1 // ====================================================
2 // Shared code for server commands, written by Samual
3 // Last updated: December 27th, 2011
4 // ====================================================
6 // select the proper prefix for usage and other messages
7 string GetCommandPrefix(entity caller)
15 // if client return player nickname, or if server return admin nickname
16 string GetCallerName(entity caller)
19 return caller.netname;
21 return admin_name(); //((autocvar_sv_adminnick != "") ? autocvar_sv_adminnick : autocvar_hostname);
24 // verify that the client provided is acceptable for use
25 float VerifyClientEntity(entity client, float must_be_real, float must_be_bots)
27 if not(client.flags & FL_CLIENT)
28 return CLIENT_DOESNT_EXIST;
29 else if(must_be_real && (clienttype(client) != CLIENTTYPE_REAL))
30 return CLIENT_NOT_REAL;
31 else if(must_be_bots && (clienttype(client) != CLIENTTYPE_BOT))
32 return CLIENT_NOT_BOT;
34 return CLIENT_ACCEPTABLE;
37 // if the client is not acceptable, return a string to be used for error messages
38 string GetClientErrorString(float clienterror, string original_input)
42 case CLIENT_DOESNT_EXIST: { return strcat("Client '", original_input, "' doesn't exist"); }
43 case CLIENT_NOT_REAL: { return strcat("Client '", original_input, "' is not real"); }
44 case CLIENT_NOT_BOT: { return strcat("Client '", original_input, "' is not a bot"); }
45 default: { return "Incorrect usage of GetClientErrorString"; }
49 // is this entity number even in the possible range of entities?
50 float VerifyClientNumber(float tmp_number)
52 if((tmp_number < 1) || (tmp_number > maxclients))
58 // find a player which matches the input string, and return their entity
59 entity GetFilteredEntity(string input)
61 entity tmp_player, selection;
64 if(substring(input, 0, 1) == "#")
65 tmp_number = stof(substring(input, 1, -1));
67 tmp_number = stof(input);
69 if(VerifyClientNumber(tmp_number))
71 selection = edict_num(tmp_number);
75 FOR_EACH_CLIENT(tmp_player)
76 if (strdecolorize(tmp_player.netname) == strdecolorize(input))
77 selection = tmp_player;
83 // same thing, but instead return their edict number
84 float GetFilteredNumber(string input)
86 entity selection = GetFilteredEntity(input);
89 if(selection) { output = num_for_edict(selection); }
94 // switch between sprint and print depending on whether the reciever is the server or a player
95 void print_to(entity to, string input)
98 sprint(to, strcat(input, "\n"));
103 // ==========================================
104 // Supporting functions for common commands
105 // ==========================================
107 // used by CommonCommand_timeout() and CommonCommand_timein() to handle game pausing and messaging and such.
108 void timeout_handler_reset()
112 timeout_caller = world;
114 timeout_leadtime = 0;
116 FOR_EACH_REALPLAYER(tmp_player)
117 Send_CSQC_Centerprint_Generic_Expire(tmp_player, CPID_TIMEOUT_COUNTDOWN);
122 void timeout_handler_think()
126 switch(timeout_status)
130 if(timeout_time > 0) // countdown is still going
132 FOR_EACH_REALPLAYER(tmp_player)
133 Send_CSQC_Centerprint_Generic(tmp_player, CPID_TIMEOUT_COUNTDOWN, "Timeout ends in %d seconds!", 1, timeout_time);
135 if(timeout_time == autocvar_sv_timeout_resumetime) // play a warning sound when only <sv_timeout_resumetime> seconds are left
136 Announce("prepareforbattle");
138 self.nextthink = time + TIMEOUT_SLOWMO_VALUE; // think again in one second
139 timeout_time -= 1; // decrease the time counter
141 else // time to end the timeout
143 timeout_status = TIMEOUT_INACTIVE;
145 // reset the slowmo value back to normal
146 cvar_set("slowmo", ftos(orig_slowmo));
148 // unlock the view for players so they can move around again
149 FOR_EACH_REALPLAYER(tmp_player)
150 tmp_player.fixangle = FALSE;
152 timeout_handler_reset();
158 case TIMEOUT_LEADTIME:
160 if (timeout_leadtime > 0) // countdown is still going
162 // centerprint the information to every player
