- precache_model("models/weapons/g_crylink.md3");
- precache_model("models/weapons/v_crylink.md3");
- precache_model("models/weapons/h_crylink.iqm");
- precache_sound("weapons/crylink_fire.wav");
- precache_sound("weapons/crylink_fire2.wav");
- precache_sound("weapons/crylink_linkjoin.wav");
+ precache_model(W_Model("g_crylink.md3"));
+ precache_model(W_Model("v_crylink.md3"));
+ precache_model(W_Model("h_crylink.iqm"));
+ precache_sound(W_Sound("crylink_fire"));
+ precache_sound(W_Sound("crylink_fire2"));
+ precache_sound(W_Sound("crylink_linkjoin"));