3 #include "command/common.qh"
5 #include <server/g_world.qh>
6 #include <server/miscfunctions.qh>
7 #include <server/mutators/_mod.qh>
8 #include <common/net_linked.qh>
9 #include "../common/playerstats.qh"
10 #include "../common/teams.qh"
11 #include <common/mapinfo.qh>
12 #include <common/mutators/base.qh>
13 #include <common/scores.qh>
14 #include <common/state.qh>
15 #include <common/stats.qh>
18 entity teamscorekeepers[16];
19 float teamscores_entities_count;
20 var .float scores_primary;
21 var .float teamscores_primary;
22 float scores_flags_primary;
23 float teamscores_flags_primary;
25 vector ScoreField_Compare(entity t1, entity t2, .float field, float fieldflags, vector previous, float strict) // returns: cmp value, best prio
27 if(!strict && !(fieldflags & SFL_SORT_PRIO_MASK)) // column does not sort
29 if((fieldflags & SFL_SORT_PRIO_MASK) < previous.y)
31 if (t1.(field) == t2.(field))
34 previous.y = fieldflags & SFL_SORT_PRIO_MASK;
36 if(fieldflags & SFL_ZERO_IS_WORST)
43 else if (t2.(field) == 0)
50 if (fieldflags & SFL_LOWER_IS_BETTER)
51 previous.x = (t2.(field) - t1.(field));
53 previous.x = (t1.(field) - t2.(field));
62 bool TeamScore_SendEntity(entity this, entity to, float sendflags)
66 WriteHeader(MSG_ENTITY, ENT_CLIENT_TEAMSCORES);
67 int t = this.team - 1;
68 assert(t, eprint(this));
69 WriteByte(MSG_ENTITY, t);
72 for(i = 0; i < MAX_TEAMSCORE; ++i)
73 if(this.(teamscores(i)) > 127 || this.(teamscores(i)) <= -128)
76 #if MAX_TEAMSCORE <= 8
77 WriteByte(MSG_ENTITY, sendflags);
78 WriteByte(MSG_ENTITY, longflags);
80 WriteShort(MSG_ENTITY, sendflags);
81 WriteShort(MSG_ENTITY, longflags);
83 for(i = 0; i < MAX_TEAMSCORE; ++i)
84 if(sendflags & BIT(i))
86 if(longflags & BIT(i))
87 WriteInt24_t(MSG_ENTITY, this.(teamscores(i)));
89 WriteChar(MSG_ENTITY, this.(teamscores(i)));
95 void TeamScore_Spawn(float t, string name)
97 entity ts = new_pure(csqc_score_team);
98 ts.netname = name; // not used yet, FIXME
100 Net_LinkEntity(ts, false, 0, TeamScore_SendEntity);
101 teamscorekeepers[t - 1] = ts;
102 ++teamscores_entities_count;
103 PlayerStats_GameReport_AddTeam(t);
106 float TeamScore_AddToTeam(int t, float scorefield, float score)
110 if(game_stopped || time < game_starttime
111 || (round_handler_IsActive() && !round_handler_IsRoundStarted()))
116 if(!scores_initialized) return 0; // FIXME remove this when everything uses this system
117 if(t <= 0 || t >= 16)
121 error("Adding score to invalid team!");
123 s = teamscorekeepers[t - 1];
128 error("Adding score to unknown team!");
131 if(teamscores_label(scorefield) != "")
132 s.SendFlags |= (2 ** scorefield);
133 return (s.(teamscores(scorefield)) += score);
136 float TeamScore_Add(entity player, float scorefield, float score)
138 return TeamScore_AddToTeam(player.team, scorefield, score);
141 float TeamScore_Compare(entity t1, entity t2, float strict)
143 if(!t1 || !t2) return (!t2) - !t1;
145 vector result = '0 0 0';
147 for(i = 0; i < MAX_TEAMSCORE; ++i)
151 result = ScoreField_Compare(t1, t2, f, teamscores_flags(i), result, strict);
154 if (result.x == 0 && strict)
155 result.x = t1.team - t2.team;
161 * the scoreinfo entity
164 void ScoreInfo_SetLabel_PlayerScore(PlayerScoreField i, string label, float scoreflags)
166 scores_label(i) = label;
167 scores_flags(i) = scoreflags;
168 if((scoreflags & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
