4 #include "cl_client.qh"
7 #include "spawnpoints.qh"
8 #include "waypointsprites.qh"
9 #include "bot/waypoints.qh"
10 #include "bot/navigation.qh"
11 #include "command/getreplies.qh"
12 #include "../common/deathtypes.qh"
13 #include "../common/notifications.qh"
14 #include "../common/mapinfo.qh"
15 #include "../warpzonelib/util_server.qh"
17 void W_Porto_Fail(float failhard);
19 float race_readTime(string map, float pos)
21 string rr = (g_cts) ? CTS_RECORD : RACE_RECORD;
23 return stof(db_get(ServerProgsDB, strcat(map, rr, "time", ftos(pos))));
26 string race_readUID(string map, float pos)
28 string rr = (g_cts) ? CTS_RECORD : RACE_RECORD;
30 return db_get(ServerProgsDB, strcat(map, rr, "crypto_idfp", ftos(pos)));
33 float race_readPos(string map, float t)
36 for (i = 1; i <= RANKINGS_CNT; ++i)
37 if (race_readTime(map, i) == 0 || race_readTime(map, i) > t)
40 return 0; // pos is zero if unranked
43 void race_writeTime(string map, float t, string myuid)
45 string rr = (g_cts) ? CTS_RECORD : RACE_RECORD;
48 newpos = race_readPos(map, t);
51 for(i = 1; i <= RANKINGS_CNT; ++i)
53 if(race_readUID(map, i) == myuid)
58 // player improved his existing record, only have to iterate on ranks between new and old recs
59 for (i = prevpos; i > newpos; --i)
61 db_put(ServerProgsDB, strcat(map, rr, "time", ftos(i)), ftos(race_readTime(map, i - 1)));
62 db_put(ServerProgsDB, strcat(map, rr, "crypto_idfp", ftos(i)), race_readUID(map, i - 1));
67 // player has no ranked record yet
68 for (i = RANKINGS_CNT; i > newpos; --i)
70 db_put(ServerProgsDB, strcat(map, rr, "time", ftos(i)), ftos(race_readTime(map, i - 1)));
71 db_put(ServerProgsDB, strcat(map, rr, "crypto_idfp", ftos(i)), race_readUID(map, i - 1));
75 // store new time itself
76 db_put(ServerProgsDB, strcat(map, rr, "time", ftos(newpos)), ftos(t));
77 db_put(ServerProgsDB, strcat(map, rr, "crypto_idfp", ftos(newpos)), myuid);
80 string race_readName(string map, float pos)
82 string rr = (g_cts) ? CTS_RECORD : RACE_RECORD;
84 return uid2name(db_get(ServerProgsDB, strcat(map, rr, "crypto_idfp", ftos(pos))));
88 const float MAX_CHECKPOINTS = 255;
90 void spawnfunc_target_checkpoint();
93 .float race_penalty_accumulator;
94 .string race_penalty_reason;
95 .float race_checkpoint; // player: next checkpoint that has to be reached
96 .entity race_lastpenalty;
100 float race_checkpoint_records[MAX_CHECKPOINTS];
101 string race_checkpoint_recordholders[MAX_CHECKPOINTS];
102 float race_checkpoint_lasttimes[MAX_CHECKPOINTS];
103 float race_checkpoint_lastlaps[MAX_CHECKPOINTS];
104 entity race_checkpoint_lastplayers[MAX_CHECKPOINTS];
106 float race_highest_checkpoint;
107 float race_timed_checkpoint;
110 float defragcpexists;
112 float race_NextCheckpoint(float f)
114 if(f >= race_highest_checkpoint)
120 float race_PreviousCheckpoint(float f)
125 return race_highest_checkpoint;
131 // 0 = common start/finish
134 float race_CheckpointNetworkID(float f)
136 if(race_timed_checkpoint)
140 else if(f == race_timed_checkpoint)
141 return 255; // finish
146 void race_SendNextCheckpoint(entity e, float spec) // qualifying only
155 cp = e.race_checkpoint;
