (STAT(FROZEN, caller)) { print_to(caller, "You can't spawn monsters while frozen"); return; }
382                                         if (IS_DEAD(caller)) { print_to(caller, "You can't spawn monsters while dead"); return; }
383                                         if (tmp_moncount >= autocvar_g_monsters_max) { print_to(caller, "The maximum monster count has been reached"); return; }
384                                         if (tmp_moncount >= autocvar_g_monsters_max_perplayer) { print_to(caller, "You can't spawn any more monsters"); return; }
385
386                                         bool found = false;
387                                         for (int i = MON_FIRST; i <= MON_LAST; ++i)
388                                         {
389                                                 mon = get_monsterinfo(i);
390                                                 if (mon.netname == arg_lower) { found = true; break; }
391                                         }
392
393                                         if (!found && arg_lower != "random") { print_to(caller, "Invalid monster"); return; }
394
395                                         totalspawned += 1;
396                                         WarpZone_TraceBox(CENTER_OR_VIEWOFS(caller), caller.mins, caller.maxs, CENTER_OR_VIEWOFS(caller) + v_forward * 150, true, caller);
397                                         mon = spawnmonster(arg_lower, 0, caller, caller, trace_endpos, false, false, moveflag);
398                                         print_to(caller, strcat("Spawned ", mon.monster_name));
399                                         return;
400                                 }
401                                 case "kill":
402                                 {
403                                         if (!caller) { print_to(caller, "Only players can kill monsters"); return; }
404                                         if (mon.realowner != caller && autocvar_g_monsters_edit < 2) { print_to(caller, "This monster does not belong to you"); return; }
405                                         if (!is_visible) { print_to(caller, "You must look at your monster to edit it"); return; }
406
407                                         Damage(mon, world, world, mon.health + mon.max_health + 200, DEATH_KILL.m_id, mon.origin, '0 0 0');
408                                         print_to(caller, strcat("Your pet '", mon.monster_name, "' has been brutally mutilated"));
409                                         return;
410                                 }
411                                 case "skin":
412                                 {
413                                         if (!caller) { print_to(caller, "Only players can edit monsters"); return; }
414                                         if (!argument)   break;  // escape to usage
415                                         if (!autocvar_g_monsters_edit) { print_to(caller, "Monster editing is disabled"); return; }
416                                         if (!is_visible) { print_to(caller, "You must look at your monster to edit it"); return; }
417                                         if (mon.realowner != caller && autocvar_g_monsters_edit < 2) { print_to(caller, "This monster does not belong to you"); return; }
418                                         if (mon.monsterid == MON_MAGE.monsterid) { print_to(caller, "Mage skins can't be changed"); return; }  // TODO
419
420                                         mon.skin = stof(argument);
421                                         print_to(caller, strcat("Monster skin successfully changed to ", ftos(mon.skin)));
422                                         return;
423                                 }
424                                 case "movetarget":
425                                 {
426                                         if (!caller) { print_to(caller, "Only players can edit monsters"); return; }
427                                         if (!argument)   break;  // escape to usage
428                                         if (!autocvar_g_monsters_edit) { print_to(caller, "Monster editing is disabled"); return; }
429                                         if (!is_visible) { print_to(caller, "You must look at your monster to edit it"); return; }
430                                         if (mon.realowner != caller && autocvar_g_monsters_edit < 2) { print_to(caller, "This monster does not belong to you"); return; }
431
432                                         mon.monster_moveflags = stof(argument);
433                                         print_to(caller, strcat("Monster move target successfully changed to ", ftos(mon.monster_moveflags)));
434                                         return;
435                                 }
436                                 case "butcher":
437                                 {
438                                         if (caller) { print_to(caller, "This command is not available to players"); return; }
439                                         if (MUTATOR_CALLHOOK(AllowMobButcher)) { LOG_INFO(ret_string, "\n"); return; }
440
441                                         int tmp_remcount = 0;
442
443                                         FOREACH_ENTITY_FLAGS(flags, FL_MONSTER, LAMBDA(
444                                                 Monster_Remove(it);
445                                                 ++tmp_remcount;
446                                         ));
447
448                                         monsters_total = monsters_killed = totalspawned = 0;
449
450                                         print_to(caller, (tmp_remcount) ? sprintf("Killed %d monster%s", tmp_remcount, (tmp_remcount == 1) ? "" : "s") : "No monsters to kill");
451                                         return;
452                                 }
453                         }
454                 }
455
456                 default:
457                 case CMD_REQUEST_USAGE:
458                 {
