3 #include "../gamemode.qh"
4 #include <server/race.qh>
8 REGISTER_MUTATOR(cts, false)
12 if (time > 1) // game loads at time 1
13 error("This is a game type and it cannot be added at runtime.");
15 g_race_qualifying = true;
16 independent_players = 1;
17 SetLimits(0, 0, autocvar_timelimit_override, -1);
22 MUTATOR_ONROLLBACK_OR_REMOVE
24 // we actually cannot roll back cts_Initialize here
25 // BUT: we don't need to! If this gets called, adding always
31 LOG_INFO("This is a game type and it cannot be removed at runtime.");
39 const float ST_CTS_LAPS = 1;