156 recordtime = race_checkpoint_records[cp];
157 recordholder = race_checkpoint_recordholders[cp];
158 if(recordholder == e.netname)
161 if(!IS_REAL_CLIENT(e))
166 WRITESPECTATABLE_MSG_ONE({
167 WriteByte(MSG_ONE, SVC_TEMPENTITY);
168 WriteByte(MSG_ONE, TE_CSQC_RACE);
171 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING);
172 //WriteCoord(MSG_ONE, e.race_laptime - e.race_penalty_accumulator);
173 WriteCoord(MSG_ONE, time - e.race_movetime - e.race_penalty_accumulator);
176 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_NEXT_QUALIFYING);
177 WriteByte(MSG_ONE, race_CheckpointNetworkID(cp)); // checkpoint the player will be at next
178 WriteInt24_t(MSG_ONE, recordtime);
179 WriteString(MSG_ONE, recordholder);
183 void race_send_recordtime(float msg)
185 // send the server best time
186 WriteByte(msg, SVC_TEMPENTITY);
187 WriteByte(msg, TE_CSQC_RACE);
188 WriteByte(msg, RACE_NET_SERVER_RECORD);
189 WriteInt24_t(msg, race_readTime(GetMapname(), 1));
193 void race_send_speedaward(float msg)
195 // send the best speed of the round
196 WriteByte(msg, SVC_TEMPENTITY);
197 WriteByte(msg, TE_CSQC_RACE);
198 WriteByte(msg, RACE_NET_SPEED_AWARD);
199 WriteInt24_t(msg, floor(speedaward_speed+0.5));
200 WriteString(msg, speedaward_holder);
203 void race_send_speedaward_alltimebest(float msg)
205 // send the best speed
206 WriteByte(msg, SVC_TEMPENTITY);
207 WriteByte(msg, TE_CSQC_RACE);
208 WriteByte(msg, RACE_NET_SPEED_AWARD_BEST);
209 WriteInt24_t(msg, floor(speedaward_alltimebest+0.5));
210 WriteString(msg, speedaward_alltimebest_holder);
213 void race_SendRankings(float pos, float prevpos, float del, float msg)
215 WriteByte(msg, SVC_TEMPENTITY);
216 WriteByte(msg, TE_CSQC_RACE);
217 WriteByte(msg, RACE_NET_SERVER_RANKINGS);
218 WriteShort(msg, pos);
219 WriteShort(msg, prevpos);
220 WriteShort(msg, del);
221 WriteString(msg, race_readName(GetMapname(), pos));
222 WriteInt24_t(msg, race_readTime(GetMapname(), pos));
225 void race_SendStatus(float id, entity e)
227 if(!IS_REAL_CLIENT(e))
236 WRITESPECTATABLE_MSG_ONE_VARNAME(dummy3, {
237 WriteByte(msg, SVC_TEMPENTITY);
238 WriteByte(msg, TE_CSQC_RACE);
239 WriteByte(msg, RACE_NET_SERVER_STATUS);
241 WriteString(msg, e.netname);
245 void race_setTime(string map, float t, string myuid, string mynetname, entity e)
247 // netname only used TEMPORARILY for printing
248 float newpos, player_prevpos;
249 newpos = race_readPos(map, t);
253 for(i = 1; i <= RANKINGS_CNT; ++i)
255 if(race_readUID(map, i) == myuid)
260 string oldrec_holder;
261 if (player_prevpos && (player_prevpos < newpos || !newpos))
263 oldrec = race_readTime(GetMapname(), player_prevpos);
264 race_SendStatus(0, e); // "fail"
265 Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_RACE_FAIL_RANKED, mynetname, player_prevpos, t, oldrec);
270 // no ranking, time worse than the worst ranked
271 oldrec = race_readTime(GetMapname(), RANKINGS_CNT);
272 race_SendStatus(0, e); // "fail"
273 Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_RACE_FAIL_UNRANKED, mynetname, RANKINGS_CNT, t, oldrec);
277 // if we didn't hit a return yet, we have a new record!
