-float PROJECTILE_ELECTRO = 1;
-float PROJECTILE_ROCKET = 2;
-float PROJECTILE_TAG = 3;
-float PROJECTILE_BULLET = 4;
-float PROJECTILE_CRYLINK = 5;
-float PROJECTILE_ELECTRO_BEAM = 6;
-float PROJECTILE_GRENADE = 7;
-float PROJECTILE_GRENADE_BOUNCING = 8;
-float PROJECTILE_MINE = 9;
-float PROJECTILE_LASER = 10;
-float PROJECTILE_HLAC = 11;
-float PROJECTILE_SEEKER = 12;
-float PROJECTILE_FLAC = 13;
-float PROJECTILE_PORTO_RED = 14;
-float PROJECTILE_PORTO_BLUE = 15;
-float PROJECTILE_HOOKBOMB = 16;
-float PROJECTILE_HAGAR = 17;
-float PROJECTILE_HAGAR_BOUNCING = 18;
-float PROJECTILE_BULLET_GLOWING = 19;
-float PROJECTILE_CRYLINK_BOUNCING = 20;
-float PROJECTILE_FIREBALL = 21;
-float PROJECTILE_FIREMINE = 22;
-float PROJECTILE_BULLET_GLOWING_TRACER = 23;
-
-float PROJECTILE_RAPTORCANNON = 24;
-float PROJECTILE_RAPTORBOMB = 25;
-float PROJECTILE_RAPTORBOMBLET = 26;
-float PROJECTILE_SPIDERROCKET = 27;
-float PROJECTILE_WAKIROCKET = 28;
-float PROJECTILE_WAKICANNON = 29;
-
-float PROJECTILE_BUMBLE_GUN = 30;
-float PROJECTILE_BUMBLE_BEAM = 31;
-
-float PROJECTILE_NADE_RED = 50;
-float PROJECTILE_NADE_RED_BURN = 51;
-float PROJECTILE_NADE_BLUE = 52;
-float PROJECTILE_NADE_BLUE_BURN = 53;
-float PROJECTILE_NADE_YELLOW = 54;
-float PROJECTILE_NADE_YELLOW_BURN = 55;
-float PROJECTILE_NADE_PINK = 56;
-float PROJECTILE_NADE_PINK_BURN = 57;
-float PROJECTILE_NADE = 58;
-float PROJECTILE_NADE_BURN = 59;
-
-float SPECIES_HUMAN = 0;
-float SPECIES_ROBOT_SOLID = 1;
-float SPECIES_ALIEN = 2;
-float SPECIES_ANIMAL = 3;
-float SPECIES_ROBOT_RUSTY = 4;
-float SPECIES_ROBOT_SHINY = 5;
-float SPECIES_RESERVED = 15;
+const float PROJECTILE_ELECTRO = 1;
+const float PROJECTILE_ROCKET = 2;
+const float PROJECTILE_TAG = 3;
+const float PROJECTILE_CRYLINK = 5;
+const float PROJECTILE_ELECTRO_BEAM = 6;
+const float PROJECTILE_GRENADE = 7;
+const float PROJECTILE_GRENADE_BOUNCING = 8;
+const float PROJECTILE_MINE = 9;
+const float PROJECTILE_LASER = 10;
+const float PROJECTILE_HLAC = 11;
+const float PROJECTILE_SEEKER = 12;
+const float PROJECTILE_FLAC = 13;
+const float PROJECTILE_PORTO_RED = 14;
+const float PROJECTILE_PORTO_BLUE = 15;
+const float PROJECTILE_HOOKBOMB = 16;
+const float PROJECTILE_HAGAR = 17;
+const float PROJECTILE_HAGAR_BOUNCING = 18;
+const float PROJECTILE_CRYLINK_BOUNCING = 20;
+const float PROJECTILE_FIREBALL = 21;
+const float PROJECTILE_FIREMINE = 22;
+
+const float PROJECTILE_RAPTORCANNON = 24;
+const float PROJECTILE_RAPTORBOMB = 25;
+const float PROJECTILE_RAPTORBOMBLET = 26;
+const float PROJECTILE_SPIDERROCKET = 27;
+const float PROJECTILE_WAKIROCKET = 28;
+const float PROJECTILE_WAKICANNON = 29;
+
+const float PROJECTILE_BUMBLE_GUN = 30;
+const float PROJECTILE_BUMBLE_BEAM = 31;
+
+const float PROJECTILE_NADE_RED = 50;
+const float PROJECTILE_NADE_RED_BURN = 51;
+const float PROJECTILE_NADE_BLUE = 52;
+const float PROJECTILE_NADE_BLUE_BURN = 53;
+const float PROJECTILE_NADE_YELLOW = 54;
+const float PROJECTILE_NADE_YELLOW_BURN = 55;
+const float PROJECTILE_NADE_PINK = 56;
+const float PROJECTILE_NADE_PINK_BURN = 57;
+const float PROJECTILE_NADE = 58;
+const float PROJECTILE_NADE_BURN = 59;
+
+const float SPECIES_HUMAN = 0;
+const float SPECIES_ROBOT_SOLID = 1;
+const float SPECIES_ALIEN = 2;
+const float SPECIES_ANIMAL = 3;
+const float SPECIES_ROBOT_RUSTY = 4;
+const float SPECIES_ROBOT_SHINY = 5;
+const float SPECIES_RESERVED = 15;