#include <common/constants.qh>
#include <common/net_linked.qh>
+#include <common/physics/player.qh>
#include <lib/warpzone/common.qh>
#include <lib/warpzone/util_server.qh>
+.entity spawnpointmodel;
+void waypoint_unreachable(entity pl)
+{
+ IL_EACH(g_waypoints, true,
+ {
+ it.colormod = '0.5 0.5 0.5';
+ it.effects &= ~(EF_NODEPTHTEST | EF_RED | EF_BLUE);
+ });
+
+ entity e2 = navigation_findnearestwaypoint(pl, false);
+ if(!e2)
+ {
+ LOG_INFOF("Can't find any waypoint nearby\n");
+ return;
+ }
+
+ navigation_markroutes(pl, e2);
+
+ int j = 0;
+ int m = 0;
+ IL_EACH(g_waypoints, it.wpcost >= 10000000,
+ {
+ LOG_INFO("unreachable: ", etos(it), " ", vtos(it.origin), "\n");
+ it.colormod_z = 8;
+ it.effects |= EF_NODEPTHTEST | EF_BLUE;
+ j++;
+ m++;
+ });
+ if (j) LOG_INFOF("%d waypoints cannot be reached from here in any way (marked with blue light)\n", j);
+ navigation_markroutes_inverted(e2);
+
+ j = 0;
+ IL_EACH(g_waypoints, it.wpcost >= 10000000,
+ {
+ LOG_INFO("cannot reach me: ", etos(it), " ", vtos(it.origin), "\n");
+ it.colormod_x = 8;
+ if (!(it.effects & EF_NODEPTHTEST)) // not already reported before
+ m++;
+ it.effects |= EF_NODEPTHTEST | EF_RED;
+ j++;
+ });
+ if (j) LOG_INFOF("%d waypoints cannot walk to here in any way (marked with red light)\n", j);
+ if (m) LOG_INFOF("%d waypoints have been marked total\n", m);
+
+ j = 0;
+ IL_EACH(g_spawnpoints, true,
+ {
+ if (navigation_findnearestwaypoint(it, false))
+ {
+ if(it.spawnpointmodel)
+ {
+ delete(it.spawnpointmodel);
+ it.spawnpointmodel = NULL;
+ }
+ }
+ else
+ {
+ if(!it.spawnpointmodel)
+ {
+ tracebox(it.origin, PL_MIN_CONST, PL_MAX_CONST, it.origin - '0 0 512', MOVE_NOMONSTERS, NULL);
+ entity e = new(spawnpointmodel);
+ vector org = trace_endpos + eZ;
+ setorigin(e, org);
+ e.solid = SOLID_TRIGGER;
+ it.spawnpointmodel = e;
+ }
+ LOG_INFO("spawn without waypoint: ", etos(it), " ", vtos(it.origin), "\n");
+ it.spawnpointmodel.effects |= EF_NODEPTHTEST;
+ _setmodel(it.spawnpointmodel, pl.model);
+ it.spawnpointmodel.frame = pl.frame;
+ it.spawnpointmodel.skin = pl.skin;
+ it.spawnpointmodel.colormap = pl.colormap;
+ it.spawnpointmodel.colormod = pl.colormod;
+ it.spawnpointmodel.glowmod = pl.glowmod;
+ setsize(it.spawnpointmodel, PL_MIN_CONST, PL_MAX_CONST);
+ j++;
+ }
+ });
+ if (j) LOG_INFOF("%d spawnpoints have no nearest waypoint (marked by player model)\n", j);
+
+ j = 0;
+ IL_EACH(g_items, true,
+ {
+ it.effects &= ~(EF_NODEPTHTEST | EF_RED | EF_BLUE);
+ it.colormod = '0.5 0.5 0.5';
+ });
+ IL_EACH(g_items, true,
+ {
+ if (navigation_findnearestwaypoint(it, false))
+ continue;
+ LOG_INFO("item without waypoint: ", etos(it), " ", vtos(it.origin), "\n");
+ it.effects |= EF_NODEPTHTEST | EF_RED;
+ it.colormod_x = 8;
+ j++;
+ });
+ if (j) LOG_INFOF("%d items have no nearest waypoint and cannot be walked away from (marked with red light)\n", j);
+
+ j = 0;
+ IL_EACH(g_items, true,
+ {
+ if (navigation_findnearestwaypoint(it, true))
+ continue;
+ LOG_INFO("item without waypoint: ", etos(it), " ", vtos(it.origin), "\n");
+ it.effects |= EF_NODEPTHTEST | EF_BLUE;
+ it.colormod_z = 8;
+ j++;
+ });
+ if (j) LOG_INFOF("%d items have no nearest waypoint and cannot be walked to (marked with blue light)\n", j);
+}
+
+vector waypoint_getSymmetricalOrigin(vector org, int ctf_flags)
+{
+ vector new_org = org;
+ if (fabs(autocvar_g_waypointeditor_symmetrical) == 1)
+ {
+ vector map_center = havocbot_middlepoint;
+ if (autocvar_g_waypointeditor_symmetrical == -1)
+ map_center = autocvar_g_waypointeditor_symmetrical_origin;
+
+ new_org = Rotate(org - map_center, 360 * DEG2RAD / ctf_flags) + map_center;
+ }
+ else if (fabs(autocvar_g_waypointeditor_symmetrical) == 2)
+ {
+ float m = havocbot_symmetryaxis_equation.x;
+ float q = havocbot_symmetryaxis_equation.y;
+ if (autocvar_g_waypointeditor_symmetrical == -2)
+ {
+ m = autocvar_g_waypointeditor_symmetrical_axis.x;
+ q = autocvar_g_waypointeditor_symmetrical_axis.y;
+ }
+
+ new_org.x = (1 / (1 + m*m)) * ((1 - m*m) * org.x + 2 * m * org.y - 2 * m * q);
+ new_org.y = (1 / (1 + m*m)) * (2 * m * org.x + (m*m - 1) * org.y + 2 * q);
+ }
