- CSQCMODEL_PROPERTY_SCALED(256, float, ReadByte, WriteByte, glowmod_x, 255, 0, 255) \
- CSQCMODEL_PROPERTY_SCALED(256, float, ReadByte, WriteByte, glowmod_y, 255, 0, 255) \
- CSQCMODEL_PROPERTY_SCALED(256, float, ReadByte, WriteByte, glowmod_z, 255, 0, 255) \
- CSQCMODEL_ENDIF
+ CSQCMODEL_PROPERTY_SCALED(256, float, ReadByte, WriteByte, glowmod_x, 254, -1, 254) \
+ CSQCMODEL_PROPERTY_SCALED(256, float, ReadByte, WriteByte, glowmod_y, 254, -1, 254) \
+ CSQCMODEL_PROPERTY_SCALED(256, float, ReadByte, WriteByte, glowmod_z, 254, -1, 254) \
+ CSQCMODEL_PROPERTY_SCALED(256, float, ReadByte, WriteByte, colormod_x, 254, -1, 254) \
+ CSQCMODEL_PROPERTY_SCALED(256, float, ReadByte, WriteByte, colormod_y, 254, -1, 254) \
+ CSQCMODEL_PROPERTY_SCALED(256, float, ReadByte, WriteByte, colormod_z, 254, -1, 254) \
+ CSQCMODEL_ENDIF \
+ CSQCMODEL_IF(isplayer) \
+ CSQCMODEL_PROPERTY(128, float, ReadByte, WriteByte, anim_state) \
+ CSQCMODEL_PROPERTY(128, float, ReadApproxPastTime, WriteApproxPastTime, anim_time) \
+ CSQCMODEL_IF(!islocalplayer) \
+ CSQCMODEL_PROPERTY(256, float, ReadChar, WriteChar, anim_lower_action) \
+ CSQCMODEL_PROPERTY(256, float, ReadApproxPastTime, WriteApproxPastTime, anim_lower_time) \
+ CSQCMODEL_ENDIF \
+ CSQCMODEL_PROPERTY(512, float, ReadChar, WriteChar, anim_upper_action) \
+ CSQCMODEL_PROPERTY(512, float, ReadApproxPastTime, WriteApproxPastTime, anim_upper_time) \
+ CSQCMODEL_ENDIF \
+ CSQCMODEL_PROPERTY(1024, float, ReadAngle, WriteAngle, v_angle_x) \
+ CSQCMODEL_PROPERTY_SCALED(4096, float, ReadByte, WriteByte, scale, 16, 0, 255)