9 // when triggered, the music is overridden for activator until lifetime (or forever, if lifetime is 0)
10 // when targetname is not set, THIS ONE is default
11 void target_music_sendto(float to, float is)
13 WriteByte(to, TE_CSQC_TARGET_MUSIC);
14 WriteShort(to, num_for_edict(self));
15 WriteByte(to, self.volume * 255.0 * is);
16 WriteByte(to, self.fade_time * 16.0);
17 WriteByte(to, self.fade_rate * 16.0);
18 WriteByte(to, self.lifetime);
19 WriteString(to, self.noise);
21 void target_music_reset()
23 if(self.targetname == "")
24 target_music_sendto(MSG_ALL, 1);
26 void target_music_use()
30 msg_entity = activator;
31 target_music_sendto(MSG_ONE, 1);
33 void spawnfunc_target_music()
35 self.use = target_music_use;
36 self.reset = target_music_reset;
39 if(self.targetname == "")
40 target_music_sendto(MSG_INIT, 1);
42 target_music_sendto(MSG_INIT, 0);
51 // when triggered, it is disabled/enabled for everyone
52 float trigger_music_SendEntity(entity to, float sf)
54 WriteByte(MSG_ENTITY, TE_CSQC_TARGET_MUSIC);
58 WriteByte(MSG_ENTITY, sf);
61 WriteCoord(MSG_ENTITY, self.origin_x);
62 WriteCoord(MSG_ENTITY, self.origin_y);
63 WriteCoord(MSG_ENTITY, self.origin_z);
67 if(self.model != "null")
69 WriteShort(MSG_ENTITY, self.modelindex);
70 WriteCoord(MSG_ENTITY, self.mins_x);
71 WriteCoord(MSG_ENTITY, self.mins_y);
72 WriteCoord(MSG_ENTITY, self.mins_z);
73 WriteCoord(MSG_ENTITY, self.maxs_x);
74 WriteCoord(MSG_ENTITY, self.maxs_y);
75 WriteCoord(MSG_ENTITY, self.maxs_z);
79 WriteShort(MSG_ENTITY, 0);
80 WriteCoord(MSG_ENTITY, self.maxs_x);
81 WriteCoord(MSG_ENTITY, self.maxs_y);
82 WriteCoord(MSG_ENTITY, self.maxs_z);
84 WriteByte(MSG_ENTITY, self.volume * 255.0);
85 WriteByte(MSG_ENTITY, self.fade_time * 16.0);
86 WriteByte(MSG_ENTITY, self.fade_rate * 16.0);
87 WriteString(MSG_ENTITY, self.noise);
91 void trigger_music_reset()
93 self.cnt = !(self.spawnflags & 1);
94 self.SendFlags |= 0x80;
96 void trigger_music_use()
99 self.SendFlags |= 0x80;
101 void spawnfunc_trigger_music()
104 setmodel(self, self.model);
109 setorigin(self, self.origin + self.mins);
110 setsize(self, '0 0 0', self.maxs - self.mins);
112 trigger_music_reset();
114 self.use = trigger_music_use;
115 self.reset = trigger_music_reset;
117 Net_LinkEntity(self, FALSE, 0, trigger_music_SendEntity);