459                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " editmob command [arguments]"));
460                         print_to(caller, "  Where 'command' can be butcher spawn skin movetarget kill name");
461                         print_to(caller, "  spawn, skin, movetarget and name require 'arguments'");
462                         print_to(caller, "  spawn also takes arguments list and random");
463                         print_to(caller, "  Monster will follow owner if third argument of spawn command is not defined");
464                         return;
465                 }
466         }
467 }
468
469 void CommonCommand_info(float request, entity caller, float argc)
470 {
471         switch (request)
472         {
473                 case CMD_REQUEST_COMMAND:
474                 {
475                         string command = builtin_cvar_string(strcat("sv_info_", argv(1)));
476
477                         if (command) wordwrap_sprint(command, 1000);
478                         else print_to(caller, "ERROR: unsupported info command");
479
480                         return;  // never fall through to usage
481                 }
482
483                 default:
484                 case CMD_REQUEST_USAGE:
485                 {
486                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " info request"));
487                         print_to(caller, "  Where 'request' is the suffixed string appended onto the request for cvar.");
488                         return;
489                 }
490         }
491 }
492
493 void CommonCommand_ladder(float request, entity caller)
494 {
495         switch (request)
496         {
497                 case CMD_REQUEST_COMMAND:
498                 {
499                         print_to(caller, ladder_reply);
500                         return;  // never fall through to usage
501                 }
502
503                 default:
504                 case CMD_REQUEST_USAGE:
505                 {
506                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " ladder"));
507                         print_to(caller, "  No arguments required.");
508                         return;
509                 }
510         }
511 }
512
513 void CommonCommand_lsmaps(float request, entity caller)
514 {
515         switch (request)
516         {
517                 case CMD_REQUEST_COMMAND:
518                 {
519                         print_to(caller, lsmaps_reply);
520                         return;  // never fall through to usage
521                 }
522
523                 default:
524                 case CMD_REQUEST_USAGE:
525                 {
526                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " lsmaps"));
527                         print_to(caller, "  No arguments required.");
528                         return;
529                 }
530         }
531 }
532
533 void CommonCommand_printmaplist(float request, entity caller)
534 {
535         switch (request)
536         {
537                 case CMD_REQUEST_COMMAND:
538                 {
539                         print_to(caller, maplist_reply);
540                         return;  // never fall through to usage
541                 }
542
543                 default:
544                 case CMD_REQUEST_USAGE:
545                 {
546                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " printmaplist"));
547                         print_to(caller, "  No arguments required.");
548                         return;
549                 }
550         }
551 }
552
553 void CommonCommand_rankings(float request, entity caller)
554 {
555         switch (request)
556         {
557                 case CMD_REQUEST_COMMAND:
558                 {
559                         print_to(caller, rankings_reply);
560                         return;  // never fall through to usage
561                 }
562
563                 default:
564                 case CMD_REQUEST_USAGE:
565                 {
566                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " rankings"));
567                         print_to(caller, "  No arguments required.");
568                         return;
569                 }
570         }
571 }
572
573 void CommonCommand_records(float request, entity caller)
574 {
575         switch (request)
576         {
577                 case CMD_REQUEST_COMMAND:
578                 {
579                         for (int i = 0; i < 10; ++i)
580                                 if (records_reply[i] != "") print_to(caller, records_reply[i]);
581
582                         return;  // never fall through to usage
583                 }
584
585                 default:
586                 case CMD_REQUEST_USAGE:
587                 {
588                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " records"));
589                         print_to(caller, "  No arguments required.");
590                         return;
591                 }
592         }
593 }
594
595 void CommonCommand_teamstatus(float request, entity caller)
596 {
597         switch (request)
598         {
599                 case CMD_REQUEST_COMMAND:
600                 {
601                         Score_NicePrint(caller);
602                         return;  // never fall through to usage
603                 }
604
605                 default:
606                 case CMD_REQUEST_USAGE:
607                 {
608                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " teamstatus"));
609                         print_to(caller, "  No arguments required.");
610                         return;
611                 }
612         }
613 }
614
615 void CommonCommand_time(float request, entity caller)
616 {
617         switch (request)
618         {
619                 case CMD_REQUEST_COMMAND:
620                 {
621                         print_to(caller, strcat("time = ", ftos(time)));
622                         print_to(caller, strcat("frame start = ", ftos(gettime(GETTIME_FRAMESTART))));