279 // if the player does not have a UID we can unfortunately not store the record, as the rankings system relies on UIDs
282 Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_RACE_NEW_MISSING_UID, mynetname, t);
286 oldrec = race_readTime(GetMapname(), newpos);
287 oldrec_holder = race_readName(GetMapname(), newpos);
290 race_writeTime(GetMapname(), t, myuid);
294 write_recordmarker(e, time - TIME_DECODE(t), TIME_DECODE(t));
295 race_send_recordtime(MSG_ALL);
298 race_SendRankings(newpos, player_prevpos, 0, MSG_ALL);
300 strunzone(rankings_reply);
301 rankings_reply = strzone(getrankings());
303 if(newpos == player_prevpos)
305 Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_RACE_NEW_IMPROVED, mynetname, newpos, t, oldrec);
306 if(newpos == 1) { race_SendStatus(3, e); } // "new server record"
307 else { race_SendStatus(1, e); } // "new time"
311 Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_RACE_NEW_SET, mynetname, newpos, t);
312 if(newpos == 1) { race_SendStatus(3, e); } // "new server record"
313 else { race_SendStatus(2, e); } // "new rank"
317 Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_RACE_NEW_BROKEN, mynetname, oldrec_holder, newpos, t, oldrec);
318 if(newpos == 1) { race_SendStatus(3, e); } // "new server record"
319 else { race_SendStatus(2, e); } // "new rank"
323 void race_deleteTime(string map, float pos)
332 for (i = pos; i <= RANKINGS_CNT; ++i)
334 if (i == RANKINGS_CNT)
336 db_put(ServerProgsDB, strcat(map, rr, "time", ftos(i)), string_null);
337 db_put(ServerProgsDB, strcat(map, rr, "crypto_idfp", ftos(i)), string_null);
341 db_put(ServerProgsDB, strcat(map, rr, "time", ftos(i)), ftos(race_readTime(GetMapname(), i+1)));
342 db_put(ServerProgsDB, strcat(map, rr, "crypto_idfp", ftos(i)), race_readUID(GetMapname(), i+1));
346 race_SendRankings(pos, 0, 1, MSG_ALL);
348 race_send_recordtime(MSG_ALL);
351 strunzone(rankings_reply);
352 rankings_reply = strzone(getrankings());
355 void race_SendTime(entity e, float cp, float t, float tvalid)
360 if(g_race_qualifying)
361 t += e.race_penalty_accumulator;
363 t = TIME_ENCODE(t); // make integer
364 // adding just 0.4 so it rounds down in the .5 case (matching the timer display)
367 if(cp == race_timed_checkpoint) // finish line
368 if (!e.race_completed)
371 if(g_race_qualifying)
373 s = PlayerScore_Add(e, SP_RACE_FASTEST, 0);
375 PlayerScore_Add(e, SP_RACE_FASTEST, t - s);
379 s = PlayerScore_Add(e, SP_RACE_FASTEST, 0);
381 PlayerScore_Add(e, SP_RACE_FASTEST, t - s);
383 s = PlayerScore_Add(e, SP_RACE_TIME, 0);
384 snew = TIME_ENCODE(time - game_starttime);
385 PlayerScore_Add(e, SP_RACE_TIME, snew - s);
386 l = PlayerTeamScore_Add(e, SP_RACE_LAPS, ST_RACE_LAPS, 1);
388 if(autocvar_fraglimit)
389 if(l >= autocvar_fraglimit)
390 race_StartCompleting();
394 e.race_completed = 1;
395 MAKE_INDEPENDENT_PLAYER(e);
396 Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_RACE_FINISHED, e.netname);
404 if(g_race_qualifying)
408 recordtime = race_checkpoint_records[cp];
409 recordholder = strcat1(race_checkpoint_recordholders[cp]); // make a tempstring copy, as we'll possibly strunzone it!
410 if(recordholder == e.netname)
415 if(cp == race_timed_checkpoint)
417 race_setTime(GetMapname(), t, e.crypto_idfp, e.netname, e);
418 if(g_cts && autocvar_g_cts_finish_kill_delay)
423 if(t < recordtime || recordtime == 0)
425 race_checkpoint_records[cp] = t;
426 if(race_checkpoint_recordholders[cp])
427 strunzone(race_checkpoint_recordholders[cp]);
428 race_checkpoint_recordholders[cp] = strzone(e.netname);
429 if(g_race_qualifying)
431 FOR_EACH_REALPLAYER(p)
432 if(p.race_checkpoint == cp)
433 race_SendNextCheckpoint(p, 0);
446 if(IS_REAL_CLIENT(e))
449 if(g_race_qualifying)