163 FOR_EACH_REALPLAYER(tmp_player)
164 Send_CSQC_Centerprint_Generic(tmp_player, CPID_TIMEOUT_COUNTDOWN, "Timeout begins in %d seconds!", 1, timeout_leadtime);
166 self.nextthink = time + 1; // think again in one second
167 timeout_leadtime -= 1; // decrease the time counter
169 else // time to begin the timeout
171 timeout_status = TIMEOUT_ACTIVE;
173 // set the slowmo value to the timeout default slowmo value
174 cvar_set("slowmo", ftos(TIMEOUT_SLOWMO_VALUE));
176 // reset all the flood variables
177 FOR_EACH_CLIENT(tmp_player)
178 tmp_player.nickspamcount = tmp_player.nickspamtime = tmp_player.floodcontrol_chat =
179 tmp_player.floodcontrol_chatteam = tmp_player.floodcontrol_chattell =
180 tmp_player.floodcontrol_voice = tmp_player.floodcontrol_voiceteam = 0;
182 // copy .v_angle to .lastV_angle for every player in order to fix their view during pause (see PlayerPreThink)
183 FOR_EACH_REALPLAYER(tmp_player)
184 tmp_player.lastV_angle = tmp_player.v_angle;
186 self.nextthink = time; // think again next frame to handle it under TIMEOUT_ACTIVE code
191 case TIMEOUT_INACTIVE:
194 timeout_handler_reset();
202 // ===================================================
203 // Common commands used in both sv_cmd.qc and cmd.qc
204 // ===================================================
206 void CommonCommand_cvar_changes(float request, entity caller)
210 case CMD_REQUEST_COMMAND:
212 print_to(caller, cvar_changes);
213 return; // never fall through to usage
217 case CMD_REQUEST_USAGE:
219 print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " cvar_changes"));
220 print_to(caller, " No arguments required.");
221 print_to(caller, "See also: ^2cvar_purechanges^7");
227 void CommonCommand_cvar_purechanges(float request, entity caller)
231 case CMD_REQUEST_COMMAND:
233 print_to(caller, cvar_purechanges);
234 return; // never fall through to usage
238 case CMD_REQUEST_USAGE:
240 print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " cvar_purechanges"));
241 print_to(caller, " No arguments required.");
242 print_to(caller, "See also: ^2cvar_changes^7");
248 void CommonCommand_info(float request, entity caller, float argc) // legacy
252 case CMD_REQUEST_COMMAND:
254 string command = builtin_cvar_string(strcat("sv_info_", argv(1)));
257 wordwrap_sprint(command, 1000);
259 print_to(caller, "ERROR: unsupported info command");
261 return; // never fall through to usage
265 case CMD_REQUEST_USAGE:
267 print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " info request"));
268 print_to(caller, " Where 'request' is the suffixed string appended onto the request for cvar.");
274 void CommonCommand_ladder(float request, entity caller)
278 case CMD_REQUEST_COMMAND:
280 print_to(caller, ladder_reply);
281 return; // never fall through to usage
285 case CMD_REQUEST_USAGE:
287 print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " ladder"));
288 print_to(caller, " No arguments required.");
294 void CommonCommand_lsmaps(float request, entity caller)
298 case CMD_REQUEST_COMMAND:
300 print_to(caller, lsmaps_reply);
301 return; // never fall through to usage
305 case CMD_REQUEST_USAGE:
307 print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " lsmaps"));
308 print_to(caller, " No arguments required.");
314 void CommonCommand_lsnewmaps(float request, entity caller)
318 case CMD_REQUEST_COMMAND:
320 print_to(caller, lsnewmaps_reply);
321 return; // never fall through to usage
325 case CMD_REQUEST_USAGE:
327 print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " lsnewmaps"));
328 print_to(caller, " No arguments required.");
334 void CommonCommand_maplist(float request, entity caller)
338 case CMD_REQUEST_COMMAND:
340 print_to(caller, maplist_reply);
341 return; // never fall through to usage
345 case CMD_REQUEST_USAGE:
347 print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " maplist"));
348 print_to(caller, " No arguments required.");
355 void GameCommand_rankings(float request) // this is OLD.... jeez.
