- /*me.TR(me); // Samual: I REALLY don't think these are relevant to anyone, and just clutter up the menu pointlessly. The defaults are fine.
- me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Spatial voices:")));
- me.TD(me, 1, 2/3, e = makeXonoticRadioButton(1, "cl_voice_directional", "0", ZCTX(_("VOCS^None"))));
- me.TD(me, 1, 2/3, e = makeXonoticRadioButton(1, "cl_voice_directional", "2", ZCTX(_("VOCS^Taunts"))));
- me.TD(me, 1, 2/3, e = makeXonoticRadioButton(1, "cl_voice_directional", "1", ZCTX(_("VOCS^All"))));
- me.TR(me);
- me.TDempty(me, 0.2);
- me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Taunt range:")));
- setDependent(e, "cl_voice_directional", 0.5, -0.5);
- me.TD(me, 1, 2, e = makeXonoticTextSlider("cl_voice_directional_taunt_attenuation"));
- e.addValue(e, ZCTX(_("RNG^Very short")), "3");
- e.addValue(e, ZCTX(_("RNG^Short")), "2");
- e.addValue(e, ZCTX(_("RNG^Normal")), "0.5");
- e.addValue(e, ZCTX(_("RNG^Long")), "0.25");
- e.addValue(e, ZCTX(_("RNG^Full")), "0.015625");
- e.configureXonoticTextSliderValues(e);
- setDependent(e, "cl_voice_directional", 0.5, -0.5);
- me.TR(me);*/