+ new_org.z = org.z;
+ return new_org;
+}
+
void waypoint_setupmodel(entity wp)
{
if (autocvar_g_waypointeditor)
wp.colormod = '1 0 0';
else if (wp.wpflags & WAYPOINTFLAG_GENERATED)
wp.colormod = '1 1 0';
+ else if (wp.wphardwired)
+ wp.colormod = '0.5 0 1';
else
wp.colormod = '1 1 1';
}
wp.model = "";
}
-// create a new spawnfunc_waypoint and automatically link it to other waypoints, and link
-// them back to it as well
-// (suitable for spawnfunc_waypoint editor)
entity waypoint_spawn(vector m1, vector m2, float f)
{
- if(!(f & WAYPOINTFLAG_PERSONAL))
+ if(!(f & (WAYPOINTFLAG_PERSONAL | WAYPOINTFLAG_GENERATED)) && m1 == m2)
{
- IL_EACH(g_waypoints, boxesoverlap(m1, m2, it.absmin, it.absmax),
+ vector em1 = m1 - '8 8 8';
+ vector em2 = m2 + '8 8 8';
+ IL_EACH(g_waypoints, boxesoverlap(em1, em2, it.absmin, it.absmax),
{
return it;
});
return w;
}
+void waypoint_spawn_fromeditor(entity pl)
+{
+ entity e;
+ vector org = pl.origin;
+ int ctf_flags = havocbot_symmetryaxis_equation.z;
+ bool sym = ((autocvar_g_waypointeditor_symmetrical > 0 && ctf_flags >= 2)
+ || (autocvar_g_waypointeditor_symmetrical < 0));
+ int order = ctf_flags;
+ if(autocvar_g_waypointeditor_symmetrical_order >= 2)
+ {
+ order = autocvar_g_waypointeditor_symmetrical_order;
+ ctf_flags = order;
+ }
+
+ if(!PHYS_INPUT_BUTTON_CROUCH(pl))
+ {
+ // snap waypoint to item's origin if close enough
+ IL_EACH(g_items, true,
+ {
+ vector item_org = (it.absmin + it.absmax) * 0.5;
+ item_org.z = it.absmin.z - PL_MIN_CONST.z;
+ if(vlen(item_org - org) < 30)
+ {
+ org = item_org;
+ break;
+ }
+ });
+ }
+
+ LABEL(add_wp);
+ e = waypoint_spawn(org, org, 0);
+ if(!e)
+ {
+ LOG_INFOF("Couldn't spawn waypoint at %v\n", org);
+ return;
+ }
+ waypoint_schedulerelink(e);
+ bprint(strcat("Waypoint spawned at ", vtos(e.origin), "\n"));
+ if(sym)
+ {
+ org = waypoint_getSymmetricalOrigin(e.origin, ctf_flags);
+ if (vdist(org - pl.origin, >, 32))
+ {
+ if(order > 2)
+ order--;
+ else
+ sym = false;
+ goto add_wp;
+ }
+ }
+}
+
+void waypoint_remove(entity wp)
+{
+ // tell all waypoints linked to wp that they need to relink
+ IL_EACH(g_waypoints, it != wp,
+ {
+ if (waypoint_islinked(it, wp))
+ waypoint_removelink(it, wp);
+ });
+ delete(wp);
+}
+
+void waypoint_remove_fromeditor(entity pl)
+{
+ entity e = navigation_findnearestwaypoint(pl, false);
+
+ int ctf_flags = havocbot_symmetryaxis_equation.z;
+ bool sym = ((autocvar_g_waypointeditor_symmetrical > 0 && ctf_flags >= 2)
+ || (autocvar_g_waypointeditor_symmetrical < 0));
+ int order = ctf_flags;
+ if(autocvar_g_waypointeditor_symmetrical_order >= 2)
+ {
+ order = autocvar_g_waypointeditor_symmetrical_order;
+ ctf_flags = order;
+ }
+
+ LABEL(remove_wp);
+ if (!e) return;
+ if (e.wpflags & WAYPOINTFLAG_GENERATED) return;
+
+ if (e.wphardwired)
+ {
+ LOG_INFO("^1Warning: ^7Removal of hardwired waypoints is not allowed in the editor. Please remove links from/to this waypoint (", vtos(e.origin), ") by hand from maps/", mapname, ".waypoints.hardwired\n");
+ return;
+ }
+
+ entity wp_sym = NULL;
+ if (sym)
+ {
+ vector org = waypoint_getSymmetricalOrigin(e.origin, ctf_flags);
+ FOREACH_ENTITY_CLASS("waypoint", !(it.wpflags & WAYPOINTFLAG_GENERATED), {
+ if(vdist(org - it.origin, <, 3))
+ {
+ wp_sym = it;
+ break;
+ }
+ });
+ }
+
+ bprint(strcat("Waypoint removed at ", vtos(e.origin), "\n"));
+ waypoint_remove(e);
+
+ if (sym && wp_sym)
+ {
+ e = wp_sym;
+ if(order > 2)
+ order--;
+ else
+ sym = false;
+ goto remove_wp;
+ }
+}
+
void waypoint_removelink(entity from, entity to)
{
if (from == to || (from.wpflags & WAYPOINTFLAG_NORELINK))
return false;
}
-// add a new link to the spawnfunc_waypoint, replacing the furthest link it already has
-void waypoint_addlink(entity from, entity to)
+void waypoint_updatecost_foralllinks()
{
- float c;
+ IL_EACH(g_waypoints, !(it.wpflags & WAYPOINTFLAG_TELEPORT),
+ {
+ if(it.wp00) it.wp00mincost = waypoint_getlinkcost(it, it.wp00);
+ if(it.wp01) it.wp01mincost = waypoint_getlinkcost(it, it.wp01);
+ if(it.wp02) it.wp02mincost = waypoint_getlinkcost(it, it.wp02);
+ if(it.wp03) it.wp03mincost = waypoint_getlinkcost(it, it.wp03);
