+float autocvar_hud_shownames;
+float autocvar_hud_shownames_enemies;
+float autocvar_hud_shownames_status;
+float autocvar_hud_shownames_statusbar_height;
+float autocvar_hud_shownames_aspect;
+float autocvar_hud_shownames_fontsize;
+float autocvar_hud_shownames_decolorize;
+float autocvar_hud_shownames_alpha;
+float autocvar_hud_shownames_resize;
+float autocvar_hud_shownames_mindistance;
+float autocvar_hud_shownames_maxdistance;
+float autocvar_hud_shownames_antioverlap;
+float autocvar_hud_shownames_antioverlap_distance;
+float autocvar_hud_shownames_offset;