void DrawAmmoItem(vector myPos, vector mySize, int ammoType, bool isCurrent, bool isInfinite)
{
TC(bool, isCurrent); TC(bool, isInfinite);
void DrawAmmoItem(vector myPos, vector mySize, int ammoType, bool isCurrent, bool isInfinite)
{
TC(bool, isCurrent); TC(bool, isInfinite);