2 void CheckAllowedTeams (entity for_whom);
4 // NOTE: SP_ constants may not be >= MAX_SCORE; ST_constants may not be >= MAX_TEAMSCORE
5 // scores that should be in all modes:
6 float ScoreRules_teams;
7 void ScoreRules_basics(float teams, float sprio, float stprio, float score_enabled)
10 for(i = 0; i < MAX_SCORE; ++i)
11 ScoreInfo_SetLabel_PlayerScore(i, "", 0);
12 for(i = 0; i < MAX_TEAMSCORE; ++i)
13 ScoreInfo_SetLabel_TeamScore(i, "", 0);
15 ScoreRules_teams = teams;
18 ScoreInfo_SetLabel_TeamScore (ST_SCORE, "score", stprio);
20 if not(INDEPENDENT_PLAYERS)
21 ScoreInfo_SetLabel_PlayerScore(SP_KILLS, "kills", 0);
23 ScoreInfo_SetLabel_PlayerScore(SP_DEATHS, "deaths", SFL_LOWER_IS_BETTER);
25 if not(INDEPENDENT_PLAYERS)
26 ScoreInfo_SetLabel_PlayerScore(SP_SUICIDES, "suicides", SFL_LOWER_IS_BETTER);
29 ScoreInfo_SetLabel_PlayerScore(SP_SCORE, "score", sprio);
31 void ScoreRules_basics_end()
33 ScoreInfo_Init(ScoreRules_teams);
35 void ScoreRules_generic()
39 CheckAllowedTeams(world);
40 ScoreRules_basics(((c4>=0) ? 4 : (c3>=0) ? 3 : 2), SFL_SORT_PRIO_PRIMARY, SFL_SORT_PRIO_PRIMARY, TRUE);
43 ScoreRules_basics(0, SFL_SORT_PRIO_PRIMARY, SFL_SORT_PRIO_PRIMARY, TRUE);
44 ScoreRules_basics_end();
50 #define SP_CTF_CAPTIME 5
51 #define SP_CTF_PICKUPS 6
52 #define SP_CTF_DROPS 7
53 #define SP_CTF_FCKILLS 8
54 #define SP_CTF_RETURNS 9
57 CheckAllowedTeams(world);
58 ScoreRules_basics(2, SFL_SORT_PRIO_PRIMARY, 0, TRUE);
59 ScoreInfo_SetLabel_TeamScore (ST_CTF_CAPS, "caps", SFL_SORT_PRIO_PRIMARY);
60 ScoreInfo_SetLabel_PlayerScore(SP_CTF_CAPS, "caps", SFL_SORT_PRIO_SECONDARY);
61 ScoreInfo_SetLabel_PlayerScore(SP_CTF_CAPTIME, "captime", SFL_LOWER_IS_BETTER | SFL_TIME);
62 ScoreInfo_SetLabel_PlayerScore(SP_CTF_PICKUPS, "pickups", 0);
63 ScoreInfo_SetLabel_PlayerScore(SP_CTF_FCKILLS, "fckills", 0);
64 ScoreInfo_SetLabel_PlayerScore(SP_CTF_RETURNS, "returns", 0);
65 ScoreInfo_SetLabel_PlayerScore(SP_CTF_DROPS, "drops", SFL_LOWER_IS_BETTER);
66 ScoreRules_basics_end();
70 #define ST_DOM_TICKS 1
71 #define SP_DOM_TICKS 4
72 #define SP_DOM_TAKES 5
75 float sp_domticks, sp_score;
76 sp_score = sp_domticks = 0;
77 if(autocvar_g_domination_disable_frags)
78 sp_domticks = SFL_SORT_PRIO_PRIMARY;
80 sp_score = SFL_SORT_PRIO_PRIMARY;
81 CheckAllowedTeams(world);
82 ScoreRules_basics(((c4>=0) ? 4 : (c3>=0) ? 3 : 2), sp_score, sp_score, TRUE);
83 ScoreInfo_SetLabel_TeamScore (ST_DOM_TICKS, "ticks", sp_domticks);
84 ScoreInfo_SetLabel_PlayerScore(SP_DOM_TICKS, "ticks", sp_domticks);
85 ScoreInfo_SetLabel_PlayerScore(SP_DOM_TAKES, "takes", 0);
86 ScoreRules_basics_end();
90 #define SP_LMS_LIVES 4
94 ScoreRules_basics(0, 0, 0, FALSE);
95 ScoreInfo_SetLabel_PlayerScore(SP_LMS_LIVES, "lives", SFL_SORT_PRIO_SECONDARY);
96 ScoreInfo_SetLabel_PlayerScore(SP_LMS_RANK, "rank", SFL_LOWER_IS_BETTER | SFL_RANK | SFL_SORT_PRIO_PRIMARY | SFL_ALLOW_HIDE);
97 ScoreRules_basics_end();
103 #define SP_KH_PUSHES 5
104 #define SP_KH_DESTROYS 6
105 #define SP_KH_PICKUPS 7
106 #define SP_KH_KCKILLS 8
107 #define SP_KH_LOSSES 9
108 void ScoreRules_kh(float teams)
110 ScoreRules_basics(teams, SFL_SORT_PRIO_PRIMARY, SFL_SORT_PRIO_PRIMARY, TRUE);
111 ScoreInfo_SetLabel_TeamScore (ST_KH_CAPS, "caps", SFL_SORT_PRIO_SECONDARY);