359 case CMD_REQUEST_COMMAND:
361 strunzone(rankings_reply);
362 rankings_reply = strzone(getrankings());
363 print(rankings_reply);
368 case CMD_REQUEST_USAGE:
370 print("\nUsage:^3 sv_cmd rankings");
371 print(" No arguments required.");
378 void CommonCommand_rankings(float request, entity caller)
382 case CMD_REQUEST_COMMAND:
384 print_to(caller, rankings_reply);
385 return; // never fall through to usage
389 case CMD_REQUEST_USAGE:
391 print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " rankings"));
392 print_to(caller, " No arguments required.");
398 void CommonCommand_records(float request, entity caller)
402 case CMD_REQUEST_COMMAND:
406 for(i = 0; i < 10; ++i)
407 print_to(caller, records_reply[i]);
409 return; // never fall through to usage
413 case CMD_REQUEST_USAGE:
415 print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " records"));
416 print_to(caller, " No arguments required.");
422 void CommonCommand_teamstatus(float request, entity caller)
426 case CMD_REQUEST_COMMAND:
428 Score_NicePrint(caller);
429 return; // never fall through to usage
433 case CMD_REQUEST_USAGE:
435 print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " teamstatus"));
436 print_to(caller, " No arguments required.");
442 void CommonCommand_time(float request, entity caller)
446 case CMD_REQUEST_COMMAND:
448 print_to(caller, strcat("time = ", ftos(time)));
449 print_to(caller, strcat("frame start = ", ftos(gettime(GETTIME_FRAMESTART))));
450 print_to(caller, strcat("realtime = ", ftos(gettime(GETTIME_REALTIME))));
451 print_to(caller, strcat("hires = ", ftos(gettime(GETTIME_HIRES))));
452 print_to(caller, strcat("uptime = ", ftos(gettime(GETTIME_UPTIME))));
453 print_to(caller, strcat("localtime = ", strftime(TRUE, "%a %b %e %H:%M:%S %Z %Y")));
454 print_to(caller, strcat("gmtime = ", strftime(FALSE, "%a %b %e %H:%M:%S %Z %Y")));
459 case CMD_REQUEST_USAGE:
461 print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " time"));
462 print_to(caller, " No arguments required.");
468 void CommonCommand_timein(float request, entity caller)
472 case CMD_REQUEST_COMMAND:
474 if(autocvar_sv_timeout)
476 if not(timeout_status) { print_to(caller, "^7Error: There is no active timeout called."); }
477 else if(caller && (caller != timeout_caller)) { print_to(caller, "^7Error: You are not allowed to stop the active timeout."); }
479 else // everything should be okay, continue aborting timeout
481 switch(timeout_status)
483 case TIMEOUT_LEADTIME:
485 timeout_status = TIMEOUT_INACTIVE;
487 timeout_handler.nextthink = time; // timeout_handler has to take care of it immediately
488 bprint(strcat("^7The timeout was aborted by ", caller.netname, " !\n"));
494 timeout_time = autocvar_sv_timeout_resumetime;
495 timeout_handler.nextthink = time; // timeout_handler has to take care of it immediately
496 bprint(strcat("^1Attention: ^7", caller.netname, " resumed the game! Prepare for battle!\n"));
500 default: dprint("timeout status was inactive, but this code was executed anyway?"); return;
504 return; // never fall through to usage
508 case CMD_REQUEST_USAGE:
510 print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " timein"));
511 print_to(caller, " No arguments required.");
517 void CommonCommand_timeout(float request, entity caller) // DEAR GOD THIS COMMAND IS TERRIBLE.
