-
- minigame_drawpic_centered( tile_pos,
- minigame_texture(thepiece),
- tile_size, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL );
- }
-
- if ( e.classname == "minigame_board_piece" && e.bd_tiletype == BD_TILE_TARGET && e.bd_tiletype != BD_TILE_DOZER )
- {
- tile_pos = minigame_tile_pos(e.netname,BD_NUM_CNT,BD_LET_CNT);
- tile_pos = minigame_hud_denormalize(tile_pos,pos,mySize);
-
- minigame_drawpic_centered( tile_pos,
- minigame_texture("bd/target"),
- tile_size, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL );
- }
-
- if ( e.classname == "minigame_board_piece" && e.bd_tiletype != BD_TILE_TARGET && e.bd_tiletype == BD_TILE_DOZER )
- {
- tile_pos = minigame_tile_pos(e.netname,BD_NUM_CNT,BD_LET_CNT);
- tile_pos = minigame_hud_denormalize(tile_pos,pos,mySize);
-
- vector thedir = e.bd_dir;
- float theang = 0;
-
- if(thedir_y == -1) { theang = M_PI; }
- if(thedir_x == 1) { theang = M_PI/2; }
- if(thedir_x == -1) { theang = M_PI*3/2; }
-
- drawrotpic(tile_pos, theang, minigame_texture("bd/dozer"),
- tile_size, tile_size/2, '1 1 1',
- panel_fg_alpha, DRAWFLAG_NORMAL );