3 #include "cl_client.qh"
6 #include "spawnpoints.qh"
7 #include "bot/waypoints.qh"
8 #include "bot/navigation.qh"
9 #include "command/getreplies.qh"
10 #include "../common/deathtypes/all.qh"
11 #include "../common/notifications.qh"
12 #include "../common/mapinfo.qh"
13 #include "../common/triggers/subs.qh"
14 #include "../lib/warpzone/util_server.qh"
15 #include "../lib/warpzone/common.qh"
16 #include "../common/mutators/mutator/waypoints/waypointsprites.qh"
18 void race_InitSpectator()
21 if(msg_entity.enemy.race_laptime)
22 race_SendNextCheckpoint(msg_entity.enemy, 1);
25 void W_Porto_Fail(float failhard);
27 float race_readTime(string map, float pos)
29 string rr = (g_cts) ? CTS_RECORD : RACE_RECORD;
31 return stof(db_get(ServerProgsDB, strcat(map, rr, "time", ftos(pos))));
34 string race_readUID(string map, float pos)
36 string rr = (g_cts) ? CTS_RECORD : RACE_RECORD;
38 return db_get(ServerProgsDB, strcat(map, rr, "crypto_idfp", ftos(pos)));
41 float race_readPos(string map, float t)
44 for (i = 1; i <= RANKINGS_CNT; ++i)
45 if (race_readTime(map, i) == 0 || race_readTime(map, i) > t)
48 return 0; // pos is zero if unranked
51 void race_writeTime(string map, float t, string myuid)
53 string rr = (g_cts) ? CTS_RECORD : RACE_RECORD;
56 newpos = race_readPos(map, t);
59 for(i = 1; i <= RANKINGS_CNT; ++i)
61 if(race_readUID(map, i) == myuid)
66 // player improved his existing record, only have to iterate on ranks between new and old recs
67 for (i = prevpos; i > newpos; --i)
69 db_put(ServerProgsDB, strcat(map, rr, "time", ftos(i)), ftos(race_readTime(map, i - 1)));
70 db_put(ServerProgsDB, strcat(map, rr, "crypto_idfp", ftos(i)), race_readUID(map, i - 1));
75 // player has no ranked record yet
76 for (i = RANKINGS_CNT; i > newpos; --i)
78 db_put(ServerProgsDB, strcat(map, rr, "time", ftos(i)), ftos(race_readTime(map, i - 1)));
79 db_put(ServerProgsDB, strcat(map, rr, "crypto_idfp", ftos(i)), race_readUID(map, i - 1));
83 // store new time itself
84 db_put(ServerProgsDB, strcat(map, rr, "time", ftos(newpos)), ftos(t));
85 db_put(ServerProgsDB, strcat(map, rr, "crypto_idfp", ftos(newpos)), myuid);
88 string race_readName(string map, float pos)
90 string rr = (g_cts) ? CTS_RECORD : RACE_RECORD;
92 return uid2name(db_get(ServerProgsDB, strcat(map, rr, "crypto_idfp", ftos(pos))));
96 const float MAX_CHECKPOINTS = 255;
98 spawnfunc(target_checkpoint);
101 .float race_penalty_accumulator;
102 .string race_penalty_reason;
103 .float race_checkpoint; // player: next checkpoint that has to be reached
104 .entity race_lastpenalty;
108 float race_checkpoint_records[MAX_CHECKPOINTS];
109 string race_checkpoint_recordholders[MAX_CHECKPOINTS];
110 float race_checkpoint_lasttimes[MAX_CHECKPOINTS];
111 float race_checkpoint_lastlaps[MAX_CHECKPOINTS];
112 entity race_checkpoint_lastplayers[MAX_CHECKPOINTS];
114 float race_highest_checkpoint;
115 float race_timed_checkpoint;
118 float defragcpexists;
120 float race_NextCheckpoint(float f)
122 if(f >= race_highest_checkpoint)
128 float race_PreviousCheckpoint(float f)
133 return race_highest_checkpoint;
139 // 0 = common start/finish
