thisforce = forcemul * force;
}
- //print("check ", ftos(num_for_edict(self)), " ", self.classname, "\n");
- //print(ftos(self.damageforcescale), "\n");
- //print(vtos(thisforce), "\n");
if(self.damageforcescale)
if(vlen(thisforce))
{
self.move_velocity = self.move_velocity + self.damageforcescale * thisforce;
self.move_flags &~= FL_ONGROUND;
- //print("pushed ", ftos(num_for_edict(self)), " loose\n");
}
if(w_issilent)