521 case CMD_REQUEST_COMMAND:
523 if(autocvar_sv_timeout)
525 float last_possible_timeout = ((autocvar_timelimit * 60) - autocvar_sv_timeout_leadtime - 1);
527 if(timeout_status) { print_to(caller, "^7Error: A timeout is already active."); }
528 else if(vote_called) { print_to(caller, "^7Error: You can not call a timeout while a vote is active."); }
529 else if(inWarmupStage && !g_warmup_allow_timeout) { print_to(caller, "^7Error: You can not call a timeout in warmup-stage."); }
530 else if(time < game_starttime) { print_to(caller, "^7Error: You can not call a timeout while the map is being restarted."); }
531 else if(caller && (caller.allowed_timeouts < 1)) { print_to(caller, "^7Error: You already used all your timeout calls for this map."); }
532 else if(caller && (caller.classname != "player")) { print_to(caller, "^7Error: You must be a player to call a timeout."); }
533 else if((autocvar_timelimit) && (last_possible_timeout < time - game_starttime)) { print_to(caller, "^7Error: It is too late to call a timeout now!"); }
535 else // everything should be okay, proceed with starting the timeout
537 if(caller) { caller.allowed_timeouts -= 1; }
539 bprint(GetCallerName(caller), " ^7called a timeout", (caller ? strcat(" (", ftos(caller.allowed_timeouts), " timeouts left)") : string_null), "!\n"); // write a bprint who started the timeout (and how many they have left)
541 timeout_status = TIMEOUT_LEADTIME;
542 timeout_caller = caller;
543 timeout_time = autocvar_sv_timeout_length;
544 timeout_leadtime = autocvar_sv_timeout_leadtime;
546 timeout_handler = spawn();
547 timeout_handler.think = timeout_handler_think;
548 timeout_handler.nextthink = time; // always let the entity think asap
550 Announce("timeoutcalled");
553 return; // never fall through to usage
557 case CMD_REQUEST_USAGE:
559 print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " timeout"));
560 print_to(caller, " No arguments required.");
566 void CommonCommand_who(float request, entity caller, float argc)
570 case CMD_REQUEST_COMMAND:
572 float total_listed_players, tmp_hours, tmp_minutes, tmp_seconds, is_bot;
575 float privacy = (caller && autocvar_sv_status_privacy);
576 string separator = strreplace("%", " ", strcat((argv(1) ? argv(1) : " "), "^7"));
577 string tmp_netaddress, tmp_crypto_idfp;
579 print_to(caller, strcat("List of client information", (privacy ? " (some data is hidden for privacy)" : string_null), ":"));
580 print_to(caller, sprintf(strreplace(" ", separator, " %-4s %-20s %-5s %-3s %-9s %-16s %s "),
581 "ent", "nickname", "ping", "pl", "time", "ip", "crypto_id"));
583 FOR_EACH_CLIENT(tmp_player)
585 is_bot = (clienttype(tmp_player) == CLIENTTYPE_BOT);
589 tmp_netaddress = "null/botclient";
590 tmp_crypto_idfp = "null/botclient";
594 tmp_netaddress = "hidden";
595 tmp_crypto_idfp = "hidden";
599 tmp_netaddress = tmp_player.netaddress;
600 tmp_crypto_idfp = tmp_player.crypto_idfp;
603 tmp_hours = tmp_minutes = tmp_seconds = 0;
605 tmp_seconds = floor(time - tmp_player.jointime);
606 tmp_minutes = floor(tmp_seconds / 60);
607 tmp_hours = floor(tmp_minutes / 60);
609 if(tmp_minutes) { tmp_seconds -= (tmp_minutes * 60); }
610 if(tmp_hours) { tmp_minutes -= (tmp_hours * 60); }
612 print_to(caller, sprintf(strreplace(" ", separator, " #%-3d %-20.20s %-5d %-3d %-9s %-16s %s "),
613 num_for_edict(tmp_player),
616 tmp_player.ping_packetloss,
617 sprintf("%02d:%02d:%02d", tmp_hours, tmp_minutes, tmp_seconds),
621 ++total_listed_players;
624 print_to(caller, strcat("Finished listing ", ftos(total_listed_players), " client(s) out of ", ftos(maxclients), " slots."));
626 return; // never fall through to usage
630 case CMD_REQUEST_USAGE:
632 print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " who [separator]"));
633 print_to(caller, " Where 'separator' is the optional string to separate the values with, default is a space.");
639 /* use this when creating a new command, making sure to place it in alphabetical order... also,
640 ** ADD ALL NEW COMMANDS TO commands.cfg WITH PROPER ALIASES IN THE SAME FASHION!
641 void CommonCommand_(float request, entity caller)
645 case CMD_REQUEST_COMMAND:
648 return; // never fall through to usage
652 case CMD_REQUEST_USAGE:
654 print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " "));
655 print_to(caller, " No arguments required.");