142 float race_CheckpointNetworkID(float f)
144 if(race_timed_checkpoint)
148 else if(f == race_timed_checkpoint)
149 return 255; // finish
154 void race_SendNextCheckpoint(entity e, float spec) // qualifying only
163 cp = e.race_checkpoint;
164 recordtime = race_checkpoint_records[cp];
165 recordholder = race_checkpoint_recordholders[cp];
166 if(recordholder == e.netname)
169 if(!IS_REAL_CLIENT(e))
174 WRITESPECTATABLE_MSG_ONE({
175 WriteHeader(MSG_ONE, TE_CSQC_RACE);
178 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING);
179 //WriteCoord(MSG_ONE, e.race_laptime - e.race_penalty_accumulator);
180 WriteCoord(MSG_ONE, time - e.race_movetime - e.race_penalty_accumulator);
183 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_NEXT_QUALIFYING);
184 WriteByte(MSG_ONE, race_CheckpointNetworkID(cp)); // checkpoint the player will be at next
185 WriteInt24_t(MSG_ONE, recordtime);
186 WriteString(MSG_ONE, recordholder);
190 void race_send_recordtime(float msg)
192 // send the server best time
193 WriteHeader(msg, TE_CSQC_RACE);
194 WriteByte(msg, RACE_NET_SERVER_RECORD);
195 WriteInt24_t(msg, race_readTime(GetMapname(), 1));
199 void race_send_speedaward(float msg)
201 // send the best speed of the round
202 WriteHeader(msg, TE_CSQC_RACE);
203 WriteByte(msg, RACE_NET_SPEED_AWARD);
204 WriteInt24_t(msg, floor(speedaward_speed+0.5));
205 WriteString(msg, speedaward_holder);
208 void race_send_speedaward_alltimebest(float msg)
210 // send the best speed
211 WriteHeader(msg, TE_CSQC_RACE);
212 WriteByte(msg, RACE_NET_SPEED_AWARD_BEST);
213 WriteInt24_t(msg, floor(speedaward_alltimebest+0.5));
214 WriteString(msg, speedaward_alltimebest_holder);
217 void race_SendRankings(float pos, float prevpos, float del, float msg)
219 WriteHeader(msg, TE_CSQC_RACE);
220 WriteByte(msg, RACE_NET_SERVER_RANKINGS);
221 WriteShort(msg, pos);
222 WriteShort(msg, prevpos);
223 WriteShort(msg, del);
224 WriteString(msg, race_readName(GetMapname(), pos));
225 WriteInt24_t(msg, race_readTime(GetMapname(), pos));
228 void race_SendStatus(float id, entity e)
230 if(!IS_REAL_CLIENT(e))
239 WRITESPECTATABLE_MSG_ONE_VARNAME(dummy3, {
240 WriteHeader(msg, TE_CSQC_RACE);
241 WriteByte(msg, RACE_NET_SERVER_STATUS);
243 WriteString(msg, e.netname);
247 void race_setTime(string map, float t, string myuid, string mynetname, entity e)
249 // netname only used TEMPORARILY for printing
250 float newpos, player_prevpos;
251 newpos = race_readPos(map, t);
255 for(i = 1; i <= RANKINGS_CNT; ++i)
257 if(race_readUID(map, i) == myuid)
262 string oldrec_holder;
263 if (player_prevpos && (player_prevpos < newpos || !newpos))
265 oldrec = race_readTime(GetMapname(), player_prevpos);
266 race_SendStatus(0, e); // "fail"
267 Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_RACE_FAIL_RANKED, mynetname, player_prevpos, t, oldrec);
272 // no ranking, time worse than the worst ranked
273 oldrec = race_readTime(GetMapname(), RANKINGS_CNT);
274 race_SendStatus(0, e); // "fail"
275 Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_RACE_FAIL_UNRANKED, mynetname, RANKINGS_CNT, t, oldrec);
279 // if we didn't hit a return yet, we have a new record!