451 WRITESPECTATABLE_MSG_ONE_VARNAME(dummy1, {
452 WriteByte(MSG_ONE, SVC_TEMPENTITY);
453 WriteByte(MSG_ONE, TE_CSQC_RACE);
454 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_HIT_QUALIFYING);
455 WriteByte(MSG_ONE, race_CheckpointNetworkID(cp)); // checkpoint the player now is at
456 WriteInt24_t(MSG_ONE, t); // time to that intermediate
457 WriteInt24_t(MSG_ONE, recordtime); // previously best time
458 WriteString(MSG_ONE, recordholder); // record holder
463 else // RACE! Not Qualifying
465 float lself, lother, othtime;
467 oth = race_checkpoint_lastplayers[cp];
470 lself = PlayerScore_Add(e, SP_RACE_LAPS, 0);
471 lother = race_checkpoint_lastlaps[cp];
472 othtime = race_checkpoint_lasttimes[cp];
475 lself = lother = othtime = 0;
477 if(IS_REAL_CLIENT(e))
480 WRITESPECTATABLE_MSG_ONE_VARNAME(dummy2, {
481 WriteByte(MSG_ONE, SVC_TEMPENTITY);
482 WriteByte(MSG_ONE, TE_CSQC_RACE);
483 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_HIT_RACE);
484 WriteByte(MSG_ONE, race_CheckpointNetworkID(cp)); // checkpoint the player now is at
487 WriteInt24_t(MSG_ONE, 0);
488 WriteByte(MSG_ONE, 0);
489 WriteString(MSG_ONE, "");
493 WriteInt24_t(MSG_ONE, TIME_ENCODE(time - race_checkpoint_lasttimes[cp]));
494 WriteByte(MSG_ONE, lself - lother);
495 WriteString(MSG_ONE, oth.netname); // record holder
500 race_checkpoint_lastplayers[cp] = e;
501 race_checkpoint_lasttimes[cp] = time;
502 race_checkpoint_lastlaps[cp] = lself;
504 if(IS_REAL_CLIENT(oth))
507 WRITESPECTATABLE_MSG_ONE_VARNAME(dummy3, {
508 WriteByte(MSG_ONE, SVC_TEMPENTITY);
509 WriteByte(MSG_ONE, TE_CSQC_RACE);
510 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT);
511 WriteByte(MSG_ONE, race_CheckpointNetworkID(cp)); // checkpoint the player now is at
514 WriteInt24_t(MSG_ONE, 0);
515 WriteByte(MSG_ONE, 0);
516 WriteString(MSG_ONE, "");
520 WriteInt24_t(MSG_ONE, TIME_ENCODE(time - othtime));
521 WriteByte(MSG_ONE, lother - lself);
522 WriteString(MSG_ONE, e.netname); // record holder
529 void race_ClearTime(entity e)
531 e.race_checkpoint = 0;
533 e.race_movetime = e.race_movetime_frac = e.race_movetime_count = 0;
534 e.race_penalty_accumulator = 0;
535 e.race_lastpenalty = world;
537 if(!IS_REAL_CLIENT(e))
541 WRITESPECTATABLE_MSG_ONE({
542 WriteByte(MSG_ONE, SVC_TEMPENTITY);
543 WriteByte(MSG_ONE, TE_CSQC_RACE);
544 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_CLEAR); // next
548 void dumpsurface(entity e)
552 print("Surfaces of ", etos(e), ":\n");
554 print("TEST = ", ftos(getsurfacenearpoint(e, '0 0 0')), "\n");
558 n = getsurfacenumpoints(e, si);
561 print(" Surface ", ftos(si), ":\n");
562 norm = getsurfacenormal(e, si);
563 print(" Normal = ", vtos(norm), "\n");
564 for(ni = 0; ni < n; ++ni)
566 vec = getsurfacepoint(e, si, ni);
567 print(" Point ", ftos(ni), " = ", vtos(vec), " (", ftos(norm * vec), ")\n");
572 void checkpoint_passed()
577 if(other.classname == "porto")
579 // do not allow portalling through checkpoints
580 trace_plane_normal = normalize(-1 * other.velocity);
589 if (!((self.spawnflags & 2) && (IS_PLAYER(other))))
592 oldmsg = self.message;
595 self.message = oldmsg;
598 if (!IS_PLAYER(other))
602 * Remove unauthorized equipment
604 Portal_ClearAll(other);
606 other.porto_forbidden = 2; // decreased by 1 each StartFrame
610 if(self.race_checkpoint == -2)
612 self.race_checkpoint = other.race_checkpoint;
615 float largest_cp_id = 0;
617 for(cp = world; (cp = find(cp, classname, "target_checkpoint"));)
620 if(cp.race_checkpoint > largest_cp_id) // update the finish id if someone hit a new checkpoint
622 largest_cp_id = cp.race_checkpoint;
623 for(cp = world; (cp = find(cp, classname, "target_stopTimer"));)
624 cp.race_checkpoint = largest_cp_id + 1; // finish line