623                         print_to(caller, strcat("realtime = ", ftos(gettime(GETTIME_REALTIME))));
624                         print_to(caller, strcat("hires = ", ftos(gettime(GETTIME_HIRES))));
625                         print_to(caller, strcat("uptime = ", ftos(gettime(GETTIME_UPTIME))));
626                         print_to(caller, strcat("localtime = ", strftime(true, "%a %b %e %H:%M:%S %Z %Y")));
627                         print_to(caller, strcat("gmtime = ", strftime(false, "%a %b %e %H:%M:%S %Z %Y")));
628                         return;
629                 }
630
631                 default:
632                 case CMD_REQUEST_USAGE:
633                 {
634                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " time"));
635                         print_to(caller, "  No arguments required.");
636                         return;
637                 }
638         }
639 }
640
641 void CommonCommand_timein(float request, entity caller)
642 {
643         switch (request)
644         {
645                 case CMD_REQUEST_COMMAND:
646                 {
647                         if (!caller || autocvar_sv_timeout)
648                         {
649                                 if (!timeout_status) { print_to(caller, "^7Error: There is no active timeout called."); }
650                                 else if (caller && (caller != timeout_caller))
651                                 {
652                                         print_to(caller, "^7Error: You are not allowed to stop the active timeout.");
653                                 }
654
655                                 else  // everything should be okay, continue aborting timeout
656                                 {
657                                         switch (timeout_status)
658                                         {
659                                                 case TIMEOUT_LEADTIME:
660                                                 {
661                                                         timeout_status = TIMEOUT_INACTIVE;
662                                                         timeout_time = 0;
663                                                         timeout_handler.nextthink = time;  // timeout_handler has to take care of it immediately
664                                                         bprint(strcat("^7The timeout was aborted by ", GetCallerName(caller), " !\n"));
665                                                         return;
666                                                 }
667
668                                                 case TIMEOUT_ACTIVE:
669                                                 {
670                                                         timeout_time = autocvar_sv_timeout_resumetime;
671                                                         timeout_handler.nextthink = time;  // timeout_handler has to take care of it immediately
672                                                         bprint(strcat("^1Attention: ^7", GetCallerName(caller), " resumed the game! Prepare for battle!\n"));
673                                                         return;
674                                                 }
675
676                                                 default: LOG_TRACE("timeout status was inactive, but this code was executed anyway?");
677                                                         return;
678                                         }
679                                 }
680                         }
681                         else { print_to(caller, "^1Timeins are not allowed to be called, enable them with sv_timeout 1.\n"); }
682
683                         return;  // never fall through to usage
684                 }
685
686                 default:
687                 case CMD_REQUEST_USAGE:
688                 {
689                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " timein"));
690                         print_to(caller, "  No arguments required.");
691                         return;
692                 }
693         }
694 }
695
696 void CommonCommand_timeout(float request, entity caller)  // DEAR GOD THIS COMMAND IS TERRIBLE.
697 {
698         switch (request)
699         {
700                 case CMD_REQUEST_COMMAND:
701                 {
702                         if (!caller || autocvar_sv_timeout)
703                         {
704                                 float last_possible_timeout = ((autocvar_timelimit * 60) - autocvar_sv_timeout_leadtime - 1);
705
706                                 if (timeout_status) { print_to(caller, "^7Error: A timeout is already active."); }
707                                 else if (vote_called)
708                                 {
709                                         print_to(caller, "^7Error: You can not call a timeout while a vote is active.");
710                                 }
711                                 else if (warmup_stage && !g_warmup_allow_timeout)
712                                 {
713                                         print_to(caller, "^7Error: You can not call a timeout in warmup-stage.");
714                                 }
715                                 else if (time < game_starttime)
716                                 {
717                                         print_to(caller, "^7Error: You can not call a timeout while the map is being restarted.");
718                                 }
719                                 else if (caller && (caller.allowed_timeouts < 1))
720                                 {
721                                         print_to(caller, "^7Error: You already used all your timeout calls for this map.");
722                                 }
723                                 else if (caller && !IS_PLAYER(caller))
724                                 {
725                                         print_to(caller, "^7Error: You must be a player to call a timeout.");
726                                 }
