-set g_balance_crylink_secondary_damage 3
-set g_balance_crylink_secondary_edgedamage 0
-set g_balance_crylink_secondary_force -20
-set g_balance_crylink_secondary_radius 5
-set g_balance_crylink_secondary_speed 1700
-set g_balance_crylink_secondary_spread 0.03
-set g_balance_crylink_secondary_shots 3
-set g_balance_crylink_secondary_bounces 0
-set g_balance_crylink_secondary_refire 0.15
-set g_balance_crylink_secondary_animtime 0.15
-set g_balance_crylink_secondary_ammo 1
-set g_balance_crylink_secondary_bouncedamagefactor 0.5
-set g_balance_crylink_secondary_joinspread 0
-set g_balance_crylink_secondary_jointime 0
+set g_balance_crylink_secondary_damage 5 // LOG: 8 -> 5
+set g_balance_crylink_secondary_edgedamage 3
+set g_balance_crylink_secondary_force 16 // LOG: 20 -> 16
+set g_balance_crylink_secondary_radius 15 // LOG: 20 -> 15
+set g_balance_crylink_secondary_speed 1250 // LOG: 1500 -> 1250
+set g_balance_crylink_secondary_spread 0.1
+set g_balance_crylink_secondary_shots 6
+set g_balance_crylink_secondary_bounces 2
+set g_balance_crylink_secondary_refire 0.9 // LOG: 0.8 -> 0.9
+set g_balance_crylink_secondary_animtime 0.3
+set g_balance_crylink_secondary_ammo 3 // LOG: 2 -> 3
+set g_balance_crylink_secondary_bouncedamagefactor 0.4 // LOG: 0.2 -> 0.4
+set g_balance_crylink_secondary_joindelay 0
+set g_balance_crylink_secondary_joinspread 0.2
+set g_balance_crylink_secondary_jointime 0.1