625 race_highest_checkpoint = largest_cp_id + 1;
626 race_timed_checkpoint = largest_cp_id + 1;
628 for(cp = world; (cp = find(cp, classname, "target_checkpoint"));)
630 if(cp.race_checkpoint == -2) // set defragcpexists to -1 so that the cp id file will be rewritten when someone finishes
637 for(cp = world; (cp = find(cp, classname, "target_stopTimer"));)
638 cp.race_checkpoint = 1;
639 race_highest_checkpoint = 1;
640 race_timed_checkpoint = 1;
644 if((other.race_checkpoint == -1 && self.race_checkpoint == 0) || (other.race_checkpoint == self.race_checkpoint))
646 if(self.race_penalty)
648 if(other.race_lastpenalty != self)
650 other.race_lastpenalty = self;
651 race_ImposePenaltyTime(other, self.race_penalty, self.race_penalty_reason);
655 if(other.race_penalty)
661 if(self.spawnflags & 2)
664 oldmsg = self.message;
667 self.message = oldmsg;
670 if(other.race_respawn_checkpoint != self.race_checkpoint || !other.race_started)
671 other.race_respawn_spotref = self; // this is not a spot but a CP, but spawnpoint selection will deal with that
672 other.race_respawn_checkpoint = self.race_checkpoint;
673 other.race_checkpoint = race_NextCheckpoint(self.race_checkpoint);
674 other.race_started = 1;
676 race_SendTime(other, self.race_checkpoint, other.race_movetime, !!other.race_laptime);
678 if(!self.race_checkpoint) // start line
680 other.race_laptime = time;
681 other.race_movetime = other.race_movetime_frac = other.race_movetime_count = 0;
682 other.race_penalty_accumulator = 0;
683 other.race_lastpenalty = world;
686 if(g_race_qualifying)
687 race_SendNextCheckpoint(other, 0);
689 if(defrag_ents && defragcpexists < 0 && self.classname == "target_stopTimer")
692 defragcpexists = fh = fopen(strcat("maps/", GetMapname(), ".defragcp"), FILE_WRITE);
695 for(cp = world; (cp = find(cp, classname, "target_checkpoint"));)
696 fputs(fh, strcat(cp.targetname, " ", ftos(cp.race_checkpoint), "\n"));
701 else if(other.race_checkpoint == race_NextCheckpoint(self.race_checkpoint))
707 if(self.spawnflags & 4)
708 Damage (other, self, self, 10000, DEATH_HURTTRIGGER, other.origin, '0 0 0');
712 void checkpoint_touch()
718 void checkpoint_use()
720 if(other.classname == "info_player_deathmatch") // a spawn, a spawn
727 float race_waypointsprite_visible_for_player(entity e)
729 if(e.race_checkpoint == -1 || self.owner.race_checkpoint == -2)
731 else if(e.race_checkpoint == self.owner.race_checkpoint)
738 void trigger_race_checkpoint_verify()
748 qual = g_race_qualifying;
752 self.classname = "player";
756 for(i = 0; i <= race_highest_checkpoint; ++i)
758 self.race_checkpoint = race_NextCheckpoint(i);
760 // race only (middle of the race)
761 g_race_qualifying = 0;
763 if(!Spawn_FilterOutBadSpots(findchain(classname, "info_player_deathmatch"), 0, false))
764 error(strcat("Checkpoint ", ftos(i), " misses a spawnpoint with race_place==", ftos(self.race_place), " (used for respawning in race) - bailing out"));
769 g_race_qualifying = 1;
770 self.race_place = race_lowest_place_spawn;
771 if(!Spawn_FilterOutBadSpots(findchain(classname, "info_player_deathmatch"), 0, false))
772 error(strcat("Checkpoint ", ftos(i), " misses a spawnpoint with race_place==", ftos(self.race_place), " (used for qualifying) - bailing out"));
774 // race only (initial spawn)
775 g_race_qualifying = 0;
776 for(p = 1; p <= race_highest_place_spawn; ++p)
779 if(!Spawn_FilterOutBadSpots(findchain(classname, "info_player_deathmatch"), 0, false))
780 error(strcat("Checkpoint ", ftos(i), " misses a spawnpoint with race_place==", ftos(self.race_place), " (used for initially spawning in race) - bailing out"));
785 else if(!defrag_ents)
788 self.race_checkpoint = race_NextCheckpoint(0);