281 // if the player does not have a UID we can unfortunately not store the record, as the rankings system relies on UIDs
284 Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_RACE_NEW_MISSING_UID, mynetname, t);
288 oldrec = race_readTime(GetMapname(), newpos);
289 oldrec_holder = race_readName(GetMapname(), newpos);
292 race_writeTime(GetMapname(), t, myuid);
296 write_recordmarker(e, time - TIME_DECODE(t), TIME_DECODE(t));
297 race_send_recordtime(MSG_ALL);
300 race_SendRankings(newpos, player_prevpos, 0, MSG_ALL);
302 strunzone(rankings_reply);
303 rankings_reply = strzone(getrankings());
305 if(newpos == player_prevpos)
307 Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_RACE_NEW_IMPROVED, mynetname, newpos, t, oldrec);
308 if(newpos == 1) { race_SendStatus(3, e); } // "new server record"
309 else { race_SendStatus(1, e); } // "new time"
313 Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_RACE_NEW_SET, mynetname, newpos, t);
314 if(newpos == 1) { race_SendStatus(3, e); } // "new server record"
315 else { race_SendStatus(2, e); } // "new rank"
319 Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_RACE_NEW_BROKEN, mynetname, oldrec_holder, newpos, t, oldrec);
320 if(newpos == 1) { race_SendStatus(3, e); } // "new server record"
321 else { race_SendStatus(2, e); } // "new rank"
325 void race_deleteTime(string map, float pos)
334 for (i = pos; i <= RANKINGS_CNT; ++i)
336 if (i == RANKINGS_CNT)
338 db_remove(ServerProgsDB, strcat(map, rr, "time", ftos(i)));
339 db_remove(ServerProgsDB, strcat(map, rr, "crypto_idfp", ftos(i)));
343 db_put(ServerProgsDB, strcat(map, rr, "time", ftos(i)), ftos(race_readTime(GetMapname(), i+1)));
344 db_put(ServerProgsDB, strcat(map, rr, "crypto_idfp", ftos(i)), race_readUID(GetMapname(), i+1));
348 race_SendRankings(pos, 0, 1, MSG_ALL);
350 race_send_recordtime(MSG_ALL);
353 strunzone(rankings_reply);
354 rankings_reply = strzone(getrankings());
357 void race_SendTime(entity e, float cp, float t, float tvalid)
362 if(g_race_qualifying)
363 t += e.race_penalty_accumulator;
365 t = TIME_ENCODE(t); // make integer
366 // adding just 0.4 so it rounds down in the .5 case (matching the timer display)
369 if(cp == race_timed_checkpoint) // finish line
370 if (!e.race_completed)
373 if(g_race_qualifying)
375 s = PlayerScore_Add(e, SP_RACE_FASTEST, 0);
377 PlayerScore_Add(e, SP_RACE_FASTEST, t - s);
381 s = PlayerScore_Add(e, SP_RACE_FASTEST, 0);
383 PlayerScore_Add(e, SP_RACE_FASTEST, t - s);
385 s = PlayerScore_Add(e, SP_RACE_TIME, 0);
386 snew = TIME_ENCODE(time - game_starttime);
387 PlayerScore_Add(e, SP_RACE_TIME, snew - s);
388 l = PlayerTeamScore_Add(e, SP_RACE_LAPS, ST_RACE_LAPS, 1);
390 if(autocvar_fraglimit)
391 if(l >= autocvar_fraglimit)
392 race_StartCompleting();
396 e.race_completed = 1;
397 MAKE_INDEPENDENT_PLAYER(e);
398 Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_RACE_FINISHED, e.netname);
406 if(g_race_qualifying)
410 recordtime = race_checkpoint_records[cp];
411 recordholder = strcat1(race_checkpoint_recordholders[cp]); // make a tempstring copy, as we'll possibly strunzone it!
412 if(recordholder == e.netname)
417 if(cp == race_timed_checkpoint)
419 race_setTime(GetMapname(), t, e.crypto_idfp, e.netname, e);
420 MUTATOR_CALLHOOK(Race_FinalCheckpoint, e);
422 if(t < recordtime || recordtime == 0)
424 race_checkpoint_records[cp] = t;
425 if(race_checkpoint_recordholders[cp])
426 strunzone(race_checkpoint_recordholders[cp]);
427 race_checkpoint_recordholders[cp] = strzone(e.netname);
