- self.angles = self.pos1;
- self.avelocity = '0 0 0';
- self.state = STATE_BOTTOM;
- self.think = func_null;
- self.nextthink = 0;
+ this.angles = this.pos1;
+ this.avelocity = '0 0 0';
+ this.state = STATE_BOTTOM;
+ setthink(this, func_null);
+ this.nextthink = 0;