112 ScoreInfo_SetLabel_PlayerScore(SP_KH_CAPS, "caps", SFL_SORT_PRIO_SECONDARY);
113 ScoreInfo_SetLabel_PlayerScore(SP_KH_PUSHES, "pushes", 0);
114 ScoreInfo_SetLabel_PlayerScore(SP_KH_DESTROYS, "destroyed", SFL_LOWER_IS_BETTER);
115 ScoreInfo_SetLabel_PlayerScore(SP_KH_PICKUPS, "pickups", 0);
116 ScoreInfo_SetLabel_PlayerScore(SP_KH_KCKILLS, "kckills", 0);
117 ScoreInfo_SetLabel_PlayerScore(SP_KH_LOSSES, "losses", SFL_LOWER_IS_BETTER);
118 ScoreRules_basics_end();
122 #define ST_RACE_LAPS 1
123 #define SP_RACE_LAPS 4
124 #define SP_RACE_FASTEST 5
125 #define SP_RACE_TIME 5
126 //#define SP_RACE_RANK 6
127 void ScoreRules_race()
129 ScoreRules_basics(race_teams, 0, 0, FALSE);
132 ScoreInfo_SetLabel_TeamScore( ST_RACE_LAPS, "laps", SFL_SORT_PRIO_PRIMARY);
133 ScoreInfo_SetLabel_PlayerScore(SP_RACE_LAPS, "laps", SFL_SORT_PRIO_PRIMARY);
134 ScoreInfo_SetLabel_PlayerScore(SP_RACE_TIME, "time", SFL_SORT_PRIO_SECONDARY | SFL_LOWER_IS_BETTER | SFL_TIME);
135 //ScoreInfo_SetLabel_PlayerScore(SP_RACE_RANK, "rank", SFL_LOWER_IS_BETTER | SFL_RANK | SFL_ALLOW_HIDE);
137 else if(g_race_qualifying)
139 ScoreInfo_SetLabel_PlayerScore(SP_RACE_FASTEST, "fastest", SFL_SORT_PRIO_PRIMARY | SFL_LOWER_IS_BETTER | SFL_TIME);
143 //ScoreInfo_SetLabel_TeamScore( ST_RACE_LAPS, "laps", 0);
144 ScoreInfo_SetLabel_PlayerScore(SP_RACE_LAPS, "laps", SFL_SORT_PRIO_PRIMARY);
145 ScoreInfo_SetLabel_PlayerScore(SP_RACE_TIME, "time", SFL_SORT_PRIO_SECONDARY | SFL_LOWER_IS_BETTER | SFL_TIME);
147 ScoreRules_basics_end();
151 #define ST_ASSAULT_OBJECTIVES 1
152 #define SP_ASSAULT_OBJECTIVES 4
153 void ScoreRules_assault()
155 ScoreRules_basics(2, SFL_SORT_PRIO_SECONDARY, SFL_SORT_PRIO_SECONDARY, TRUE);
156 ScoreInfo_SetLabel_TeamScore( ST_ASSAULT_OBJECTIVES, "objectives", SFL_SORT_PRIO_PRIMARY);
157 ScoreInfo_SetLabel_PlayerScore(SP_ASSAULT_OBJECTIVES, "objectives", SFL_SORT_PRIO_PRIMARY);
158 ScoreRules_basics_end();
162 #define ST_NEXBALL_GOALS 1
163 #define SP_NEXBALL_GOALS 4
164 #define SP_NEXBALL_FAULTS 5
165 void ScoreRules_nexball(float teams)
167 ScoreRules_basics(teams, 0, 0, TRUE);
168 ScoreInfo_SetLabel_TeamScore( ST_NEXBALL_GOALS, "goals", SFL_SORT_PRIO_PRIMARY);
169 ScoreInfo_SetLabel_PlayerScore( SP_NEXBALL_GOALS, "goals", SFL_SORT_PRIO_PRIMARY);
170 ScoreInfo_SetLabel_PlayerScore(SP_NEXBALL_FAULTS, "faults", SFL_SORT_PRIO_SECONDARY | SFL_LOWER_IS_BETTER);
171 ScoreRules_basics_end();
175 #define SP_KEEPAWAY_PICKUPS 4
176 #define SP_KEEPAWAY_CARRIERKILLS 5
177 #define SP_KEEPAWAY_BCTIME 6
178 void ScoreRules_keepaway()
180 ScoreRules_basics(0, SFL_SORT_PRIO_PRIMARY, 0, TRUE); // SFL_SORT_PRIO_PRIMARY
181 ScoreInfo_SetLabel_PlayerScore(SP_KEEPAWAY_PICKUPS, "pickups", 0);
182 ScoreInfo_SetLabel_PlayerScore(SP_KEEPAWAY_CARRIERKILLS, "bckills", 0);
183 ScoreInfo_SetLabel_PlayerScore(SP_KEEPAWAY_BCTIME, "bctime", SFL_SORT_PRIO_SECONDARY);
184 ScoreRules_basics_end();
188 #define SP_FREEZETAG_REVIVALS 4
189 void ScoreRules_freezetag()
191 CheckAllowedTeams(world);
192 ScoreRules_basics(((c4>=0) ? 4 : (c3>=0) ? 3 : 2), SFL_SORT_PRIO_PRIMARY, SFL_SORT_PRIO_PRIMARY, TRUE); // SFL_SORT_PRIO_PRIMARY
193 ScoreInfo_SetLabel_PlayerScore(SP_FREEZETAG_REVIVALS, "revivals", 0);
194 ScoreRules_basics_end();