-#if defined(CSQC)
-#elif defined(MENUQC)
-#elif defined(SVQC)
- #include <lib/warpzone/common.qh>
- #include "../constants.qh"
- #include "../teams.qh"
- #include "../util.qh"
- #include "all.qh"
- #include "sv_monsters.qh"
- #include "../physics/movelib.qh"
- #include "../weapons/all.qh"
- #include <server/autocvars.qh>
- #include <server/defs.qh>
- #include "../deathtypes/all.qh"
- #include <server/mutators/all.qh>
- #include <server/steerlib.qh>
- #include "../turrets/sv_turrets.qh"
- #include "../turrets/util.qh"
- #include "../vehicles/all.qh"
- #include <server/campaign.qh>
- #include <server/command/common.qh>
- #include <server/command/cmd.qh>
- #include "../triggers/triggers.qh"
- #include <lib/csqcmodel/sv_model.qh>
- #include <server/round_handler.qh>
-#endif
+#include "sv_monsters.qh"
+
+#include <server/g_subs.qh>
+#include <lib/warpzone/common.qh>
+#include "../constants.qh"
+#include "../teams.qh"
+#include "../util.qh"
+#include "all.qh"
+#include "../physics/movelib.qh"
+#include "../weapons/_mod.qh"
+#include <server/autocvars.qh>
+#include <server/defs.qh>
+#include "../deathtypes/all.qh"
+#include <server/mutators/_mod.qh>
+#include <server/steerlib.qh>
+#include "../turrets/sv_turrets.qh"
+#include "../turrets/util.qh"
+#include "../vehicles/all.qh"
+#include <server/campaign.qh>
+#include <server/command/_mod.qh>
+#include "../triggers/triggers.qh"
+#include <lib/csqcmodel/sv_model.qh>
+#include <server/round_handler.qh>
+#include <server/weapons/_mod.qh>