#define MINIGAME_SIMPLELINKED_ENTITIES \
MSLE(minigame_board_piece,FIELD(MINIG_SF_CREATE,Byte,team) FIELD(MINIG_SF_UPDATE, Short, minigame_flags) FIELD(MINIG_SF_UPDATE, Vector2D,origin)) \
MSLE(pong_paddle,FIELD(MINIG_SF_CREATE,Byte,team) FIELD(MINIG_SF_CREATE,Float,pong_length) FIELD(MINIG_SF_UPDATE,Vector2D,origin)) \
#define MINIGAME_SIMPLELINKED_ENTITIES \
MSLE(minigame_board_piece,FIELD(MINIG_SF_CREATE,Byte,team) FIELD(MINIG_SF_UPDATE, Short, minigame_flags) FIELD(MINIG_SF_UPDATE, Vector2D,origin)) \
MSLE(pong_paddle,FIELD(MINIG_SF_CREATE,Byte,team) FIELD(MINIG_SF_CREATE,Float,pong_length) FIELD(MINIG_SF_UPDATE,Vector2D,origin)) \