set g_balance_shotgun_secondary 1
set g_balance_shotgun_secondary_alt_animtime 0.2
set g_balance_shotgun_secondary_alt_refire 1.2
set g_balance_shotgun_secondary 1
set g_balance_shotgun_secondary_alt_animtime 0.2
set g_balance_shotgun_secondary_alt_refire 1.2
set g_balance_shotgun_secondary_damage 70
set g_balance_shotgun_secondary_force 200
set g_balance_shotgun_secondary_melee_delay 0.25
set g_balance_shotgun_secondary_damage 70
set g_balance_shotgun_secondary_force 200
set g_balance_shotgun_secondary_melee_delay 0.25
set g_balance_electro_secondary_speed_up 200
set g_balance_electro_secondary_speed_z 0
set g_balance_electro_secondary_spread 0.04
set g_balance_electro_secondary_speed_up 200
set g_balance_electro_secondary_speed_z 0
set g_balance_electro_secondary_spread 0.04
set g_balance_electro_secondary_touchexplode 0
set g_balance_electro_switchdelay_drop 0.2
set g_balance_electro_switchdelay_raise 0.2
set g_balance_electro_secondary_touchexplode 0
set g_balance_electro_switchdelay_drop 0.2
set g_balance_electro_switchdelay_raise 0.2
set g_balance_arc_burst_healing_hps 100
set g_balance_arc_burst_heat 4
set g_balance_arc_cooldown 2.5
set g_balance_arc_burst_healing_hps 100
set g_balance_arc_burst_heat 4
set g_balance_arc_cooldown 2.5
set g_balance_arc_overheat_max 5
set g_balance_arc_overheat_min 3
set g_balance_arc_switchdelay_drop 0.3
set g_balance_arc_overheat_max 5
set g_balance_arc_overheat_min 3
set g_balance_arc_switchdelay_drop 0.3