727                                 else if ((autocvar_timelimit) && (last_possible_timeout < time - game_starttime))
728                                 {
729                                         print_to(caller, "^7Error: It is too late to call a timeout now!");
730                                 }
731
732                                 else  // everything should be okay, proceed with starting the timeout
733                                 {
734                                         if (caller)   caller.allowed_timeouts -= 1;
735                                         // write a bprint who started the timeout (and how many they have left)
736                                         bprint(GetCallerName(caller), " ^7called a timeout", (caller ? strcat(" (", ftos(caller.allowed_timeouts), " timeout(s) left)") : ""), "!\n");
737
738                                         timeout_status = TIMEOUT_LEADTIME;
739                                         timeout_caller = caller;
740                                         timeout_time = autocvar_sv_timeout_length;
741                                         timeout_leadtime = autocvar_sv_timeout_leadtime;
742
743                                         timeout_handler = spawn();
744                                         timeout_handler.think = timeout_handler_think;
745                                         timeout_handler.nextthink = time;  // always let the entity think asap
746
747                                         Send_Notification(NOTIF_ALL, world, MSG_ANNCE, ANNCE_TIMEOUT);
748                                 }
749                         }
750                         else { print_to(caller, "^1Timeouts are not allowed to be called, enable them with sv_timeout 1.\n"); }
751
752                         return;  // never fall through to usage
753                 }
754
755                 default:
756                 case CMD_REQUEST_USAGE:
757                 {
758                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " timeout"));
759                         print_to(caller, "  No arguments required.");
760                         return;
761                 }
762         }
763 }
764
765 void CommonCommand_who(float request, entity caller, float argc)
766 {
767         switch (request)
768         {
769                 case CMD_REQUEST_COMMAND:
770                 {
771                         float total_listed_players, is_bot;
772
773                         float privacy = (caller && autocvar_sv_status_privacy);
774                         string separator = strreplace("%", " ", strcat((argv(1) ? argv(1) : " "), "^7"));
775                         string tmp_netaddress, tmp_crypto_idfp;
776
777                         print_to(caller, strcat("List of client information", (privacy ? " (some data is hidden for privacy)" : ""), ":"));
778                         print_to(caller, sprintf(strreplace(" ", separator, " %-4s %-20s %-5s %-3s %-9s %-16s %s "),
779                                 "ent", "nickname", "ping", "pl", "time", "ip", "crypto_id"));
780
781                         total_listed_players = 0;
782                         FOREACH_CLIENT(true, LAMBDA(
783                                 is_bot = (IS_BOT_CLIENT(it));
784
785                                 if (is_bot)
786                                 {
787                                         tmp_netaddress = "null/botclient";
788                                         tmp_crypto_idfp = "null/botclient";
789                                 }
790                                 else if (privacy)
791                                 {
792                                         tmp_netaddress = "hidden";
793                                         tmp_crypto_idfp = "hidden";
794                                 }
795                                 else
796                                 {
797                                         tmp_netaddress = it.netaddress;
798                                         tmp_crypto_idfp = it.crypto_idfp;
799                                 }
800
801                                 print_to(caller, sprintf(strreplace(" ", separator, " #%-3d %-20.20s %-5d %-3d %-9s %-16s %s "),
802                                         etof(it),
803                                         it.netname,
804                                         it.ping,
805                                         it.ping_packetloss,
806                                         process_time(1, time - it.jointime),
807                                         tmp_netaddress,
808                                         tmp_crypto_idfp));
809
810                                 ++total_listed_players;
811                         ));
812
813                         print_to(caller, strcat("Finished listing ", ftos(total_listed_players), " client(s) out of ", ftos(maxclients), " slots."));
814
815                         return;  // never fall through to usage
816                 }
817
818                 default:
819                 case CMD_REQUEST_USAGE:
820                 {
821                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " who [separator]"));
822                         print_to(caller, "  Where 'separator' is the optional string to separate the values with, default is a space.");
823                         return;
824                 }
825         }
826 }
827
828 /* use this when creating a new command, making sure to place it in alphabetical order... also,
829 ** ADD ALL NEW COMMANDS TO commands.cfg WITH PROPER ALIASES IN THE SAME FASHION!
830 void CommonCommand_(float request, entity caller)
831 {
832     switch(request)
833     {
834         case CMD_REQUEST_COMMAND:
835         {
836
837             return; // never fall through to usage
838         }
839
840         default:
841         case CMD_REQUEST_USAGE:
842         {
843             print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " "));
844             print_to(caller, "  No arguments required.");
845             return;
846         }
847     }
848 }
849 */