-// {{{ weapon replacement
-// NOTE: this only replaces weapons on the map
-// use g_start_weapon_* to also replace the on-startup weapons!
-// example: g_weaponreplace_nex "nex minstanex", then Nexes become MinstaNexes 50% of the times
-// set the cvars to "0" to totally disable a weapon
-set sv_q3acompat_machineshotgunswap 0 "shorthand for swapping uzi and shotgun"
-set g_weaponreplace_laser ""
-set g_weaponreplace_shotgun ""
-set g_weaponreplace_uzi ""
-set g_weaponreplace_grenadelauncher ""
-set g_weaponreplace_electro ""
-set g_weaponreplace_crylink ""
-set g_weaponreplace_nex ""
-set g_weaponreplace_hagar ""
-set g_weaponreplace_rocketlauncher ""
-set g_weaponreplace_porto ""
-set g_weaponreplace_minstanex ""
-set g_weaponreplace_hook ""
-set g_weaponreplace_hlac ""
-set g_weaponreplace_campingrifle ""
-set g_weaponreplace_tuba ""
-set g_weaponreplace_fireball ""
-set g_weaponreplace_seeker ""
-set sv_q3acompat_machineshotgunswap 0 "shorthand for swapping uzi and shotgun (for Q3A map compatibility)"
-// }}}
-