3 #include "../gamemode.qh"
4 #include <server/race.qh>
8 REGISTER_MUTATOR(cts, false)
12 if (time > 1) // game loads at time 1
13 error("This is a game type and it cannot be added at runtime.");
15 g_race_qualifying = true;
16 independent_players = 1;
17 GameRules_limit_score(0);
18 GameRules_limit_lead(0);
23 MUTATOR_ONROLLBACK_OR_REMOVE
25 // we actually cannot roll back cts_Initialize here
26 // BUT: we don't need to! If this gets called, adding always
32 LOG_INFO("This is a game type and it cannot be removed at runtime.");
40 const float ST_CTS_LAPS = 1;