170 scores_primary = scores(i);
171 scores_flags_primary = scoreflags;
175 PlayerStats_GameReport_AddEvent(strcat(PLAYERSTATS_TOTAL, label));
176 PlayerStats_GameReport_AddEvent(strcat(PLAYERSTATS_SCOREBOARD, label));
180 void ScoreInfo_SetLabel_TeamScore(float i, string label, float scoreflags)
182 teamscores_label(i) = label;
183 teamscores_flags(i) = scoreflags;
184 if((scoreflags & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
186 teamscores_primary = teamscores(i);
187 teamscores_flags_primary = scoreflags;
191 PlayerStats_GameReport_AddEvent(strcat(PLAYERSTATS_TOTAL, label));
192 PlayerStats_GameReport_AddEvent(strcat(PLAYERSTATS_SCOREBOARD, label));
196 bool ScoreInfo_SendEntity(entity this, entity to, int sf)
199 WriteHeader(MSG_ENTITY, ENT_CLIENT_SCORES_INFO);
200 WriteRegistered(Gametypes, MSG_ENTITY, MapInfo_LoadedGametype);
201 FOREACH(Scores, true, {
202 WriteString(MSG_ENTITY, scores_label(it));
203 WriteByte(MSG_ENTITY, scores_flags(it));
205 for(i = 0; i < MAX_TEAMSCORE; ++i)
207 WriteString(MSG_ENTITY, teamscores_label(i));
208 WriteByte(MSG_ENTITY, teamscores_flags(i));
213 void ScoreInfo_Init(int teams)
215 if(scores_initialized)
217 scores_initialized.SendFlags |= 1; // force a resend
221 scores_initialized = new_pure(ent_client_scoreinfo);
222 Net_LinkEntity(scores_initialized, false, 0, ScoreInfo_SendEntity);
225 TeamScore_Spawn(NUM_TEAM_1, "Red");
227 TeamScore_Spawn(NUM_TEAM_2, "Blue");
229 TeamScore_Spawn(NUM_TEAM_3, "Yellow");
231 TeamScore_Spawn(NUM_TEAM_4, "Pink");
235 * per-player score entities
238 bool PlayerScore_SendEntity(entity this, entity to, float sendflags)
240 WriteHeader(MSG_ENTITY, ENT_CLIENT_SCORES);
241 WriteByte(MSG_ENTITY, etof(this.owner));
244 FOREACH(Scores, true, {
245 int p = 1 << (i % 16);
246 if (this.(scores(it)) > 127 || this.(scores(it)) <= -128)
250 WriteShort(MSG_ENTITY, sendflags);
251 WriteShort(MSG_ENTITY, longflags);
252 FOREACH(Scores, true, {
253 int p = 1 << (i % 16);
257 WriteInt24_t(MSG_ENTITY, this.(scores(it)));
259 WriteChar(MSG_ENTITY, this.(scores(it)));
266 float PlayerScore_Clear(entity player)
270 if(teamscores_entities_count)
273 if(MUTATOR_CALLHOOK(ForbidPlayerScore_Clear)) return 0;
275 sk = CS(player).scorekeeper;
276 FOREACH(Scores, true, {
277 if(sk.(scores(it)) != 0)
278 if(scores_label(it) != "")
279 sk.SendFlags |= (2 ** (i % 16));
287 void Score_ClearAll()
291 FOREACH_CLIENTSLOT(true, {
292 sk = CS(it).scorekeeper;
294 FOREACH(Scores, true, {
295 if(sk.(scores(it)) != 0)
296 if(scores_label(it) != "")
297 sk.SendFlags |= (2 ** (i % 16));
302 for(t = 0; t < 16; ++t)
304 sk = teamscorekeepers[t];
307 for(int j = 0; j < MAX_TEAMSCORE; ++j)
309 if(sk.(teamscores(j)) != 0)
310 if(teamscores_label(j) != "")
311 sk.SendFlags |= (2 ** j);
312 sk.(teamscores(j)) = 0;
317 void PlayerScore_Attach(entity player)
319 if(CS(player).scorekeeper)
320 error("player already has a scorekeeper");
321 entity sk = new_pure(scorekeeper);
323 Net_LinkEntity(sk, false, 0, PlayerScore_SendEntity);
324 CS(player).scorekeeper = sk;
327 void PlayerScore_Detach(entity player)
329 if(!CS(player).scorekeeper)
330 error("player has no scorekeeper");
331 delete(CS(player).scorekeeper);
332 CS(player).scorekeeper = NULL;
335 float PlayerScore_Add(entity player, PlayerScoreField scorefield, float score)
337 bool mutator_returnvalue = MUTATOR_CALLHOOK(AddPlayerScore, scorefield, score, player);
