/* flags */ ATTRIB(PortoLaunch, spawnflags, int, WEP_TYPE_OTHER | WEP_FLAG_SUPERWEAPON);
/* rating */ ATTRIB(PortoLaunch, bot_pickupbasevalue, float, 0);
/* color */ ATTRIB(PortoLaunch, wpcolor, vector, '0.5 0.5 0.5');
/* modelname */ ATTRIB(PortoLaunch, mdl, string, "porto");
/* flags */ ATTRIB(PortoLaunch, spawnflags, int, WEP_TYPE_OTHER | WEP_FLAG_SUPERWEAPON);
/* rating */ ATTRIB(PortoLaunch, bot_pickupbasevalue, float, 0);
/* color */ ATTRIB(PortoLaunch, wpcolor, vector, '0.5 0.5 0.5');
/* modelname */ ATTRIB(PortoLaunch, mdl, string, "porto");