-#define SKINBEGIN void Skin_ApplySetting(string key, string value) { switch(key) {
-#define SKINVECTOR(name,def) case #name: SKIN##name = stov(value); break
-#define SKINFLOAT(name,def) case #name: SKIN##name = stof(value); break
+#define SKINBEGIN void Skin_ApplySetting(string key, string _value) { switch(key) {
+#define SKINVECTOR(name,def) case #name: SKIN##name = stov(_value); break
+#define SKINFLOAT(name,def) case #name: SKIN##name = stof(_value); break