428 if(g_race_qualifying)
430 FOR_EACH_REALPLAYER(p)
431 if(p.race_checkpoint == cp)
432 race_SendNextCheckpoint(p, 0);
445 if(IS_REAL_CLIENT(e))
448 if(g_race_qualifying)
450 WRITESPECTATABLE_MSG_ONE_VARNAME(dummy1, {
451 WriteHeader(MSG_ONE, TE_CSQC_RACE);
452 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_HIT_QUALIFYING);
453 WriteByte(MSG_ONE, race_CheckpointNetworkID(cp)); // checkpoint the player now is at
454 WriteInt24_t(MSG_ONE, t); // time to that intermediate
455 WriteInt24_t(MSG_ONE, recordtime); // previously best time
456 WriteString(MSG_ONE, recordholder); // record holder
461 else // RACE! Not Qualifying
463 float lself, lother, othtime;
465 oth = race_checkpoint_lastplayers[cp];
468 lself = PlayerScore_Add(e, SP_RACE_LAPS, 0);
469 lother = race_checkpoint_lastlaps[cp];
470 othtime = race_checkpoint_lasttimes[cp];
473 lself = lother = othtime = 0;
475 if(IS_REAL_CLIENT(e))
478 WRITESPECTATABLE_MSG_ONE_VARNAME(dummy2, {
479 WriteHeader(MSG_ONE, TE_CSQC_RACE);
480 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_HIT_RACE);
481 WriteByte(MSG_ONE, race_CheckpointNetworkID(cp)); // checkpoint the player now is at
484 WriteInt24_t(MSG_ONE, 0);
485 WriteByte(MSG_ONE, 0);
486 WriteString(MSG_ONE, "");
490 WriteInt24_t(MSG_ONE, TIME_ENCODE(time - race_checkpoint_lasttimes[cp]));
491 WriteByte(MSG_ONE, lself - lother);
492 WriteString(MSG_ONE, oth.netname); // record holder
497 race_checkpoint_lastplayers[cp] = e;
498 race_checkpoint_lasttimes[cp] = time;
499 race_checkpoint_lastlaps[cp] = lself;
501 if(IS_REAL_CLIENT(oth))
504 WRITESPECTATABLE_MSG_ONE_VARNAME(dummy3, {
505 WriteHeader(MSG_ONE, TE_CSQC_RACE);
506 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT);
507 WriteByte(MSG_ONE, race_CheckpointNetworkID(cp)); // checkpoint the player now is at
510 WriteInt24_t(MSG_ONE, 0);
511 WriteByte(MSG_ONE, 0);
512 WriteString(MSG_ONE, "");
516 WriteInt24_t(MSG_ONE, TIME_ENCODE(time - othtime));
517 WriteByte(MSG_ONE, lother - lself);
518 WriteString(MSG_ONE, e.netname); // record holder
525 void race_ClearTime(entity e)
527 e.race_checkpoint = 0;
529 e.race_movetime = e.race_movetime_frac = e.race_movetime_count = 0;
530 e.race_penalty_accumulator = 0;
531 e.race_lastpenalty = world;
533 if(!IS_REAL_CLIENT(e))
537 WRITESPECTATABLE_MSG_ONE({
538 WriteHeader(MSG_ONE, TE_CSQC_RACE);
539 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_CLEAR); // next
543 void dumpsurface(entity e)
547 LOG_INFO("Surfaces of ", etos(e), ":\n");
549 LOG_INFO("TEST = ", ftos(getsurfacenearpoint(e, '0 0 0')), "\n");
553 n = getsurfacenumpoints(e, si);
556 LOG_INFO(" Surface ", ftos(si), ":\n");
557 norm = getsurfacenormal(e, si);
558 LOG_INFO(" Normal = ", vtos(norm), "\n");
559 for(ni = 0; ni < n; ++ni)
561 vec = getsurfacepoint(e, si, ni);
562 LOG_INFO(" Point ", ftos(ni), " = ", vtos(vec), " (", ftos(norm * vec), ")\n");
567 void checkpoint_passed()
572 if(other.classname == "porto")
574 // do not allow portalling through checkpoints
575 trace_plane_normal = normalize(-1 * other.velocity);
584 if (!((self.spawnflags & 2) && (IS_PLAYER(other))))
587 oldmsg = self.message;
590 self.message = oldmsg;
593 if (!IS_PLAYER(other))
597 * Remove unauthorized equipment
599 Portal_ClearAll(other);
601 other.porto_forbidden = 2; // decreased by 1 each StartFrame
605 if(self.race_checkpoint == -2)
607 self.race_checkpoint = other.race_checkpoint;
610 float largest_cp_id = 0;
612 for(cp = world; (cp = find(cp, classname, "target_checkpoint"));)
