- METHOD(Pickup, giveTo, bool(Pickup this, entity item, entity player))
- {
- TC(Pickup, this);
- bool b = Item_GiveTo(item, player);
- if (b) {
- LOG_DEBUGF("entity %i picked up %s", player, this.m_name);
- player.inventory.inv_items[this.m_id]++;
- Inventory_update(player);
- }
- return b;
- }
+ METHOD(Pickup, giveTo, bool(Pickup this, entity item, entity player));