-float autocvar_cl_effects_lightningarc_simple;
-float autocvar_cl_gentle;
-float autocvar_cl_gentle_damage;
-float autocvar_cl_gentle_gibs;
-float autocvar_cl_gentle_messages;
-var float autocvar_cl_gibs_damageforcescale = 3.5;
-var float autocvar_cl_gibs_lifetime = 14;
-var float autocvar_cl_gibs_maxcount = 100;
-var float autocvar_cl_gibs_sloppy = 1;
-var float autocvar_cl_gibs_ticrate = 0.1;
-var float autocvar_cl_gibs_velocity_random = 1;
-var float autocvar_cl_gibs_velocity_scale = 1;
-var float autocvar_cl_gibs_avelocity_scale = 1;
+bool autocvar_cl_effects_lightningarc_simple;
+int autocvar_cl_gentle;
+int autocvar_cl_gentle_damage;
+int autocvar_cl_gentle_gibs;
+int autocvar_cl_gentle_messages;
+float autocvar_cl_gibs_damageforcescale = 3.5;
+float autocvar_cl_gibs_lifetime = 14;
+float autocvar_cl_gibs_maxcount = 100;
+bool autocvar_cl_gibs_sloppy = 1;
+float autocvar_cl_gibs_ticrate = 0.1;
+float autocvar_cl_gibs_velocity_random = 1;
+float autocvar_cl_gibs_velocity_scale = 1;
+float autocvar_cl_gibs_avelocity_scale = 1;