+ if(it.wp04) it.wp04mincost = waypoint_getlinkcost(it, it.wp04);
+ if(it.wp05) it.wp05mincost = waypoint_getlinkcost(it, it.wp05);
+ if(it.wp06) it.wp06mincost = waypoint_getlinkcost(it, it.wp06);
+ if(it.wp07) it.wp07mincost = waypoint_getlinkcost(it, it.wp07);
+ if(it.wp08) it.wp08mincost = waypoint_getlinkcost(it, it.wp08);
+ if(it.wp09) it.wp09mincost = waypoint_getlinkcost(it, it.wp09);
+ if(it.wp10) it.wp10mincost = waypoint_getlinkcost(it, it.wp10);
+ if(it.wp11) it.wp11mincost = waypoint_getlinkcost(it, it.wp11);
+ if(it.wp12) it.wp12mincost = waypoint_getlinkcost(it, it.wp12);
+ if(it.wp13) it.wp13mincost = waypoint_getlinkcost(it, it.wp13);
+ if(it.wp14) it.wp14mincost = waypoint_getlinkcost(it, it.wp14);
+ if(it.wp15) it.wp15mincost = waypoint_getlinkcost(it, it.wp15);
+ if(it.wp16) it.wp16mincost = waypoint_getlinkcost(it, it.wp16);
+ if(it.wp17) it.wp17mincost = waypoint_getlinkcost(it, it.wp17);
+ if(it.wp18) it.wp18mincost = waypoint_getlinkcost(it, it.wp18);
+ if(it.wp19) it.wp19mincost = waypoint_getlinkcost(it, it.wp19);
+ if(it.wp20) it.wp20mincost = waypoint_getlinkcost(it, it.wp20);
+ if(it.wp21) it.wp21mincost = waypoint_getlinkcost(it, it.wp21);
+ if(it.wp22) it.wp22mincost = waypoint_getlinkcost(it, it.wp22);
+ if(it.wp23) it.wp23mincost = waypoint_getlinkcost(it, it.wp23);
+ if(it.wp24) it.wp24mincost = waypoint_getlinkcost(it, it.wp24);
+ if(it.wp25) it.wp25mincost = waypoint_getlinkcost(it, it.wp25);
+ if(it.wp26) it.wp26mincost = waypoint_getlinkcost(it, it.wp26);
+ if(it.wp27) it.wp27mincost = waypoint_getlinkcost(it, it.wp27);
+ if(it.wp28) it.wp28mincost = waypoint_getlinkcost(it, it.wp28);
+ if(it.wp29) it.wp29mincost = waypoint_getlinkcost(it, it.wp29);
+ if(it.wp30) it.wp30mincost = waypoint_getlinkcost(it, it.wp30);
+ if(it.wp31) it.wp31mincost = waypoint_getlinkcost(it, it.wp31);
+ });
+}
- if (from == to)
- return;
- if (from.wpflags & WAYPOINTFLAG_NORELINK)
- return;
+float waypoint_getlinearcost(float dist)
+{
+ if(skill >= autocvar_bot_ai_bunnyhop_skilloffset)
+ return dist / (autocvar_sv_maxspeed * 1.25);
+ return dist / autocvar_sv_maxspeed;
+}
+float waypoint_getlinearcost_underwater(float dist)
+{
+ // NOTE: this value is hardcoded on the engine too, see SV_WaterMove
+ return dist / (autocvar_sv_maxspeed * 0.7);
+}
- if (waypoint_islinked(from, to))
- return;
+float waypoint_gettravelcost(vector from, vector to, entity from_ent, entity to_ent)
+{
+ bool submerged_from = navigation_check_submerged_state(from_ent, from);
+ bool submerged_to = navigation_check_submerged_state(to_ent, to);
+
+ if (submerged_from && submerged_to)
+ return waypoint_getlinearcost_underwater(vlen(to - from));
+
+ float c = waypoint_getlinearcost(vlen(to - from));
- if (to.wpisbox || from.wpisbox)
+ float height = from.z - to.z;
+ if(height > jumpheight_vec.z && autocvar_sv_gravity > 0)
{
- // if either is a box we have to find the nearest points on them to
- // calculate the distance properly
- vector v1, v2, m1, m2;
- v1 = from.origin;
- m1 = to.absmin;
- m2 = to.absmax;
- v1_x = bound(m1_x, v1_x, m2_x);
- v1_y = bound(m1_y, v1_y, m2_y);
- v1_z = bound(m1_z, v1_z, m2_z);
- v2 = to.origin;
- m1 = from.absmin;
- m2 = from.absmax;
- v2_x = bound(m1_x, v2_x, m2_x);
- v2_y = bound(m1_y, v2_y, m2_y);
- v2_z = bound(m1_z, v2_z, m2_z);
- v2 = to.origin;
- c = vlen(v2 - v1);
+ float height_cost = sqrt(height / (autocvar_sv_gravity / 2));
+ c = waypoint_getlinearcost(vlen(vec2(to - from))); // xy distance cost
+ if(height_cost > c)
+ c = height_cost;
}
- else
- c = vlen(to.origin - from.origin);
+
+ if (submerged_from || submerged_to)
+ return (c + waypoint_getlinearcost_underwater(vlen(to - from))) / 2;
+ return c;
+}
+
+float waypoint_getlinkcost(entity from, entity to)
+{
+ vector v1 = from.origin;
+ vector v2 = to.origin;
+ if (from.wpisbox)
+ {
+ vector m1 = from.absmin, m2 = from.absmax;
+ v1.x = bound(m1.x, v2.x, m2.x);
+ v1.y = bound(m1.y, v2.y, m2.y);
+ v1.z = bound(m1.z, v2.z, m2.z);
+ }
+ if (to.wpisbox)
+ {
+ vector m1 = to.absmin, m2 = to.absmax;
+ v2.x = bound(m1.x, v1.x, m2.x);
+ v2.y = bound(m1.y, v1.y, m2.y);