789 g_race_qualifying = 1;
790 self.race_place = race_lowest_place_spawn;
791 if(!Spawn_FilterOutBadSpots(findchain(classname, "info_player_deathmatch"), 0, false))
792 error(strcat("Checkpoint 0 misses a spawnpoint with race_place==", ftos(self.race_place), " (used for qualifying) - bailing out"));
796 self.race_checkpoint = race_NextCheckpoint(0);
797 g_race_qualifying = 1;
798 self.race_place = 0; // there's only one spawn on defrag maps
800 // check if a defragcp file already exists, then read it and apply the checkpoint order
805 defragcpexists = fh = fopen(strcat("maps/", GetMapname(), ".defragcp"), FILE_READ);
808 while((l = fgets(fh)))
810 len = tokenize_console(l);
813 defragcpexists = -1; // something's wrong in the defrag cp file, set defragcpexists to -1 so that it will be rewritten when someone finishes
816 for(cp = world; (cp = find(cp, classname, "target_checkpoint"));)
817 if(argv(0) == cp.targetname)
818 cp.race_checkpoint = stof(argv(1));
824 g_race_qualifying = qual;
826 if(race_timed_checkpoint)
830 for(cp = world; (cp = find(cp, classname, "target_startTimer"));)
831 WaypointSprite_UpdateSprites(cp.sprite, "race-start", "", "");
832 for(cp = world; (cp = find(cp, classname, "target_stopTimer"));)
833 WaypointSprite_UpdateSprites(cp.sprite, "race-finish", "", "");
835 for(cp = world; (cp = find(cp, classname, "target_checkpoint"));)
837 if(cp.race_checkpoint == -2) // something's wrong with the defrag cp file or it has not been written yet, set defragcpexists to -1 so that it will be rewritten when someone finishes
841 if(defragcpexists != -1)
843 float largest_cp_id = 0;
844 for(cp = world; (cp = find(cp, classname, "target_checkpoint"));)
845 if(cp.race_checkpoint > largest_cp_id)
846 largest_cp_id = cp.race_checkpoint;
847 for(cp = world; (cp = find(cp, classname, "target_stopTimer"));)
848 cp.race_checkpoint = largest_cp_id + 1; // finish line
849 race_highest_checkpoint = largest_cp_id + 1;
850 race_timed_checkpoint = largest_cp_id + 1;
854 for(cp = world; (cp = find(cp, classname, "target_stopTimer"));)
855 cp.race_checkpoint = 255; // finish line
856 race_highest_checkpoint = 255;
857 race_timed_checkpoint = 255;
862 for(cp = world; (cp = find(cp, classname, "trigger_race_checkpoint")); )
865 if(cp.race_checkpoint == 0)
866 WaypointSprite_UpdateSprites(cp.sprite, "race-start", "", "");
867 else if(cp.race_checkpoint == race_timed_checkpoint)
868 WaypointSprite_UpdateSprites(cp.sprite, "race-finish", "", "");
875 entity trigger, targ;
876 for(trigger = world; (trigger = find(trigger, classname, "trigger_multiple")); )
877 for(targ = world; (targ = find(targ, targetname, trigger.target)); )
878 if (targ.classname == "target_checkpoint" || targ.classname == "target_startTimer" || targ.classname == "target_stopTimer")
885 // These just make the game crash on some maps with oddly shaped triggers.
886 // (on the other hand they used to fix the case when two players ran through a checkpoint at once,
887 // and often one of them just passed through without being registered. Hope it's fixed in a better way now.
888 // (happened on item triggers too)
893 //setsize(targ, trigger.mins, trigger.maxs);
894 //setorigin(targ, trigger.origin);
902 vector trigger_race_checkpoint_spawn_evalfunc(entity player, entity spot, vector current)
904 if(g_race_qualifying)
907 if(self.race_checkpoint != 0)
909 if(spot.race_place != race_lowest_place_spawn)
914 if(self.race_checkpoint != player.race_respawn_checkpoint)
916 // try reusing the previous spawn
917 if(self == player.race_respawn_spotref || spot == player.race_respawn_spotref)
918 current.x += SPAWN_PRIO_RACE_PREVIOUS_SPAWN;
919 if(self.race_checkpoint == 0)
922 pl = player.race_place;
