-#elif defined(CSQC)
- float addspeed = str - other.move_velocity * normalize(targ.origin - this.origin);
- if (addspeed > 0)
- {
- float accelspeed = min(8 * pushdeltatime * str, addspeed);
- other.move_velocity += accelspeed * normalize(targ.origin - this.origin);
- }
-#endif