+ v2.z = bound(m1.z, v1.z, m2.z);
+ }
+ return waypoint_gettravelcost(v1, v2, from, to);
+}
+
+// add a new link to the spawnfunc_waypoint, replacing the furthest link it already has
+// if c == -1 automatically determine cost of the link
+void waypoint_addlink_customcost(entity from, entity to, float c)
+{
+ if (from == to || waypoint_islinked(from, to))
+ return;
+ if (c == -1 && (from.wpflags & WAYPOINTFLAG_NORELINK))
+ return;
+
+ if(c == -1)
+ c = waypoint_getlinkcost(from, to);
if (from.wp31mincost < c) return;
if (from.wp30mincost < c) {from.wp31 = to;from.wp31mincost = c;return;} from.wp31 = from.wp30;from.wp31mincost = from.wp30mincost;
from.wp00 = to;from.wp00mincost = c;return;
}
+void waypoint_addlink(entity from, entity to)
+{
+ waypoint_addlink_customcost(from, to, -1);
+}
+
// relink this spawnfunc_waypoint
// (precompile a list of all reachable waypoints from this spawnfunc_waypoint)
// (SLOW!)
void waypoint_think(entity this)
{
- vector sv, sm1, sm2, ev, em1, em2, dv;
+ vector sv = '0 0 0', sv2 = '0 0 0', ev = '0 0 0', ev2 = '0 0 0', dv;
+ float sv2_height = 0, ev2_height = 0;
bot_calculate_stepheightvec();
bot_navigation_movemode = ((autocvar_bot_navigation_ignoreplayers) ? MOVE_NOMONSTERS : MOVE_NORMAL);
//dprint("waypoint_think wpisbox = ", ftos(this.wpisbox), "\n");
- sm1 = this.origin + this.mins;
- sm2 = this.origin + this.maxs;
IL_EACH(g_waypoints, this != it,
{
if (boxesoverlap(this.absmin, this.absmax, it.absmin, it.absmax))
++relink_pvsculled;
continue;
}
- sv = it.origin;
- sv.x = bound(sm1_x, sv.x, sm2_x);
- sv.y = bound(sm1_y, sv.y, sm2_y);
- sv.z = bound(sm1_z, sv.z, sm2_z);
- ev = this.origin;
- em1 = it.origin + it.mins;
- em2 = it.origin + it.maxs;
- ev.x = bound(em1_x, ev.x, em2_x);
- ev.y = bound(em1_y, ev.y, em2_y);
- ev.z = bound(em1_z, ev.z, em2_z);
+
+ sv = set_tracewalk_dest_2(this, it.origin);
+ sv2 = tracewalk_dest;
+ sv2_height = tracewalk_dest_height;
+ ev = set_tracewalk_dest_2(it, this.origin);
+ ev2 = tracewalk_dest;
+ ev2_height = tracewalk_dest_height;
+
dv = ev - sv;
dv.z = 0;
if(vdist(dv, >=, 1050)) // max search distance in XY
++relink_lengthculled;
continue;
}
+
navigation_testtracewalk = 0;
- if (!this.wpisbox)
- {
- tracebox(sv - PL_MIN_CONST.z * '0 0 1', PL_MIN_CONST, PL_MAX_CONST, sv, false, this);
- if (!trace_startsolid)
- {
- //dprint("sv deviation", vtos(trace_endpos - sv), "\n");
- sv = trace_endpos + '0 0 1';
- }
- }
- if (!it.wpisbox)
- {
- tracebox(ev - PL_MIN_CONST.z * '0 0 1', PL_MIN_CONST, PL_MAX_CONST, ev, false, it);
- if (!trace_startsolid)
- {
- //dprint("ev deviation", vtos(trace_endpos - ev), "\n");
- ev = trace_endpos + '0 0 1';
- }
- }
+
//traceline(this.origin, it.origin, false, NULL);
//if (trace_fraction == 1)
- if (!this.wpisbox && tracewalk(this, sv, PL_MIN_CONST, PL_MAX_CONST, ev, MOVE_NOMONSTERS))
- waypoint_addlink(this, it);
- else
+ if (this.wpisbox)
relink_walkculled += 0.5;
- if (!it.wpisbox && tracewalk(it, ev, PL_MIN_CONST, PL_MAX_CONST, sv, MOVE_NOMONSTERS))
- waypoint_addlink(it, this);
else
+ {
+ if (tracewalk(this, sv, PL_MIN_CONST, PL_MAX_CONST, ev2, ev2_height, MOVE_NOMONSTERS))
+ waypoint_addlink(this, it);
+ else
+ relink_walkculled += 0.5;
+ }
+
+ if (it.wpisbox)
relink_walkculled += 0.5;
+ else
+ {
+ if (tracewalk(it, ev, PL_MIN_CONST, PL_MAX_CONST, sv2, sv2_height, MOVE_NOMONSTERS))
+ waypoint_addlink(it, this);
+ else
+ relink_walkculled += 0.5;
+ }
}
});
navigation_testtracewalk = 0;
//waypoint_schedulerelink(this);
}
-void waypoint_remove(entity wp)
-{
- // tell all waypoints linked to wp that they need to relink
- IL_EACH(g_waypoints, it != wp,
- {
- if (waypoint_islinked(it, wp))
- waypoint_removelink(it, wp);
- });
- delete(wp);
-}
-
-void waypoint_removeall()
-{
- IL_EACH(g_waypoints, true,
- {
- delete(it);
- });
-}
-
// tell all waypoints to relink
// actually this is useful only to update relink_* stats
void waypoint_schedulerelinkall()
waypoint_load_links_hardwired();
}
+#define GET_GAMETYPE_EXTENSION() ((g_race) ? ".race" : "")
+
// Load waypoint links from file
-float waypoint_load_links()
+bool waypoint_load_links()
{
- string filename, s;
