3 #include "../gamemode.qh"
6 void race_Initialize();
8 REGISTER_MUTATOR(rc, false)
12 if (time > 1) // game loads at time 1
13 error("This is a game type and it cannot be added at runtime.");
19 MUTATOR_ONROLLBACK_OR_REMOVE
21 // we actually cannot roll back race_Initialize here
22 // BUT: we don't need to! If this gets called, adding always
28 LOG_INFO("This is a game type and it cannot be removed at runtime.");