5 exec xonotic-server.cfg
6 exec balance-overkill.cfg
7 exec physicsOverkill.cfg
8 exec randomitems-overkill.cfg
13 // hack - eventually, we should be able to choose overkill models in menu like for vanilla
14 set sv_defaultcharacter 1
15 set sv_defaultplayermodel "models/ok_player/okrobot1.dpm models/ok_player/okrobot2.dpm models/ok_player/okrobot3.dpm models/ok_player/okrobot4.dpm models/ok_player/okmale1.dpm models/ok_player/okmale2.dpm models/ok_player/okmale3.dpm models/ok_player/okmale4.dpm"
16 set sv_defaultplayermodel_red "models/ok_player/okrobot1.dpm models/ok_player/okrobot2.dpm models/ok_player/okrobot3.dpm models/ok_player/okrobot4.dpm"
17 set sv_defaultplayermodel_blue "models/ok_player/okmale1.dpm models/ok_player/okmale2.dpm models/ok_player/okmale3.dpm models/ok_player/okmale4.dpm"
18 set sv_defaultplayermodel_yellow "models/ok_player/okrobot1.dpm models/ok_player/okrobot2.dpm models/ok_player/okrobot3.dpm models/ok_player/okrobot4.dpm"
19 set sv_defaultplayermodel_pink "models/ok_player/okmale1.dpm models/ok_player/okmale2.dpm models/ok_player/okmale3.dpm models/ok_player/okmale4.dpm"
21 set g_respawn_ghosts 0
24 set g_nades_nade_small 1
26 set g_nades_nade_refire 10
27 set g_nades_nade_newton_style 2
30 set sv_dodging_wall_dodging 1
32 set g_spawn_near_teammate "!g_assault !g_freezetag"
33 set g_spawn_near_teammate_ignore_spawnpoint 1
34 set g_spawnshieldtime 0.5
35 set g_respawn_delay_forced 2
37 set g_lms_start_armor 100