- drawstring(position + '0 3 0' * hud_fontsize_y, "Maximum damage:", hud_fontsize, '1 1 1', hud_fg_alpha, DRAWFLAG_NORMAL);
- drawstring(position + '0 5 0' * hud_fontsize_y, "Actual damage:", hud_fontsize, '1 1 1', hud_fg_alpha, DRAWFLAG_NORMAL);
- drawstring(position + '0 7 0' * hud_fontsize_y, "Accuracy:", hud_fontsize, '1 1 1', hud_fg_alpha, DRAWFLAG_NORMAL);
- drawstring(position + '0 9 0' * hud_fontsize_y, "Damage wasted:", hud_fontsize, '1 1 1', hud_fg_alpha, DRAWFLAG_NORMAL);
+ drawstring(position + '0 3 0' * hud_fontsize_y, "Maximum damage:", hud_fontsize, '1 1 1', scoreboard_alpha_fg, DRAWFLAG_NORMAL);
+ drawstring(position + '0 5 0' * hud_fontsize_y, "Actual damage:", hud_fontsize, '1 1 1', scoreboard_alpha_fg, DRAWFLAG_NORMAL);
+ drawstring(position + '0 7 0' * hud_fontsize_y, "Accuracy:", hud_fontsize, '1 1 1', scoreboard_alpha_fg, DRAWFLAG_NORMAL);
+ drawstring(position + '0 9 0' * hud_fontsize_y, "Damage wasted:", hud_fontsize, '1 1 1', scoreboard_alpha_fg, DRAWFLAG_NORMAL);