615 if(cp.race_checkpoint > largest_cp_id) // update the finish id if someone hit a new checkpoint
617 largest_cp_id = cp.race_checkpoint;
618 for(cp = world; (cp = find(cp, classname, "target_stopTimer"));)
619 cp.race_checkpoint = largest_cp_id + 1; // finish line
620 race_highest_checkpoint = largest_cp_id + 1;
621 race_timed_checkpoint = largest_cp_id + 1;
623 for(cp = world; (cp = find(cp, classname, "target_checkpoint"));)
625 if(cp.race_checkpoint == -2) // set defragcpexists to -1 so that the cp id file will be rewritten when someone finishes
632 for(cp = world; (cp = find(cp, classname, "target_stopTimer"));)
633 cp.race_checkpoint = 1;
634 race_highest_checkpoint = 1;
635 race_timed_checkpoint = 1;
639 if((other.race_checkpoint == -1 && self.race_checkpoint == 0) || (other.race_checkpoint == self.race_checkpoint))
641 if(self.race_penalty)
643 if(other.race_lastpenalty != self)
645 other.race_lastpenalty = self;
646 race_ImposePenaltyTime(other, self.race_penalty, self.race_penalty_reason);
650 if(other.race_penalty)
656 if(self.spawnflags & 2)
659 oldmsg = self.message;
662 self.message = oldmsg;
665 if(other.race_respawn_checkpoint != self.race_checkpoint || !other.race_started)
666 other.race_respawn_spotref = self; // this is not a spot but a CP, but spawnpoint selection will deal with that
667 other.race_respawn_checkpoint = self.race_checkpoint;
668 other.race_checkpoint = race_NextCheckpoint(self.race_checkpoint);
669 other.race_started = 1;
671 race_SendTime(other, self.race_checkpoint, other.race_movetime, boolean(other.race_laptime));
673 if(!self.race_checkpoint) // start line
675 other.race_laptime = time;
676 other.race_movetime = other.race_movetime_frac = other.race_movetime_count = 0;
677 other.race_penalty_accumulator = 0;
678 other.race_lastpenalty = world;
681 if(g_race_qualifying)
682 race_SendNextCheckpoint(other, 0);
684 if(defrag_ents && defragcpexists < 0 && self.classname == "target_stopTimer")
687 defragcpexists = fh = fopen(strcat("maps/", GetMapname(), ".defragcp"), FILE_WRITE);
690 for(cp = world; (cp = find(cp, classname, "target_checkpoint"));)
691 fputs(fh, strcat(cp.targetname, " ", ftos(cp.race_checkpoint), "\n"));
696 else if(other.race_checkpoint == race_NextCheckpoint(self.race_checkpoint))
702 if(self.spawnflags & 4)
703 Damage (other, self, self, 10000, DEATH_HURTTRIGGER.m_id, other.origin, '0 0 0');
707 void checkpoint_touch()
713 void checkpoint_use()
715 if(other.classname == "info_player_deathmatch") // a spawn, a spawn
722 float race_waypointsprite_visible_for_player(entity e)
724 if(e.race_checkpoint == -1 || self.owner.race_checkpoint == -2)
726 else if(e.race_checkpoint == self.owner.race_checkpoint)
733 void trigger_race_checkpoint_verify()
743 qual = g_race_qualifying;
746 self.classname = STR_PLAYER;
750 for(i = 0; i <= race_highest_checkpoint; ++i)
752 self.race_checkpoint = race_NextCheckpoint(i);
754 // race only (middle of the race)
755 g_race_qualifying = 0;
757 if(!Spawn_FilterOutBadSpots(findchain(classname, "info_player_deathmatch"), 0, false))
758 error(strcat("Checkpoint ", ftos(i), " misses a spawnpoint with race_place==", ftos(self.race_place), " (used for respawning in race) - bailing out"));
763 g_race_qualifying = 1;
764 self.race_place = race_lowest_place_spawn;
765 if(!Spawn_FilterOutBadSpots(findchain(classname, "info_player_deathmatch"), 0, false))
766 error(strcat("Checkpoint ", ftos(i), " misses a spawnpoint with race_place==", ftos(self.race_place), " (used for qualifying) - bailing out"));
768 // race only (initial spawn)
