- DEATHTYPE(DEATH_MONSTER_CERBERUS_BITE, DEATH_SELF_MON_CERBERUS_BITE, DEATH_MURDER_MONSTER, DEATH_MONSTER_FIRST) \
- DEATHTYPE(DEATH_MONSTER_CERBERUS_JUMP, DEATH_SELF_MON_CERBERUS_JUMP, DEATH_MURDER_MONSTER, NORMAL_POS) \
- DEATHTYPE(DEATH_MONSTER_ANIMUS, DEATH_SELF_MON_ANIMUS, DEATH_MURDER_MONSTER, NORMAL_POS) \
- DEATHTYPE(DEATH_MONSTER_STINGRAY, DEATH_SELF_MON_STINGRAY, DEATH_MURDER_MONSTER, NORMAL_POS) \
- DEATHTYPE(DEATH_MONSTER_KNIGHT_CRUSH, DEATH_SELF_MON_KNIGHT_CRUSH, DEATH_MURDER_MONSTER, NORMAL_POS) \
- DEATHTYPE(DEATH_MONSTER_KNIGHT_FBALL, DEATH_SELF_MON_KNIGHT_FBALL, DEATH_MURDER_MONSTER, NORMAL_POS) \
- DEATHTYPE(DEATH_MONSTER_KNIGHT_INFERNO, DEATH_SELF_MON_KNIGHT_INFERNO, DEATH_MURDER_MONSTER, NORMAL_POS) \
- DEATHTYPE(DEATH_MONSTER_KNIGHT_MELEE, DEATH_SELF_MON_KNIGHT_MELEE, DEATH_MURDER_MONSTER, NORMAL_POS) \
- DEATHTYPE(DEATH_MONSTER_KNIGHT_SPIKE, DEATH_SELF_MON_KNIGHT_SPIKE, DEATH_MURDER_MONSTER, NORMAL_POS) \
- DEATHTYPE(DEATH_MONSTER_BRUISER, DEATH_SELF_MON_BRUISER, DEATH_MURDER_MONSTER, NORMAL_POS) \
- DEATHTYPE(DEATH_MONSTER_BRUTE_BLADE, DEATH_SELF_MON_BRUTE_BLADE, DEATH_MURDER_MONSTER, NORMAL_POS) \
- DEATHTYPE(DEATH_MONSTER_BRUTE_GRENADE, DEATH_SELF_MON_BRUTE_GRENADE, DEATH_MURDER_MONSTER, NORMAL_POS) \
- DEATHTYPE(DEATH_MONSTER_BRUTE_UZI, DEATH_SELF_MON_BRUTE_UZI, DEATH_MURDER_MONSTER, NORMAL_POS) \
- DEATHTYPE(DEATH_MONSTER_MAGE, DEATH_SELF_MON_MAGE, DEATH_MURDER_MONSTER, NORMAL_POS) \