1 #include "../lib/_all.inc"
4 #include "../common/effects/qc/all.qc"
6 #include "anticheat.qc"
10 #include "cl_client.qc"
11 #include "cl_impulse.qc"
12 #include "cl_player.qc"
13 #include "g_damage.qc"
15 // #include "g_lights.qc" // TODO: was never used
16 #include "g_models.qc"
20 #include "item_key.qc"
21 #include "mapvoting.qc"
22 #include "miscfunctions.qc"
24 #include "playerdemo.qc"
27 #include "round_handler.qc"
29 #include "scores_rules.qc"
30 #include "spawnpoints.qc"
31 #include "steerlib.qc"
33 #include "teamplay.qc"
34 #include "t_halflife.qc"
36 #include "t_quake3.qc"
39 #include "bot/_all.inc"
41 #include "command/all.qc"
43 #include "pathlib/_all.inc"
45 #include "weapons/accuracy.qc"
46 #include "weapons/common.qc"
47 #include "weapons/csqcprojectile.qc" // TODO
48 #include "weapons/hitplot.qc"
49 #include "weapons/selection.qc"
50 #include "weapons/spawning.qc"
51 #include "weapons/throwing.qc"
52 #include "weapons/tracing.qc"
53 #include "weapons/weaponstats.qc"
54 #include "weapons/weaponsystem.qc"
56 #include "../common/anim.qc"
57 #include "../common/animdecide.qc"
58 #include "../common/campaign_file.qc"
59 #include "../common/campaign_setup.qc"
60 #include "../common/effects/effectinfo.qc"
61 #include "../common/ent_cs.qc"
62 #include "../common/mapinfo.qc"
63 #include "../common/minigames/minigames.qc"
64 #include "../common/minigames/sv_minigames.qc"
65 #include "../common/monsters/spawn.qc"
66 #include "../common/monsters/sv_monsters.qc"
67 #include "../common/movetypes/include.qc"
68 #include "../common/net_notice.qc"
69 #include "../common/notifications.qc"
70 #include "../common/physics.qc"
71 #include "../common/playerstats.qc"
72 #include "../common/triggers/include.qc"
73 #include "../common/util.qc"
74 #include "../common/viewloc.qc"
76 #include "../common/deathtypes/all.qc"
77 #include "../common/effects/all.qc"
78 #include "../common/gamemodes/all.qc"
79 #include "../common/items/all.qc"
80 #include "../common/monsters/all.qc"
81 #include "../common/turrets/all.qc"
82 #include "../common/vehicles/all.qc"
83 #include "../common/weapons/all.qc"
84 #include "../common/mutators/all.qc"
85 #include "mutators/all.qc"
87 #include "../common/turrets/sv_turrets.qc"
88 #include "../common/turrets/config.qc"
89 #include "../common/turrets/util.qc"
90 #include "../common/turrets/checkpoint.qc"
91 #include "../common/turrets/targettrigger.qc"
92 #include "../common/weapons/config.qc"
94 #include "../lib/csqcmodel/sv_model.qc"
96 #include "../lib/warpzone/anglestransform.qc"
97 #include "../lib/warpzone/common.qc"
98 #include "../lib/warpzone/server.qc"
99 #include "../lib/warpzone/util_server.qc"
102 #include "../../mod/server/progs.inc"