- e.frame = e.animstate_startframe + bound(0, (time - e.animstate_starttime) * e.animstate_framerate,
- e.animstate_numframes - 1);
- // print(ftos(time), " -> ", ftos(e.frame), "\n");
+ float frameofs = bound(0, (time - e.animstate_starttime) * e.animstate_framerate, e.animstate_numframes - 1);
+ e.frame = e.animstate_startframe + frameofs;