-float IT_AXE = 4096;
-float IT_SHOTGUN = 1;
-float IT_SUPER_SHOTGUN = 2;
-float IT_NAILGUN = 4;
-float IT_SUPER_NAILGUN = 8;
-float IT_GRENADE_LAUNCHER = 16;
-float IT_ROCKET_LAUNCHER = 32;
-float IT_LIGHTNING = 64;
-float IT_EXTRA_WEAPON = 128;
-
-float IT_SHELLS = 256;
-float IT_NAILS = 512;
-float IT_ROCKETS = 1024;
-float IT_CELLS = 2048;
-
-float IT_ARMOR1 = 8192;
-float IT_ARMOR2 = 16384;
-float IT_ARMOR3 = 32768;
-float IT_SUPERHEALTH = 65536;
-
-float IT_KEY1 = 131072;
-float IT_KEY2 = 262144;
-
-float IT_INVISIBILITY = 524288;
-float IT_INVULNERABILITY = 1048576;
-float IT_SUIT = 2097152;
-float IT_QUAD = 4194304;
+const int IT_AXE = 4096;
+const int IT_SHOTGUN = 1;
+const int IT_SUPER_SHOTGUN = 2;
+const int IT_NAILGUN = 4;
+const int IT_SUPER_NAILGUN = 8;
+const int IT_GRENADE_LAUNCHER = 16;
+const int IT_ROCKET_LAUNCHER = 32;
+const int IT_LIGHTNING = 64;
+const int IT_EXTRA_WEAPON = 128;
+
+const int IT_SHELLS = 256;
+const int IT_NAILS = 512;
+const int IT_ROCKETS = 1024;
+const int IT_CELLS = 2048;
+
+const int IT_ARMOR1 = 8192;
+const int IT_ARMOR2 = 16384;
+const int IT_ARMOR3 = 32768;
+const int IT_SUPERHEALTH = 65536;
+
+const int IT_KEY1 = 131072;
+const int IT_KEY2 = 262144;
+
+const int IT_INVISIBILITY = 524288;
+const int IT_INVULNERABILITY = 1048576;
+const int IT_SUIT = 2097152;
+const int IT_QUAD = 4194304;