923 if(pl > race_highest_place_spawn)
925 if(pl == 0 && !player.race_started)
926 pl = race_highest_place_spawn; // use last place if he has not even touched finish yet
927 if(spot.race_place != pl)
934 void spawnfunc_trigger_race_checkpoint()
937 if(!g_race && !g_cts) { remove(self); return; }
941 self.use = checkpoint_use;
942 if (!(self.spawnflags & 1))
943 self.touch = checkpoint_touch;
945 o = (self.absmin + self.absmax) * 0.5;
946 tracebox(o, PL_MIN, PL_MAX, o - '0 0 1' * (o.z - self.absmin.z), MOVE_NORMAL, self);
947 waypoint_spawnforitem_force(self, trace_endpos);
948 self.nearestwaypointtimeout = time + 1000000000;
950 if(self.message == "")
951 self.message = "went backwards";
952 if (self.message2 == "")
953 self.message2 = "was pushed backwards by";
954 if (self.race_penalty_reason == "")
955 self.race_penalty_reason = "missing a checkpoint";
957 self.race_checkpoint = self.cnt;
959 if(self.race_checkpoint > race_highest_checkpoint)
961 race_highest_checkpoint = self.race_checkpoint;
962 if(self.spawnflags & 8)
963 race_timed_checkpoint = self.race_checkpoint;
965 race_timed_checkpoint = 0;
968 if(!self.race_penalty)
970 if(self.race_checkpoint)
971 WaypointSprite_SpawnFixed("race-checkpoint", o, self, sprite, RADARICON_NONE, '1 0.5 0');
973 WaypointSprite_SpawnFixed("race-start-finish", o, self, sprite, RADARICON_NONE, '1 0.5 0');
976 self.sprite.waypointsprite_visible_for_player = race_waypointsprite_visible_for_player;
977 self.spawn_evalfunc = trigger_race_checkpoint_spawn_evalfunc;
979 InitializeEntity(self, trigger_race_checkpoint_verify, INITPRIO_FINDTARGET);
982 void spawnfunc_target_checkpoint() // defrag entity
985 if(!g_race && !g_cts) { remove(self); return; }
990 self.use = checkpoint_use;
991 if (!(self.spawnflags & 1))
992 self.touch = checkpoint_touch;
994 o = (self.absmin + self.absmax) * 0.5;
995 tracebox(o, PL_MIN, PL_MAX, o - '0 0 1' * (o.z - self.absmin.z), MOVE_NORMAL, self);
996 waypoint_spawnforitem_force(self, trace_endpos);
997 self.nearestwaypointtimeout = time + 1000000000;
999 if(self.message == "")
1000 self.message = "went backwards";
1001 if (self.message2 == "")
1002 self.message2 = "was pushed backwards by";
1003 if (self.race_penalty_reason == "")
1004 self.race_penalty_reason = "missing a checkpoint";
1006 if(self.classname == "target_startTimer")
1007 self.race_checkpoint = 0;
1009 self.race_checkpoint = -2;
1011 race_timed_checkpoint = 1;
1013 if(self.race_checkpoint == 0)
1014 WaypointSprite_SpawnFixed("race-start", o, self, sprite, RADARICON_NONE, '1 0.5 0');
1016 WaypointSprite_SpawnFixed("race-checkpoint", o, self, sprite, RADARICON_NONE, '1 0.5 0');
1018 self.sprite.waypointsprite_visible_for_player = race_waypointsprite_visible_for_player;
1020 InitializeEntity(self, trigger_race_checkpoint_verify, INITPRIO_FINDTARGET);
1023 void spawnfunc_target_startTimer() { spawnfunc_target_checkpoint(); }
1024 void spawnfunc_target_stopTimer() { spawnfunc_target_checkpoint(); }
1026 void race_AbandonRaceCheck(entity p)
1028 if(race_completing && !p.race_completed)
1030 p.race_completed = 1;
1031 MAKE_INDEPENDENT_PLAYER(p);
1032 Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_RACE_ABANDONED, p.netname);
1033 ClientData_Touch(p);
1037 void race_StartCompleting()
1040 race_completing = 1;
1042 if(p.deadflag != DEAD_NO)
1043 race_AbandonRaceCheck(p);
1046 void race_PreparePlayer()
1048 race_ClearTime(self);
1049 self.race_place = 0;
1050 self.race_started = 0;
1051 self.race_respawn_checkpoint = 0;
1052 self.race_respawn_spotref = world;
1055 void race_RetractPlayer()
1057 if(!g_race && !g_cts)
1059 if(self.race_respawn_checkpoint == 0 || self.race_respawn_checkpoint == race_timed_checkpoint)