769 g_race_qualifying = 0;
770 for(p = 1; p <= race_highest_place_spawn; ++p)
773 if(!Spawn_FilterOutBadSpots(findchain(classname, "info_player_deathmatch"), 0, false))
774 error(strcat("Checkpoint ", ftos(i), " misses a spawnpoint with race_place==", ftos(self.race_place), " (used for initially spawning in race) - bailing out"));
779 else if(!defrag_ents)
782 self.race_checkpoint = race_NextCheckpoint(0);
783 g_race_qualifying = 1;
784 self.race_place = race_lowest_place_spawn;
785 if(!Spawn_FilterOutBadSpots(findchain(classname, "info_player_deathmatch"), 0, false))
786 error(strcat("Checkpoint 0 misses a spawnpoint with race_place==", ftos(self.race_place), " (used for qualifying) - bailing out"));
790 self.race_checkpoint = race_NextCheckpoint(0);
791 g_race_qualifying = 1;
792 self.race_place = 0; // there's only one spawn on defrag maps
794 // check if a defragcp file already exists, then read it and apply the checkpoint order
799 defragcpexists = fh = fopen(strcat("maps/", GetMapname(), ".defragcp"), FILE_READ);
802 while((l = fgets(fh)))
804 len = tokenize_console(l);
807 defragcpexists = -1; // something's wrong in the defrag cp file, set defragcpexists to -1 so that it will be rewritten when someone finishes
810 for(cp = world; (cp = find(cp, classname, "target_checkpoint"));)
811 if(argv(0) == cp.targetname)
812 cp.race_checkpoint = stof(argv(1));
818 g_race_qualifying = qual;
820 if(race_timed_checkpoint)
824 for(cp = world; (cp = find(cp, classname, "target_startTimer"));)
825 WaypointSprite_UpdateSprites(cp.sprite, WP_RaceStart, WP_Null, WP_Null);
826 for(cp = world; (cp = find(cp, classname, "target_stopTimer"));)
827 WaypointSprite_UpdateSprites(cp.sprite, WP_RaceFinish, WP_Null, WP_Null);
829 for(cp = world; (cp = find(cp, classname, "target_checkpoint"));)
831 if(cp.race_checkpoint == -2) // something's wrong with the defrag cp file or it has not been written yet, set defragcpexists to -1 so that it will be rewritten when someone finishes
835 if(defragcpexists != -1)
837 float largest_cp_id = 0;
838 for(cp = world; (cp = find(cp, classname, "target_checkpoint"));)
839 if(cp.race_checkpoint > largest_cp_id)
840 largest_cp_id = cp.race_checkpoint;
841 for(cp = world; (cp = find(cp, classname, "target_stopTimer"));)
842 cp.race_checkpoint = largest_cp_id + 1; // finish line
843 race_highest_checkpoint = largest_cp_id + 1;
844 race_timed_checkpoint = largest_cp_id + 1;
848 for(cp = world; (cp = find(cp, classname, "target_stopTimer"));)
849 cp.race_checkpoint = 255; // finish line
850 race_highest_checkpoint = 255;
851 race_timed_checkpoint = 255;
856 for(cp = world; (cp = find(cp, classname, "trigger_race_checkpoint")); )
859 if(cp.race_checkpoint == 0)
860 WaypointSprite_UpdateSprites(cp.sprite, WP_RaceStart, WP_Null, WP_Null);
861 else if(cp.race_checkpoint == race_timed_checkpoint)
862 WaypointSprite_UpdateSprites(cp.sprite, WP_RaceFinish, WP_Null, WP_Null);
869 entity trigger, targ;
870 for(trigger = world; (trigger = find(trigger, classname, "trigger_multiple")); )
871 for(targ = world; (targ = find(targ, targetname, trigger.target)); )
872 if (targ.classname == "target_checkpoint" || targ.classname == "target_startTimer" || targ.classname == "target_stopTimer")
879 // These just make the game crash on some maps with oddly shaped triggers.
880 // (on the other hand they used to fix the case when two players ran through a checkpoint at once,
881 // and often one of them just passed through without being registered. Hope it's fixed in a better way now.