338 score = M_ARGV(1, float);
340 if((!mutator_returnvalue && game_stopped) || time < game_starttime
341 || (round_handler_IsActive() && !round_handler_IsRoundStarted()))
346 if(!scores_initialized) return 0; // FIXME remove this when everything uses this system
347 entity s = CS(player).scorekeeper;
352 LOG_WARN("Adding score to unknown player!");
357 return s.(scores(scorefield));
359 if(scores_label(scorefield) != "")
360 s.SendFlags |= (2 ** (scorefield.m_id % 16));
362 PlayerStats_GameReport_Event_Player(s.owner, strcat(PLAYERSTATS_TOTAL, scores_label(scorefield)), score);
363 s.(scores(scorefield)) += score;
364 MUTATOR_CALLHOOK(AddedPlayerScore, scorefield, score, player);
365 return s.(scores(scorefield));
368 float PlayerScore_Set(entity player, PlayerScoreField scorefield, float score)
370 if(!scores_initialized) return 0; // FIXME remove this when everything uses this system
371 entity s = CS(player).scorekeeper;
376 LOG_WARN("Setting score of unknown player!");
380 float oldscore = s.(scores(scorefield));
381 if(oldscore == score)
384 if(scores_label(scorefield) != "")
385 s.SendFlags |= (2 ** (scorefield.m_id % 16));
386 s.(scores(scorefield)) = score;
387 return s.(scores(scorefield));
390 float PlayerTeamScore_Add(entity player, PlayerScoreField pscorefield, float tscorefield, float score)
393 r = PlayerScore_Add(player, pscorefield, score);
394 if(teamscores_entities_count) // only for teamplay
395 r = TeamScore_Add(player, tscorefield, score);
399 float PlayerScore_Compare(entity t1, entity t2, float strict)
401 if(!t1 || !t2) return (!t2) - !t1;
403 vector result = '0 0 0';
404 FOREACH(Scores, true, {
405 var .float f = scores(it);
406 result = ScoreField_Compare(t1, t2, f, scores_flags(it), result, strict);
409 if (result.x == 0 && strict)
410 result.x = t1.owner.playerid - t2.owner.playerid;
415 void WinningConditionHelper(entity this)
420 entity winnerscorekeeper;
421 entity secondscorekeeper;
425 // gametype:P<pure>:S<slots>::plabel,plabel:tlabel,tlabel:teamid:tscore,tscore:teamid:tscore,tscore
426 // score labels always start with a symbol or with lower case
427 // so to match pure, match for :P0:
428 // to match full, match for :S0:
430 fullstatus = autocvar_g_full_getstatus_responses;
433 s = strcat(s, ":", autocvar_g_xonoticversion);
434 s = strcat(s, ":P", ftos(cvar_purechanges_count));
435 s = strcat(s, ":S", ftos(nJoinAllowed(this, NULL)));
436 s = strcat(s, ":F", ftos(serverflags));
437 s = strcat(s, ":M", modname);
438 s = strcat(s, "::", GetPlayerScoreString(NULL, (fullstatus ? 1 : 2)));
440 if(teamscores_entities_count)
444 s = strcat(s, ":", GetTeamScoreString(0, 1));
445 for(t = 0; t < 16; ++t)
446 if(teamscorekeepers[t])
447 s = strcat(s, ":", ftos(t+1), ":", GetTeamScoreString(t+1, 1));
449 WinningConditionHelper_winnerteam = -1;
450 WinningConditionHelper_secondteam = -1;
451 winnerscorekeeper = NULL;
452 secondscorekeeper = NULL;
453 for(t = 0; t < 16; ++t)
455 sk = teamscorekeepers[t];
456 c = TeamScore_Compare(winnerscorekeeper, sk, 1);
459 WinningConditionHelper_secondteam = WinningConditionHelper_winnerteam;
460 WinningConditionHelper_winnerteam = t + 1;
461 secondscorekeeper = winnerscorekeeper;
462 winnerscorekeeper = sk;
466 c = TeamScore_Compare(secondscorekeeper, sk, 1);
469 WinningConditionHelper_secondteam = t + 1;
470 secondscorekeeper = sk;