+ string s;
float file, tokens, c = 0, found;
entity wp_from = NULL, wp_to;
vector wp_to_pos, wp_from_pos;
- filename = strcat("maps/", mapname);
- filename = strcat(filename, ".waypoints.cache");
+
+ string gt_ext = GET_GAMETYPE_EXTENSION();
+
+ string filename = sprintf("maps/%s.waypoints.cache", strcat(mapname, gt_ext));
file = fopen(filename, FILE_READ);
+ if (gt_ext != "" && file < 0)
+ {
+ // if race waypoint file doesn't exist load the default one
+ filename = sprintf("maps/%s.waypoints.cache", mapname);
+ file = fopen(filename, FILE_READ);
+ }
+
if (file < 0)
{
- LOG_TRACE("waypoint links load from ");
- LOG_TRACE(filename);
- LOG_TRACE(" failed");
+ LOG_TRACE("waypoint links load from ", filename, " failed");
+ waypoint_schedulerelinkall();
return false;
}
+ bool parse_comments = true;
+ float ver = 0;
+
while ((s = fgets(file)))
{
+ if(parse_comments)
+ {
+ if(substring(s, 0, 2) == "//")
+ {
+ if(substring(s, 2, 17) == "WAYPOINT_VERSION ")
+ ver = stof(substring(s, 19, -1));
+ continue;
+ }
+ else
+ {
+ if(ver < WAYPOINT_VERSION)
+ {
+ LOG_TRACE("waypoint links for this map are outdated.");
+ if (g_assault)
+ {
+ LOG_TRACE("Assault waypoint links need to be manually updated in the editor");
+ }
+ else
+ {
+ LOG_TRACE("automatically updating...");
+ waypoint_schedulerelinkall();
+ fclose(file);
+ return false;
+ }
+ }
+ parse_comments = false;
+ }
+ }
+
tokens = tokenizebyseparator(s, "*");
if (tokens!=2)
{
// bad file format
fclose(file);
+ waypoint_schedulerelinkall(); // link all the autogenerated waypoints (teleporters)
return false;
}
LOG_TRACE("waypoint_load_links: couldn't find 'from' waypoint at ", vtos(wp_from_pos));
continue;
}
-
}
// Search "to" waypoint
fclose(file);
- LOG_TRACE("loaded ", ftos(c), " waypoint links from maps/", mapname, ".waypoints.cache");
+ LOG_TRACE("loaded ", ftos(c), " waypoint links from ", filename);
+
+ bool scheduled = false;
+ IL_EACH(g_waypoints, it.wpflags & WAYPOINTFLAG_ITEM,
+ {
+ if (!it.wp00)
+ {
+ waypoint_schedulerelink(it);
+ scheduled = true;
+ }
+ });
+ if (scheduled)
+ return false;
botframe_cachedwaypointlinks = true;
return true;
void waypoint_load_or_remove_links_hardwired(bool removal_mode)
{
- string filename, s;
+ string s;
float file, tokens, c = 0, found;
entity wp_from = NULL, wp_to;
vector wp_to_pos, wp_from_pos;
- filename = strcat("maps/", mapname);
- filename = strcat(filename, ".waypoints.hardwired");
+
+ string gt_ext = GET_GAMETYPE_EXTENSION();
+
+ string filename = sprintf("maps/%s.waypoints.hardwired", strcat(mapname, gt_ext));
file = fopen(filename, FILE_READ);
+ if (gt_ext != "" && file < 0)
+ {
+ // if race waypoint file doesn't exist load the default one
+ filename = sprintf("maps/%s.waypoints.hardwired", mapname);
+ file = fopen(filename, FILE_READ);
+ }
+
botframe_loadedforcedlinks = true;
if (file < 0)
waypoint_addlink(wp_from, wp_to);
wp_from.wphardwired = true;
wp_to.wphardwired = true;
+ waypoint_setupmodel(wp_from);
+ waypoint_setupmodel(wp_to);
}
fclose(file);
- if(!removal_mode)
- LOG_TRACE("loaded ", ftos(c), " waypoint links from maps/", mapname, ".waypoints.hardwired");
+ LOG_TRACE(((removal_mode) ? "unloaded " : "loaded "),
+ ftos(c), " waypoint links from maps/", mapname, ".waypoints.hardwired");
}
-void waypoint_load_links_hardwired() { waypoint_load_or_remove_links_hardwired(false); }
-void waypoint_remove_links_hardwired() { waypoint_load_or_remove_links_hardwired(true); }
-
entity waypoint_get_link(entity w, float i)
{
switch(i)
// temporarily remove hardwired links so they don't get saved among normal links
waypoint_remove_links_hardwired();
- string filename = sprintf("maps/%s.waypoints.cache", mapname);
+ string gt_ext = GET_GAMETYPE_EXTENSION();
+
+ string filename = sprintf("maps/%s.waypoints.cache", strcat(mapname, gt_ext));
int file = fopen(filename, FILE_WRITE);
if (file < 0)
{
return;
}
+ fputs(file, strcat("//", "WAYPOINT_VERSION ", ftos_decimals(WAYPOINT_VERSION, 2), "\n"));
+
int c = 0;
IL_EACH(g_waypoints, true,
{
}
});
fclose(file);
+
botframe_cachedwaypointlinks = true;
- LOG_INFOF("saved %d waypoint links to maps/%s.waypoints.cache", c, mapname);