882 // (happened on item triggers too)
887 //setsize(targ, trigger.mins, trigger.maxs);
888 //setorigin(targ, trigger.origin);
896 vector trigger_race_checkpoint_spawn_evalfunc(entity player, entity spot, vector current)
898 if(g_race_qualifying)
901 if(self.race_checkpoint != 0)
903 if(spot.race_place != race_lowest_place_spawn)
908 if(self.race_checkpoint != player.race_respawn_checkpoint)
910 // try reusing the previous spawn
911 if(self == player.race_respawn_spotref || spot == player.race_respawn_spotref)
912 current.x += SPAWN_PRIO_RACE_PREVIOUS_SPAWN;
913 if(self.race_checkpoint == 0)
916 pl = player.race_place;
917 if(pl > race_highest_place_spawn)
919 if(pl == 0 && !player.race_started)
920 pl = race_highest_place_spawn; // use last place if he has not even touched finish yet
921 if(spot.race_place != pl)
928 spawnfunc(trigger_race_checkpoint)
931 if(!g_race && !g_cts) { remove(self); return; }
935 self.use = checkpoint_use;
936 if (!(self.spawnflags & 1))
937 self.touch = checkpoint_touch;
939 o = (self.absmin + self.absmax) * 0.5;
940 tracebox(o, PL_MIN, PL_MAX, o - '0 0 1' * (o.z - self.absmin.z), MOVE_NORMAL, self);
941 waypoint_spawnforitem_force(self, trace_endpos);
942 self.nearestwaypointtimeout = time + 1000000000;
944 if(self.message == "")
945 self.message = "went backwards";
946 if (self.message2 == "")
947 self.message2 = "was pushed backwards by";
948 if (self.race_penalty_reason == "")
949 self.race_penalty_reason = "missing a checkpoint";
951 self.race_checkpoint = self.cnt;
953 if(self.race_checkpoint > race_highest_checkpoint)
955 race_highest_checkpoint = self.race_checkpoint;
956 if(self.spawnflags & 8)
957 race_timed_checkpoint = self.race_checkpoint;
959 race_timed_checkpoint = 0;
962 if(!self.race_penalty)
964 if(self.race_checkpoint)
965 WaypointSprite_SpawnFixed(WP_RaceCheckpoint, o, self, sprite, RADARICON_NONE);
967 WaypointSprite_SpawnFixed(WP_RaceStartFinish, o, self, sprite, RADARICON_NONE);
970 self.sprite.waypointsprite_visible_for_player = race_waypointsprite_visible_for_player;
971 self.spawn_evalfunc = trigger_race_checkpoint_spawn_evalfunc;
973 InitializeEntity(self, trigger_race_checkpoint_verify, INITPRIO_FINDTARGET);
976 spawnfunc(target_checkpoint) // defrag entity
979 if(!g_race && !g_cts) { remove(self); return; }
984 self.use = checkpoint_use;
985 if (!(self.spawnflags & 1))
986 self.touch = checkpoint_touch;
988 o = (self.absmin + self.absmax) * 0.5;
989 tracebox(o, PL_MIN, PL_MAX, o - '0 0 1' * (o.z - self.absmin.z), MOVE_NORMAL, self);
990 waypoint_spawnforitem_force(self, trace_endpos);
991 self.nearestwaypointtimeout = time + 1000000000;
993 if(self.message == "")
994 self.message = "went backwards";
995 if (self.message2 == "")
996 self.message2 = "was pushed backwards by";
997 if (self.race_penalty_reason == "")
998 self.race_penalty_reason = "missing a checkpoint";
1000 if(self.classname == "target_startTimer")
1001 self.race_checkpoint = 0;
1003 self.race_checkpoint = -2;
1005 race_timed_checkpoint = 1;
1007 if(self.race_checkpoint == 0)
1008 WaypointSprite_SpawnFixed(WP_RaceStart, o, self, sprite, RADARICON_NONE);
1010 WaypointSprite_SpawnFixed(WP_RaceCheckpoint, o, self, sprite, RADARICON_NONE);
1012 self.sprite.waypointsprite_visible_for_player = race_waypointsprite_visible_for_player;
1014 InitializeEntity(self, trigger_race_checkpoint_verify, INITPRIO_FINDTARGET);
1017 spawnfunc(target_startTimer) { spawnfunc_target_checkpoint(this); }
1018 spawnfunc(target_stopTimer) { spawnfunc_target_checkpoint(this); }
1020 void race_AbandonRaceCheck(entity p)
1022 if(race_completing && !p.race_completed)
1024 p.race_completed = 1;
1025 MAKE_INDEPENDENT_PLAYER(p);
1026 Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_RACE_ABANDONED, p.netname);
1027 ClientData_Touch(p);
1031 void race_StartCompleting()
1034 race_completing = 1;
1036 if(p.deadflag != DEAD_NO)
1037 race_AbandonRaceCheck(p);
1040 void race_PreparePlayer()
1042 race_ClearTime(self);