475 WinningConditionHelper_equality = (TeamScore_Compare(winnerscorekeeper, secondscorekeeper, 0) == 0);
476 if(WinningConditionHelper_equality)
477 WinningConditionHelper_winnerteam = WinningConditionHelper_secondteam = -1;
479 WinningConditionHelper_topscore = winnerscorekeeper.teamscores_primary;
480 WinningConditionHelper_secondscore = secondscorekeeper.teamscores_primary;
481 WinningConditionHelper_lowerisbetter = (teamscores_flags_primary & SFL_LOWER_IS_BETTER);
482 WinningConditionHelper_zeroisworst = (teamscores_flags_primary & SFL_ZERO_IS_WORST);
484 WinningConditionHelper_winner = NULL; // not supported in teamplay
485 WinningConditionHelper_second = NULL; // not supported in teamplay
489 WinningConditionHelper_winner = NULL;
490 WinningConditionHelper_second = NULL;
491 winnerscorekeeper = NULL;
492 secondscorekeeper = NULL;
493 FOREACH_CLIENT(IS_PLAYER(it), {
494 sk = CS(it).scorekeeper;
495 c = PlayerScore_Compare(winnerscorekeeper, sk, 1);
498 WinningConditionHelper_second = WinningConditionHelper_winner;
499 WinningConditionHelper_winner = it;
500 secondscorekeeper = winnerscorekeeper;
501 winnerscorekeeper = sk;
505 c = PlayerScore_Compare(secondscorekeeper, sk, 1);
508 WinningConditionHelper_second = it;
509 secondscorekeeper = sk;
514 WinningConditionHelper_equality = (PlayerScore_Compare(winnerscorekeeper, secondscorekeeper, 0) == 0);
515 if(WinningConditionHelper_equality)
516 WinningConditionHelper_winner = WinningConditionHelper_second = NULL;
518 WinningConditionHelper_topscore = winnerscorekeeper.scores_primary;
519 WinningConditionHelper_secondscore = secondscorekeeper.scores_primary;
520 WinningConditionHelper_lowerisbetter = (scores_flags_primary & SFL_LOWER_IS_BETTER);
521 WinningConditionHelper_zeroisworst = (scores_flags_primary & SFL_ZERO_IS_WORST);
523 WinningConditionHelper_winnerteam = -1; // no teamplay
524 WinningConditionHelper_secondteam = -1; // no teamplay
527 if(WinningConditionHelper_topscore == 0)
529 if(scores_flags_primary & SFL_ZERO_IS_WORST)
531 if(WinningConditionHelper_lowerisbetter)
532 WinningConditionHelper_topscore = 999999999;
534 WinningConditionHelper_topscore = -999999999;
536 WinningConditionHelper_equality = 0;
539 if(WinningConditionHelper_secondscore == 0)
541 if(scores_flags_primary & SFL_ZERO_IS_WORST)
543 if(WinningConditionHelper_lowerisbetter)
544 WinningConditionHelper_secondscore = 999999999;
546 WinningConditionHelper_secondscore = -999999999;
550 strcpy(worldstatus, s);
552 FOREACH_CLIENT(true, {
556 s = GetPlayerScoreString(it, 1);
557 s = strcat(s, IS_REAL_CLIENT(it) ? ":human" : ":bot");
558 if(!IS_PLAYER(it) && !MUTATOR_CALLHOOK(GetPlayerStatus, it))
559 s = strcat(s, ":spectator");
563 if (IS_PLAYER(it) || MUTATOR_CALLHOOK(GetPlayerStatus, it))
564 s = GetPlayerScoreString(it, 2);
569 strcpy(it.clientstatus, s);
573 string GetScoreLogLabel(string label, float fl)
575 if(fl & SFL_LOWER_IS_BETTER)
576 label = strcat(label, "<");
577 if((fl & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
578 label = strcat(label, "!!");
579 else if((fl & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_SECONDARY)
580 label = strcat(label, "!");
584 string GetPlayerScoreString(entity pl, float shortString)
595 FOREACH(Scores, true, {
596 if ((scores_flags(it) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
598 f = scores_flags(it);
599 l = scores_label(it);
600 out = strcat(out, GetScoreLogLabel(l, f), ",");
