- DEATHTYPE(DEATH_MONSTER_CERBERUS_BITE, DEATH_SELF_MON_CERBERUS_BITE, NO_MSG, DEATH_MONSTER_FIRST) \
- DEATHTYPE(DEATH_MONSTER_CERBERUS_JUMP, DEATH_SELF_MON_CERBERUS_JUMP, NO_MSG, NORMAL_POS) \
- DEATHTYPE(DEATH_MONSTER_ANIMUS, DEATH_SELF_MON_ANIMUS, NO_MSG, NORMAL_POS) \
- DEATHTYPE(DEATH_MONSTER_STINGRAY, DEATH_SELF_MON_STINGRAY, NO_MSG, NORMAL_POS) \
- DEATHTYPE(DEATH_MONSTER_KNIGHT_CRUSH, DEATH_SELF_MON_KNIGHT_CRUSH, NO_MSG, NORMAL_POS) \
- DEATHTYPE(DEATH_MONSTER_KNIGHT_FBALL, DEATH_SELF_MON_KNIGHT_FBALL, NO_MSG, NORMAL_POS) \
- DEATHTYPE(DEATH_MONSTER_KNIGHT_INFERNO, DEATH_SELF_MON_KNIGHT_INFERNO, NO_MSG, NORMAL_POS) \
- DEATHTYPE(DEATH_MONSTER_KNIGHT_MELEE, DEATH_SELF_MON_KNIGHT_MELEE, NO_MSG, NORMAL_POS) \
- DEATHTYPE(DEATH_MONSTER_KNIGHT_SPIKE, DEATH_SELF_MON_KNIGHT_SPIKE, NO_MSG, NORMAL_POS) \
- DEATHTYPE(DEATH_MONSTER_BRUISER, DEATH_SELF_MON_BRUISER, NO_MSG, NORMAL_POS) \
- DEATHTYPE(DEATH_MONSTER_BRUTE_BLADE, DEATH_SELF_MON_BRUTE_BLADE, NO_MSG, NORMAL_POS) \
- DEATHTYPE(DEATH_MONSTER_BRUTE_GRENADE, DEATH_SELF_MON_BRUTE_GRENADE, NO_MSG, NORMAL_POS) \
- DEATHTYPE(DEATH_MONSTER_BRUTE_UZI, DEATH_SELF_MON_BRUTE_UZI, NO_MSG, NORMAL_POS) \
- DEATHTYPE(DEATH_MONSTER_MAGE, DEATH_SELF_MON_MAGE, NO_MSG, NORMAL_POS) \
- DEATHTYPE(DEATH_MONSTER_SHAMBLER_CLAW, DEATH_SELF_MON_SHAMBLER_CLAW, NO_MSG, NORMAL_POS) \
- DEATHTYPE(DEATH_MONSTER_SHAMBLER_SMASH, DEATH_SELF_MON_SHAMBLER_SMASH, NO_MSG, NORMAL_POS) \
- DEATHTYPE(DEATH_MONSTER_SHAMBLER_ZAP, DEATH_SELF_MON_SHAMBLER_ZAP, NO_MSG, NORMAL_POS) \
- DEATHTYPE(DEATH_MONSTER_SPIDER, DEATH_SELF_MON_SPIDER, NO_MSG, NORMAL_POS) \
- DEATHTYPE(DEATH_MONSTER_SPIDER_FIRE, DEATH_SELF_MON_SPIDER_FIRE, NO_MSG, NORMAL_POS) \
- DEATHTYPE(DEATH_MONSTER_SLIME, DEATH_SELF_MON_SLIME, NO_MSG, NORMAL_POS) \
- DEATHTYPE(DEATH_MONSTER_WYVERN, DEATH_SELF_MON_WYVERN, NO_MSG, NORMAL_POS) \
- DEATHTYPE(DEATH_MONSTER_ZOMBIE_JUMP, DEATH_SELF_MON_ZOMBIE_JUMP, NO_MSG, NORMAL_POS) \
- DEATHTYPE(DEATH_MONSTER_ZOMBIE_MELEE, DEATH_SELF_MON_ZOMBIE_MELEE, NO_MSG, DEATH_MONSTER_LAST) \
+ DEATHTYPE(DEATH_MONSTER_MAGE, DEATH_SELF_MON_MAGE, DEATH_MURDER_MONSTER, DEATH_MONSTER_FIRST) \
+ DEATHTYPE(DEATH_MONSTER_SHAMBLER_CLAW, DEATH_SELF_MON_SHAMBLER_CLAW, DEATH_MURDER_MONSTER, NORMAL_POS) \
+ DEATHTYPE(DEATH_MONSTER_SHAMBLER_SMASH, DEATH_SELF_MON_SHAMBLER_SMASH, DEATH_MURDER_MONSTER, NORMAL_POS) \
+ DEATHTYPE(DEATH_MONSTER_SHAMBLER_ZAP, DEATH_SELF_MON_SHAMBLER_ZAP, DEATH_MURDER_MONSTER, NORMAL_POS) \
+ DEATHTYPE(DEATH_MONSTER_SPIDER, DEATH_SELF_MON_SPIDER, DEATH_MURDER_MONSTER, NORMAL_POS) \
+ DEATHTYPE(DEATH_MONSTER_WYVERN, DEATH_SELF_MON_WYVERN, DEATH_MURDER_MONSTER, NORMAL_POS) \
+ DEATHTYPE(DEATH_MONSTER_ZOMBIE_JUMP, DEATH_SELF_MON_ZOMBIE_JUMP, DEATH_MURDER_MONSTER, NORMAL_POS) \
+ DEATHTYPE(DEATH_MONSTER_ZOMBIE_MELEE, DEATH_SELF_MON_ZOMBIE_MELEE, DEATH_MURDER_MONSTER, DEATH_MONSTER_LAST) \
+ DEATHTYPE(DEATH_NADE, DEATH_SELF_NADE, DEATH_MURDER_NADE, NORMAL_POS) \