ATTRIB(XonoticCrosshairButton, useDownAsChecked, float, 1)
ATTRIB(XonoticCrosshairButton, src3, string, string_null)
+ ATTRIB(XonoticCrosshairButton, src4, string, string_null)
ATTRIB(XonoticCrosshairButton, cvarName, string, string_null)
ATTRIB(XonoticCrosshairButton, cvarValueFloat, float, 0)
me.loadCvars(me);
me.configureRadioButton(me, string_null, me.fontSize, me.image, theGroup, 0);
me.srcMulti = 1;
- me.src3 = strzone(strcat("/gfx/crosshair", ftos(me.cvarValueFloat)));
+ if(me.cvarValueFloat == -1)
+ me.src3 = strzone(strcat("/gfx/crosshair", cvar("crosshair")));
+ else
+ me.src3 = strzone(strcat("/gfx/crosshair", ftos(me.cvarValueFloat)));
+ me.src4 = "/gfx/crosshairdot";
}
void XonoticCrosshairButton_setChecked(entity me, float val)
{
+ if(me.cvarValueFloat != -1) // preview shouldn't work as a button
if(val != me.checked)
{
me.checked = val;
vector sz, rgb;
float a;
- rgb = eX * cvar("crosshair_color_red") + eY * cvar("crosshair_color_green") + eZ * cvar("crosshair_color_blue");
- a = cvar("crosshair_color_alpha");
+ rgb = stov(cvar_string("crosshair_color"));
+ a = cvar("crosshair_alpha");
- if(!me.checked && !me.focused)
+ if(!me.checked && !me.focused && me.cvarValueFloat != -1)
{
a *= me.disabledAlpha;
rgb = '1 1 1';
}
+ if(me.cvarValueFloat == -1) // update the preview if this is the preview button
+ {
+ if(me.src3)
+ strunzone(me.src3);
+ me.src3 = strzone(strcat("/gfx/crosshair", cvar_string("crosshair")));
+ me.focused = 1;
+ }
+
SUPER(XonoticCrosshairButton).draw(me);
sz = draw_PictureSize(me.src3);
sz = globalToBoxSize(sz, draw_scale);
- sz = sz * cvar("crosshair_size");
- if(sz_x > 0.95)
- sz = sz * (0.95 / sz_x);
- if(sz_y > 0.95)
- sz = sz * (0.95 / sz_y);
+ if(me.cvarValueFloat == -1)
+ {
+ sz = (6 * '1 1 0' + sz * cvar("crosshair_size")) * 0.08; // (6 * '1 1 0' + ...) * 0.08 here to make visible size changes happen also at bigger sizes
+ if(sz_x > 0.95)
+ sz = sz * (0.95 / sz_x);
+ if(sz_y > 0.95)
+ sz = sz * (0.95 / sz_y);
+ }
+ else // show the crosshair picker at full size
+ sz = '0.95 0.95 0';
draw_Picture('0.5 0.5 0' - 0.5 * sz, me.src3, sz, rgb, a);
+ if(cvar("crosshair_dot"))
+ draw_Picture('0.5 0.5 0' - 0.5 * sz * cvar("crosshair_dot_size"), me.src4, sz * cvar("crosshair_dot_size"), rgb, a * cvar("crosshair_dot_alpha"));
}
#endif