1060 race_ClearTime(self);
1061 self.race_checkpoint = self.race_respawn_checkpoint;
1064 void spawnfunc_info_player_race (void)
1066 if(!g_race && !g_cts) { remove(self); return; }
1068 spawnfunc_info_player_deathmatch();
1070 if(self.race_place > race_highest_place_spawn)
1071 race_highest_place_spawn = self.race_place;
1072 if(self.race_place < race_lowest_place_spawn)
1073 race_lowest_place_spawn = self.race_place;
1076 void race_ClearRecords()
1081 for(i = 0; i < MAX_CHECKPOINTS; ++i)
1083 race_checkpoint_records[i] = 0;
1084 if(race_checkpoint_recordholders[i])
1085 strunzone(race_checkpoint_recordholders[i]);
1086 race_checkpoint_recordholders[i] = string_null;
1090 FOR_EACH_CLIENT(self)
1093 p = self.race_place;
1094 race_PreparePlayer();
1095 self.race_place = p;
1100 void race_ImposePenaltyTime(entity pl, float penalty, string reason)
1102 if(g_race_qualifying)
1104 pl.race_penalty_accumulator += penalty;
1105 if(IS_REAL_CLIENT(pl))
1108 WRITESPECTATABLE_MSG_ONE({
1109 WriteByte(MSG_ONE, SVC_TEMPENTITY);
1110 WriteByte(MSG_ONE, TE_CSQC_RACE);
1111 WriteByte(MSG_ONE, RACE_NET_PENALTY_QUALIFYING);
1112 WriteShort(MSG_ONE, TIME_ENCODE(penalty));
1113 WriteString(MSG_ONE, reason);
1119 pl.race_penalty = time + penalty;
1120 if(IS_REAL_CLIENT(pl))
1123 WRITESPECTATABLE_MSG_ONE_VARNAME(dummy, {
1124 WriteByte(MSG_ONE, SVC_TEMPENTITY);
1125 WriteByte(MSG_ONE, TE_CSQC_RACE);
1126 WriteByte(MSG_ONE, RACE_NET_PENALTY_RACE);
1127 WriteShort(MSG_ONE, TIME_ENCODE(penalty));
1128 WriteString(MSG_ONE, reason);
1134 void penalty_touch()
1137 if(other.race_lastpenalty != self)
1139 other.race_lastpenalty = self;
1140 race_ImposePenaltyTime(other, self.race_penalty, self.race_penalty_reason);
1146 race_ImposePenaltyTime(activator, self.race_penalty, self.race_penalty_reason);
1149 void spawnfunc_trigger_race_penalty()
1153 self.use = penalty_use;
1154 if (!(self.spawnflags & 1))
1155 self.touch = penalty_touch;
1157 if (self.race_penalty_reason == "")
1158 self.race_penalty_reason = "missing a checkpoint";
1159 if (!self.race_penalty)
1160 self.race_penalty = 5;
1163 float race_GetFractionalLapCount(entity e)
1165 // interesting metrics (idea by KrimZon) to maybe sort players in the
1166 // scoreboard, immediately updates when overtaking
1168 // requires the track to be built so you never get farther away from the
1169 // next checkpoint, though, and current Xonotic race maps are not built that
1172 // also, this code is slow and would need optimization (i.e. "next CP"
1173 // links on CP entities)
1176 l = PlayerScore_Add(e, SP_RACE_LAPS, 0);
1177 if(e.race_completed)
1178 return l; // not fractional
1181 float bestfraction, fraction;
1182 entity lastcp, cp0, cp1;
1183 float nextcpindex, lastcpindex;
1185 nextcpindex = max(e.race_checkpoint, 0);
1186 lastcpindex = e.race_respawn_checkpoint;
1187 lastcp = e.race_respawn_spotref;
1189 if(nextcpindex == lastcpindex)
1193 for(cp0 = world; (cp0 = find(cp0, classname, "trigger_race_checkpoint")); )
1195 if(cp0.race_checkpoint != lastcpindex)
1200 o0 = (cp0.absmin + cp0.absmax) * 0.5;
1201 for(cp1 = world; (cp1 = find(cp1, classname, "trigger_race_checkpoint")); )
1203 if(cp1.race_checkpoint != nextcpindex)
1205 o1 = (cp1.absmin + cp1.absmax) * 0.5;
1208 fraction = bound(0.0001, vlen(e.origin - o1) / vlen(o0 - o1), 1);
1209 if(fraction < bestfraction)
1210 bestfraction = fraction;
1214 // we are at CP "nextcpindex - bestfraction"
1215 // race_timed_checkpoint == 4: then nextcp==4 means 0.9999x, nextcp==0 means 0.0000x
1216 // race_timed_checkpoint == 0: then nextcp==0 means 0.9999x
1218 nc = race_highest_checkpoint + 1;
1219 c = ((nextcpindex - race_timed_checkpoint + nc + nc - 1) % nc) + 1 - bestfraction;