- ATTRIB(InputBox, focusable, float, 1)
- ATTRIB(InputBox, allowFocusSound, float, 1)
- ATTRIB(InputBox, disabled, float, 0)
- ATTRIB(InputBox, lastChangeTime, float, 0)
- ATTRIB(InputBox, dragScrollTimer, float, 0)
- ATTRIB(InputBox, dragScrollPos, vector, '0 0 0')
- ATTRIB(InputBox, pressed, float, 0)
- ATTRIB(InputBox, editColorCodes, float, 1)
- ATTRIB(InputBox, forbiddenCharacters, string, "")
- ATTRIB(InputBox, color, vector, '1 1 1')
- ATTRIB(InputBox, colorF, vector, '1 1 1')
- ATTRIB(InputBox, maxLength, float, 255) // if negative, it counts bytes, not chars
- ATTRIB(InputBox, applyButton, entity, NULL)
+ ATTRIB(InputBox, focusable, float, 1);
+ ATTRIB(InputBox, allowFocusSound, float, 1);
+ ATTRIB(InputBox, disabled, float, 0);
+ ATTRIB(InputBox, lastChangeTime, float, 0);
+ ATTRIB(InputBox, dragScrollTimer, float, 0);
+ ATTRIB(InputBox, dragScrollPos, vector, '0 0 0');
+ ATTRIB(InputBox, pressed, float, 0);
+ ATTRIB(InputBox, editColorCodes, float, 1);
+ ATTRIB(InputBox, forbiddenCharacters, string, "");
+ ATTRIB(InputBox, color, vector, '1 1 1');
+ ATTRIB(InputBox, colorF, vector, '1 1 1');
+ ATTRIB(InputBox, maxLength, float, 255); // if negative, it counts bytes, not chars
+ ATTRIB(InputBox, applyButton, entity);