+ LOG_INFOF("saved %d waypoint links to %s", c, filename);
waypoint_load_links_hardwired();
}
// save waypoints to gamedir/data/maps/mapname.waypoints
void waypoint_saveall()
{
- string filename = sprintf("maps/%s.waypoints", mapname);
+ string gt_ext = GET_GAMETYPE_EXTENSION();
+
+ string filename = sprintf("maps/%s.waypoints", strcat(mapname, gt_ext));
int file = fopen(filename, FILE_WRITE);
if (file < 0)
{
return;
}
+ // add 3 comments to not break compatibility with older Xonotic versions
+ // (they are read as a waypoint with origin '0 0 0' and flag 0 though)
+ fputs(file, strcat("//", "WAYPOINT_VERSION ", ftos_decimals(WAYPOINT_VERSION, 2), "\n"));
+ fputs(file, strcat("//", "\n"));
+ fputs(file, strcat("//", "\n"));
+
int c = 0;
IL_EACH(g_waypoints, true,
{
waypoint_save_links();
botframe_loadedforcedlinks = false;
- LOG_INFOF("saved %d waypoints to maps/%s.waypoints", c, mapname);
+ LOG_INFOF("saved %d waypoints to %s", c, filename);
}
// load waypoints from file
float waypoint_loadall()
{
- string filename, s;
+ string s;
float file, cwp, cwb, fl;
vector m1, m2;
cwp = 0;
cwb = 0;
- filename = strcat("maps/", mapname);
- filename = strcat(filename, ".waypoints");
+
+ string gt_ext = GET_GAMETYPE_EXTENSION();
+
+ string filename = sprintf("maps/%s.waypoints", strcat(mapname, gt_ext));
file = fopen(filename, FILE_READ);
- if (file >= 0)
+
+ if (gt_ext != "" && file < 0)
{
- while ((s = fgets(file)))
- {
- m1 = stov(s);
- s = fgets(file);
- if (!s)
- break;
- m2 = stov(s);
- s = fgets(file);
- if (!s)
- break;
- fl = stof(s);
- waypoint_spawn(m1, m2, fl);
- if (m1 == m2)
- cwp = cwp + 1;
- else
- cwb = cwb + 1;
- }
- fclose(file);
- LOG_TRACE("loaded ", ftos(cwp), " waypoints and ", ftos(cwb), " wayboxes from maps/", mapname, ".waypoints");
+ // if race waypoint file doesn't exist load the default one
+ filename = sprintf("maps/%s.waypoints", mapname);
+ file = fopen(filename, FILE_READ);
}
- else
+
+ if (file < 0)
{
LOG_TRACE("waypoint load from ", filename, " failed");
+ return 0;
}
+
+ bool parse_comments = true;
+ float ver = 0;
+
+ while ((s = fgets(file)))
+ {
+ if(parse_comments)
+ {
+ if(substring(s, 0, 2) == "//")
+ {
+ if(substring(s, 2, 17) == "WAYPOINT_VERSION ")
+ ver = stof(substring(s, 19, -1));
+ continue;
+ }
+ else
+ {
+ if(floor(ver) < floor(WAYPOINT_VERSION))
+ {
+ LOG_TRACE("waypoints for this map are outdated");
+ LOG_TRACE("please update them in the editor");
+ }
+ parse_comments = false;
+ }
+ }
+ m1 = stov(s);
+ s = fgets(file);
+ if (!s)
+ break;
+ m2 = stov(s);
+ s = fgets(file);
+ if (!s)
+ break;
+ fl = stof(s);
+ waypoint_spawn(m1, m2, fl);
+ if (m1 == m2)
+ cwp = cwp + 1;
+ else
+ cwb = cwb + 1;
+ }
+ fclose(file);
+ LOG_TRACE("loaded ", ftos(cwp), " waypoints and ", ftos(cwb), " wayboxes from maps/", mapname, ".waypoints");
+
return cwp + cwb;
}
-vector waypoint_fixorigin(vector position)
+#define waypoint_fixorigin(position, tracetest_ent) \
+ waypoint_fixorigin_down_dir(position, tracetest_ent, '0 0 -1')
+
+vector waypoint_fixorigin_down_dir(vector position, entity tracetest_ent, vector down_dir)
{
- tracebox(position + '0 0 1' * (1 - PL_MIN_CONST.z), PL_MIN_CONST, PL_MAX_CONST, position + '0 0 -512', MOVE_NOMONSTERS, NULL);
+ tracebox(position + '0 0 1', PL_MIN_CONST, PL_MAX_CONST, position + down_dir * 3000, MOVE_NOMONSTERS, tracetest_ent);
+ if(trace_startsolid)
+ tracebox(position + '0 0 1' * (1 - PL_MIN_CONST.z / 2), PL_MIN_CONST, PL_MAX_CONST, position + down_dir * 3000, MOVE_NOMONSTERS, tracetest_ent);
+ if(trace_startsolid)
+ tracebox(position + '0 0 1' * (1 - PL_MIN_CONST.z), PL_MIN_CONST, PL_MAX_CONST, position + down_dir * 3000, MOVE_NOMONSTERS, tracetest_ent);
if(trace_fraction < 1)
position = trace_endpos;
- //traceline(position, position + '0 0 -512', MOVE_NOMONSTERS, NULL);
- //print("position is ", ftos(trace_endpos_z - position_z), " above solid\n");
return position;
}
void waypoint_spawnforitem_force(entity e, vector org)
{
// Fix the waypoint altitude if necessary
- org = waypoint_fixorigin(org);
+ org = waypoint_fixorigin(org, NULL);
