- sz = globalToBoxSize(sz, draw_scale);
- sz = (10 * '1 1 0' + sz * cvar("crosshair_size")) * 0.05; // (10 * '1 1 0' + ...) * 0.05 here to make visible size changes happen also at bigger sizes
- if(sz_x > 0.95)
+ sz = globalToBoxSize(sz, me.size);
+ if(me.cvarValueFloat == -1)
+ {
+ sz = sz * cvar("crosshair_size"); // (6 * '1 1 0' + ...) * 0.08 here to make visible size changes happen also at bigger sizes
+ /*
+ if(sz_x > 0.95)
+ sz = sz * (0.95 / sz_x);
+ if(sz_y > 0.95)
+ sz = sz * (0.95 / sz_y);
+ */
+ }
+ else // show the crosshair picker at full size
+ {