604 FOREACH(Scores, true, {
605 if((scores_flags(it) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_SECONDARY)
607 f = scores_flags(it);
608 l = scores_label(it);
609 out = strcat(out, GetScoreLogLabel(l, f), ",");
613 FOREACH(Scores, true, {
614 if((scores_flags(it) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_PRIMARY)
615 if((scores_flags(it) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_SECONDARY)
617 f = scores_flags(it);
618 l = scores_label(it);
619 out = strcat(out, GetScoreLogLabel(l, f), ",");
622 out = substring(out, 0, strlen(out) - 1);
624 else if((sk = CS(pl).scorekeeper))
626 FOREACH(Scores, true, {
627 if ((scores_flags(it) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
628 out = strcat(out, ftos(sk.(scores(it))), ",");
631 FOREACH(Scores, true, {
632 if ((scores_flags(it) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_SECONDARY)
633 out = strcat(out, ftos(sk.(scores(it))), ",");
636 FOREACH(Scores, true, {
637 if((scores_flags(it) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_PRIMARY)
638 if((scores_flags(it) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_SECONDARY)
639 out = strcat(out, ftos(sk.(scores(it))), ",");
641 out = substring(out, 0, strlen(out) - 1);
646 string GetTeamScoreString(float tm, float shortString)
657 for(i = 0; i < MAX_TEAMSCORE; ++i)
658 if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
660 f = teamscores_flags(i);
661 l = teamscores_label(i);
662 out = strcat(out, GetScoreLogLabel(l, f), ",");
665 for(i = 0; i < MAX_TEAMSCORE; ++i)
666 if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_SECONDARY)
668 f = teamscores_flags(i);
669 l = teamscores_label(i);
670 out = strcat(out, GetScoreLogLabel(l, f), ",");
673 for(i = 0; i < MAX_TEAMSCORE; ++i)
674 if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_PRIMARY)
675 if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_SECONDARY)
677 f = teamscores_flags(i);
678 l = teamscores_label(i);
679 out = strcat(out, GetScoreLogLabel(l, f), ",");
681 out = substring(out, 0, strlen(out) - 1);
683 else if((sk = teamscorekeepers[tm - 1]))
685 for(i = 0; i < MAX_TEAMSCORE; ++i)
686 if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
687 out = strcat(out, ftos(sk.(teamscores(i))), ",");
689 for(i = 0; i < MAX_TEAMSCORE; ++i)
690 if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_SECONDARY)
691 out = strcat(out, ftos(sk.(teamscores(i))), ",");
693 for(i = 0; i < MAX_TEAMSCORE; ++i)
694 if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_PRIMARY)
695 if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_SECONDARY)
696 out = strcat(out, ftos(sk.(teamscores(i))), ",");
697 out = substring(out, 0, strlen(out) - 1);
702 float PlayerTeamScore_Compare(entity p1, entity p2, float teams, float strict)
704 if(teams && teamscores_entities_count)
706 if(p1.team != p2.team)
710 t1 = teamscorekeepers[p1.team - 1];
711 t2 = teamscorekeepers[p2.team - 1];
712 r = TeamScore_Compare(t1, t2, ((teams >= 0) ? 1 : strict));
719 return PlayerScore_Compare(CS(p1).scorekeeper, CS(p2).scorekeeper, strict);
722 entity PlayerScore_Sort(.float field, float teams, float strict, float nospectators)
724 entity p, plist, pprev, pbest, pbestprev, pfirst, plast;
729 FOREACH_CLIENT(true, { it.(field) = 0; });
731 FOREACH_CLIENT(CS(it).scorekeeper,
734 if(it.frags == FRAGS_SPECTATOR)
740 // Now plist points to the whole list.