// don't spawn an item spawnfunc_waypoint if it already exists
IL_EACH(g_waypoints, true,
waypoint_spawnforitem_force(e, e.origin);
}
-void waypoint_spawnforteleporter_boxes(entity e, vector org1, vector org2, vector destination1, vector destination2, float timetaken)
+void waypoint_spawnforteleporter_boxes(entity e, int teleport_flag, vector org1, vector org2, vector destination1, vector destination2, float timetaken)
{
entity w;
entity dw;
- w = waypoint_spawn(org1, org2, WAYPOINTFLAG_GENERATED | WAYPOINTFLAG_TELEPORT | WAYPOINTFLAG_NORELINK);
+ w = waypoint_spawn(org1, org2, WAYPOINTFLAG_GENERATED | teleport_flag | WAYPOINTFLAG_NORELINK);
dw = waypoint_spawn(destination1, destination2, WAYPOINTFLAG_GENERATED);
// one way link to the destination
w.wp00 = dw;
e.nearestwaypointtimeout = -1;
}
-void waypoint_spawnforteleporter_v(entity e, vector org, vector destination, float timetaken)
+void waypoint_spawnforteleporter_wz(entity e, vector org, vector destination, float timetaken, vector down_dir, entity tracetest_ent)
{
- org = waypoint_fixorigin(org);
- destination = waypoint_fixorigin(destination);
- waypoint_spawnforteleporter_boxes(e, org, org, destination, destination, timetaken);
+ // warpzones with oblique warp plane rely on down_dir to snap waypoints
+ // to the ground without leaving the warp plane
+ // warpzones with horizontal warp plane (down_dir.x == -1) generate
+ // destination waypoint snapped to the ground (leaving warpzone), source
+ // waypoint in the center of the warp plane
+ if(down_dir.x != -1)
+ org = waypoint_fixorigin_down_dir(org, tracetest_ent, down_dir);
+ if(down_dir.x == -1)
+ down_dir = '0 0 -1';
+ destination = waypoint_fixorigin_down_dir(destination, tracetest_ent, down_dir);
+ waypoint_spawnforteleporter_boxes(e, WAYPOINTFLAG_TELEPORT, org, org, destination, destination, timetaken);
}
-void waypoint_spawnforteleporter(entity e, vector destination, float timetaken)
+void waypoint_spawnforteleporter(entity e, vector destination, float timetaken, entity tracetest_ent)
{
- destination = waypoint_fixorigin(destination);
- waypoint_spawnforteleporter_boxes(e, e.absmin, e.absmax, destination, destination, timetaken);
+ destination = waypoint_fixorigin(destination, tracetest_ent);
+ waypoint_spawnforteleporter_boxes(e, WAYPOINTFLAG_TELEPORT, e.absmin - PL_MAX_CONST + '1 1 1', e.absmax - PL_MIN_CONST + '-1 -1 -1', destination, destination, timetaken);
}
entity waypoint_spawnpersonal(entity this, vector position)
// drop the waypoint to a proper location:
// first move it up by a player height
// then move it down to hit the floor with player bbox size
- position = waypoint_fixorigin(position);
+ position = waypoint_fixorigin(position, this);
w = waypoint_spawn(position, position, WAYPOINTFLAG_GENERATED | WAYPOINTFLAG_PERSONAL);
w.nearestwaypoint = NULL;
te_lightning2(NULL, wp1.origin, wp2.origin);
}
+void waypoint_showlinks_to(entity wp, int display_type)
+{
+ IL_EACH(g_waypoints, it != wp,
+ {
+ if (waypoint_islinked(it, wp))
+ waypoint_showlink(it, wp, display_type);
+ });
+}
+
+void waypoint_showlinks_from(entity wp, int display_type)
+{
+ waypoint_showlink(wp.wp00, wp, display_type); waypoint_showlink(wp.wp16, wp, display_type);
+ waypoint_showlink(wp.wp01, wp, display_type); waypoint_showlink(wp.wp17, wp, display_type);
+ waypoint_showlink(wp.wp02, wp, display_type); waypoint_showlink(wp.wp18, wp, display_type);
+ waypoint_showlink(wp.wp03, wp, display_type); waypoint_showlink(wp.wp19, wp, display_type);
+ waypoint_showlink(wp.wp04, wp, display_type); waypoint_showlink(wp.wp20, wp, display_type);
+ waypoint_showlink(wp.wp05, wp, display_type); waypoint_showlink(wp.wp21, wp, display_type);
+ waypoint_showlink(wp.wp06, wp, display_type); waypoint_showlink(wp.wp22, wp, display_type);
+ waypoint_showlink(wp.wp07, wp, display_type); waypoint_showlink(wp.wp23, wp, display_type);
+ waypoint_showlink(wp.wp08, wp, display_type); waypoint_showlink(wp.wp24, wp, display_type);
+ waypoint_showlink(wp.wp09, wp, display_type); waypoint_showlink(wp.wp25, wp, display_type);
+ waypoint_showlink(wp.wp10, wp, display_type); waypoint_showlink(wp.wp26, wp, display_type);
