kh_Scores_Event(attacker, NULL, "push", autocvar_g_balance_keyhunt_score_push, 0);
GameRules_scoring_add(attacker, KH_PUSHES, 1);
//centerprint(attacker, "Your push is the best!"); // does this really need to exist?
kh_Scores_Event(attacker, NULL, "push", autocvar_g_balance_keyhunt_score_push, 0);
GameRules_scoring_add(attacker, KH_PUSHES, 1);
//centerprint(attacker, "Your push is the best!"); // does this really need to exist?