set g_balance_shotgun_secondary_force 150
set g_balance_shotgun_secondary_refire 1.1
set g_balance_shotgun_secondary_animtime 1
set g_balance_shotgun_secondary_force 150
set g_balance_shotgun_secondary_refire 1.1
set g_balance_shotgun_secondary_animtime 1
set g_balance_uzi_spread_add 0.008
set g_balance_uzi_burst 3 // # of bullets in a burst (if set to 2 or more)
set g_balance_uzi_spread_add 0.008
set g_balance_uzi_burst 3 // # of bullets in a burst (if set to 2 or more)
set g_balance_uzi_burst_refire 0.05 // refire between burst bullets
set g_balance_uzi_burst_refire2 0.45 // refire after burst
set g_balance_uzi_burst_spread 0.07
set g_balance_uzi_burst_refire 0.05 // refire between burst bullets
set g_balance_uzi_burst_refire2 0.45 // refire after burst
set g_balance_uzi_burst_spread 0.07
set g_balance_sniperrifle_secondary_bulletconstant 110 // 15.5qu
set g_balance_sniperrifle_secondary_burstcost 0
set g_balance_sniperrifle_secondary_bullethail 0 // empty magazine on shot
set g_balance_sniperrifle_secondary_bulletconstant 110 // 15.5qu
set g_balance_sniperrifle_secondary_burstcost 0
set g_balance_sniperrifle_secondary_bullethail 0 // empty magazine on shot
set g_balance_seeker_missile_decel 1400
set g_balance_seeker_missile_delay 0.25
set g_balance_seeker_missile_edgedamage 10
set g_balance_seeker_missile_decel 1400
set g_balance_seeker_missile_delay 0.25
set g_balance_seeker_missile_edgedamage 10
set g_balance_seeker_missile_health 5
set g_balance_seeker_missile_lifetime 15
set g_balance_seeker_missile_proxy 0
set g_balance_seeker_missile_health 5
set g_balance_seeker_missile_lifetime 15
set g_balance_seeker_missile_proxy 0