+ waypoint_showlink(wp.wp11, wp, display_type); waypoint_showlink(wp.wp27, wp, display_type);
+ waypoint_showlink(wp.wp12, wp, display_type); waypoint_showlink(wp.wp28, wp, display_type);
+ waypoint_showlink(wp.wp13, wp, display_type); waypoint_showlink(wp.wp29, wp, display_type);
+ waypoint_showlink(wp.wp14, wp, display_type); waypoint_showlink(wp.wp30, wp, display_type);
+ waypoint_showlink(wp.wp15, wp, display_type); waypoint_showlink(wp.wp31, wp, display_type);
+}
+
void botframe_showwaypointlinks()
{
if (time < botframe_waypointeditorlightningtime)
if (head)
{
te_lightning2(NULL, head.origin, it.origin);
- waypoint_showlink(head.wp00, head, display_type);
- waypoint_showlink(head.wp01, head, display_type);
- waypoint_showlink(head.wp02, head, display_type);
- waypoint_showlink(head.wp03, head, display_type);
- waypoint_showlink(head.wp04, head, display_type);
- waypoint_showlink(head.wp05, head, display_type);
- waypoint_showlink(head.wp06, head, display_type);
- waypoint_showlink(head.wp07, head, display_type);
- waypoint_showlink(head.wp08, head, display_type);
- waypoint_showlink(head.wp09, head, display_type);
- waypoint_showlink(head.wp10, head, display_type);
- waypoint_showlink(head.wp11, head, display_type);
- waypoint_showlink(head.wp12, head, display_type);
- waypoint_showlink(head.wp13, head, display_type);
- waypoint_showlink(head.wp14, head, display_type);
- waypoint_showlink(head.wp15, head, display_type);
- waypoint_showlink(head.wp16, head, display_type);
- waypoint_showlink(head.wp17, head, display_type);
- waypoint_showlink(head.wp18, head, display_type);
- waypoint_showlink(head.wp19, head, display_type);
- waypoint_showlink(head.wp20, head, display_type);
- waypoint_showlink(head.wp21, head, display_type);
- waypoint_showlink(head.wp22, head, display_type);
- waypoint_showlink(head.wp23, head, display_type);
- waypoint_showlink(head.wp24, head, display_type);
- waypoint_showlink(head.wp25, head, display_type);
- waypoint_showlink(head.wp26, head, display_type);
- waypoint_showlink(head.wp27, head, display_type);
- waypoint_showlink(head.wp28, head, display_type);
- waypoint_showlink(head.wp29, head, display_type);
- waypoint_showlink(head.wp30, head, display_type);
- waypoint_showlink(head.wp31, head, display_type);
+ if(PHYS_INPUT_BUTTON_CROUCH(it))
+ waypoint_showlinks_to(head, display_type);
+ else
+ waypoint_showlinks_from(head, display_type);
}
}
});
// if wp -> porg, then OK
float maxdist;
- if(navigation_waypoint_will_link(wp.origin, porg, p, walkfromwp, 1050))
+ if(navigation_waypoint_will_link(wp.origin, porg, p, porg, 0, wp.origin, 0, walkfromwp, 1050))
{
// we may find a better one
maxdist = vlen(wp.origin - porg);
{
float d = vlen(wp.origin - it.origin) + vlen(it.origin - porg);
if(d < bestdist)
- if(navigation_waypoint_will_link(wp.origin, it.origin, p, walkfromwp, 1050))
- if(navigation_waypoint_will_link(it.origin, porg, p, walkfromwp, 1050))
+ if(navigation_waypoint_will_link(wp.origin, it.origin, p, it.origin, 0, wp.origin, 0, walkfromwp, 1050))
+ if(navigation_waypoint_will_link(it.origin, porg, p, porg, 0, it.origin, 0, walkfromwp, 1050))
{
bestdist = d;
p.(fld) = it;
if(wp)
{
- if(!navigation_waypoint_will_link(wp.origin, o, p, walkfromwp, 1050))
+ if(!navigation_waypoint_will_link(wp.origin, o, p, o, 0, wp.origin, 0, walkfromwp, 1050))
{
// we cannot walk from wp.origin to o
// get closer to tmax
// if we get here, o is valid regarding waypoints
// check if o is connected right to the player
// we break if it succeeds, as that means o is a good waypoint location
- if(navigation_waypoint_will_link(o, porg, p, walkfromwp, 1050))
+ if(navigation_waypoint_will_link(o, porg, p, porg, 0, o, 0, walkfromwp, 1050))
break;
// o is no good, we need to get closer to the player
it.wpflags |= WAYPOINTFLAG_USEFUL;
if (it.wpflags & WAYPOINTFLAG_TELEPORT)
it.wpflags |= WAYPOINTFLAG_USEFUL;
+ if (it.wpflags & WAYPOINTFLAG_LADDER)
+ it.wpflags |= WAYPOINTFLAG_USEFUL;
if (it.wpflags & WAYPOINTFLAG_PROTECTED)
it.wpflags |= WAYPOINTFLAG_USEFUL;
// b) WP is closest WP for an item/spawnpoint/other entity