1043 self.race_place = 0;
1044 self.race_started = 0;
1045 self.race_respawn_checkpoint = 0;
1046 self.race_respawn_spotref = world;
1049 void race_RetractPlayer()
1051 if(!g_race && !g_cts)
1053 if(self.race_respawn_checkpoint == 0 || self.race_respawn_checkpoint == race_timed_checkpoint)
1054 race_ClearTime(self);
1055 self.race_checkpoint = self.race_respawn_checkpoint;
1058 spawnfunc(info_player_race)
1060 if(!g_race && !g_cts) { remove(self); return; }
1062 spawnfunc_info_player_deathmatch(this);
1064 if(self.race_place > race_highest_place_spawn)
1065 race_highest_place_spawn = self.race_place;
1066 if(self.race_place < race_lowest_place_spawn)
1067 race_lowest_place_spawn = self.race_place;
1070 void race_ClearRecords()
1074 for(i = 0; i < MAX_CHECKPOINTS; ++i)
1076 race_checkpoint_records[i] = 0;
1077 if(race_checkpoint_recordholders[i])
1078 strunzone(race_checkpoint_recordholders[i]);
1079 race_checkpoint_recordholders[i] = string_null;
1085 float p = e.race_place;
1086 WITH(entity, self, e, race_PreparePlayer());
1091 void race_ImposePenaltyTime(entity pl, float penalty, string reason)
1093 if(g_race_qualifying)
1095 pl.race_penalty_accumulator += penalty;
1096 if(IS_REAL_CLIENT(pl))
1099 WRITESPECTATABLE_MSG_ONE({
1100 WriteHeader(MSG_ONE, TE_CSQC_RACE);
1101 WriteByte(MSG_ONE, RACE_NET_PENALTY_QUALIFYING);
1102 WriteShort(MSG_ONE, TIME_ENCODE(penalty));
1103 WriteString(MSG_ONE, reason);
1109 pl.race_penalty = time + penalty;
1110 if(IS_REAL_CLIENT(pl))
1113 WRITESPECTATABLE_MSG_ONE_VARNAME(dummy, {
1114 WriteHeader(MSG_ONE, TE_CSQC_RACE);
1115 WriteByte(MSG_ONE, RACE_NET_PENALTY_RACE);
1116 WriteShort(MSG_ONE, TIME_ENCODE(penalty));
1117 WriteString(MSG_ONE, reason);
1123 void penalty_touch()
1126 if(other.race_lastpenalty != self)
1128 other.race_lastpenalty = self;
1129 race_ImposePenaltyTime(other, self.race_penalty, self.race_penalty_reason);
1135 race_ImposePenaltyTime(activator, self.race_penalty, self.race_penalty_reason);
1138 spawnfunc(trigger_race_penalty)
1140 // TODO: find out why this wasnt done:
1141 //if(!g_cts && !g_race) { remove(self); return; }
1145 self.use = penalty_use;
1146 if (!(self.spawnflags & 1))
1147 self.touch = penalty_touch;
1149 if (self.race_penalty_reason == "")
1150 self.race_penalty_reason = "missing a checkpoint";
1151 if (!self.race_penalty)
1152 self.race_penalty = 5;
1155 float race_GetFractionalLapCount(entity e)
1157 // interesting metrics (idea by KrimZon) to maybe sort players in the
1158 // scoreboard, immediately updates when overtaking
1160 // requires the track to be built so you never get farther away from the
1161 // next checkpoint, though, and current Xonotic race maps are not built that
1164 // also, this code is slow and would need optimization (i.e. "next CP"
1165 // links on CP entities)
1168 l = PlayerScore_Add(e, SP_RACE_LAPS, 0);
1169 if(e.race_completed)
1170 return l; // not fractional
1173 float bestfraction, fraction;
1174 entity lastcp, cp0, cp1;
1175 float nextcpindex, lastcpindex;
1177 nextcpindex = max(e.race_checkpoint, 0);
1178 lastcpindex = e.race_respawn_checkpoint;
1179 lastcp = e.race_respawn_spotref;
1181 if(nextcpindex == lastcpindex)
1185 for(cp0 = world; (cp0 = find(cp0, classname, "trigger_race_checkpoint")); )
1187 if(cp0.race_checkpoint != lastcpindex)
1192 o0 = (cp0.absmin + cp0.absmax) * 0.5;
1193 for(cp1 = world; (cp1 = find(cp1, classname, "trigger_race_checkpoint")); )
1195 if(cp1.race_checkpoint != nextcpindex)
1197 o1 = (cp1.absmin + cp1.absmax) * 0.5;
1200 fraction = bound(0.0001, vlen(e.origin - o1) / vlen(o0 - o1), 1);
1201 if(fraction < bestfraction)
1202 bestfraction = fraction;
1206 // we are at CP "nextcpindex - bestfraction"
1207 // race_timed_checkpoint == 4: then nextcp==4 means 0.9999x, nextcp==0 means 0.0000x
1208 // race_timed_checkpoint == 0: then nextcp==0 means 0.9999x
1210 nc = race_highest_checkpoint + 1;
1211 c = ((nextcpindex - race_timed_checkpoint + nc + nc - 1) % nc) + 1 - bestfraction;