// list all allowed maps (for any game type)
string MapInfo_ListAllAllowedMaps(float pFlagsRequired, float pFlagsForbidden);
// gets a gametype from a string
string _MapInfo_GetDefaultEx(float t);
float MapInfo_Type_FromString(string t);
// list all allowed maps (for any game type)
string MapInfo_ListAllAllowedMaps(float pFlagsRequired, float pFlagsForbidden);
// gets a gametype from a string
string _MapInfo_GetDefaultEx(float t);
float MapInfo_Type_FromString(string t);