742 pfirst = plast = NULL;
747 pprev = pbestprev = NULL;
749 for(p = plist; (pprev = p), (p = p.chain); )
751 if(PlayerTeamScore_Compare(p, pbest, teams, strict) > 0)
758 // remove pbest out of the chain
759 if(pbestprev == NULL)
762 pbestprev.chain = pbest.chain;
766 if(!plast || PlayerTeamScore_Compare(plast, pbest, teams, 0))
781 float TeamScore_GetCompareValue(float t)
786 if(t <= 0 || t >= 16)
790 error("Reading score of invalid team!");
793 sk = teamscorekeepers[t - 1];
796 s = sk.teamscores_primary;
797 if(teamscores_flags_primary & SFL_ZERO_IS_WORST)
800 if(teamscores_flags_primary & SFL_LOWER_IS_BETTER)
805 const float NAMEWIDTH = 22;
806 const float SCORESWIDTH = 58;
807 // TODO put this somewhere in common?
808 string Score_NicePrint_ItemColor(float vflags)
810 if(vflags & SFL_SORT_PRIO_PRIMARY)
812 else if(vflags & SFL_SORT_PRIO_SECONDARY)
818 void Score_NicePrint_Team(entity to, float t, float w)
826 sk = teamscorekeepers[t - 1];
829 s = strcat(s, Team_ColoredFullName(t));
830 for(i = 0; i < MAX_TEAMSCORE; ++i)
831 if(teamscores_label(i) != "")
833 fl = teamscores_flags(i);
834 sc = sk.(teamscores(i));
835 s = strcat(s, " ", Score_NicePrint_ItemColor(fl), ScoreString(fl, sc));
841 s = strcat(s, strpad(max(0, NAMEWIDTH - strlennocol(s)), ""));
843 FOREACH(Scores, true, {
844 if(scores_label(it) != "")
846 fl = scores_flags(it);
847 s2 = scores_label(it);
848 s = strcat(s, " ", Score_NicePrint_ItemColor(fl), strpad(-w, substring(s2, 0, w)));
855 void Score_NicePrint_Player(entity to, entity p, float w)
863 sk = CS(p).scorekeeper;
865 s = strcat(s, playername(p, false));
868 i = strlennocol(s) - NAMEWIDTH;
870 s = substring(s, 0, strlen(s) - i);
873 s = strcat(s, strpad(i, ""));
878 FOREACH(Scores, true, {
879 if(scores_label(it) != "")
881 fl = scores_flags(it);
882 sc = sk.(scores(it));
883 s = strcat(s, " ", Score_NicePrint_ItemColor(fl), strpad(-w, ScoreString(fl, sc)));
890 void Score_NicePrint_Spectators(entity to)
892 print_to(to, "Spectators:");
895 void Score_NicePrint_Spectator(entity to, entity p)
897 print_to(to, strcat(" ", playername(p, false)));
900 .float score_dummyfield;
901 void Score_NicePrint(entity to)
907 FOREACH(Scores, true, {
908 if(scores_label(it) != "")
911 w = bound(6, floor(SCORESWIDTH / t - 1), 9);
913 p = PlayerScore_Sort(score_dummyfield, 1, 1, 0);
916 if(!teamscores_entities_count)
917 Score_NicePrint_Team(to, t, w);
920 if(teamscores_entities_count)
922 Score_NicePrint_Team(to, p.team, w);
923 Score_NicePrint_Player(to, p, w);
929 FOREACH_CLIENT(!IS_PLAYER(it), {
931 Score_NicePrint_Spectators(to);
932 Score_NicePrint_Spectator(to, it);
937 void PlayerScore_PlayerStats(entity p)
939 entity s = CS(p).scorekeeper;
940 FOREACH(Scores, true, {
941 if(s.(scores(it)) != 0 && scores_label(it) != "")
942 PlayerStats_GameReport_Event_Player(s.owner,
943 strcat(PLAYERSTATS_SCOREBOARD, scores_label(it)), s.(scores(it)));
947 void PlayerScore_TeamStats()
951 for(t = 0; t < 16; ++t)
953 sk = teamscorekeepers[t];
956 for(i = 0; i < MAX_TEAMSCORE; ++i)
957 if(sk.(teamscores(i)) != 0 && teamscores_label(i) != "")
958 // the +1 is important here!
959 PlayerStats_GameReport_Event_Team(t+1,
960 strcat(PLAYERSTATS_SCOREBOARD, teamscores_label(i)), sk.(teamscores(i)));