-#ifndef DIALOG_SINGLEPLAYER_H
-#define DIALOG_SINGLEPLAYER_H
-#include "dialog.qc"
-CLASS(XonoticSingleplayerDialog, XonoticDialog)
- METHOD(XonoticSingleplayerDialog, fill, void(entity));
- ATTRIB(XonoticSingleplayerDialog, title, string, _("Singleplayer"))
- ATTRIB(XonoticSingleplayerDialog, tooltip, string, _("Play the singleplayer campaign or instant action matches against bots"))
- ATTRIB(XonoticSingleplayerDialog, color, vector, SKINCOLOR_DIALOG_SINGLEPLAYER)
- ATTRIB(XonoticSingleplayerDialog, intendedWidth, float, 0.80)
- ATTRIB(XonoticSingleplayerDialog, rows, float, 24)
- ATTRIB(XonoticSingleplayerDialog, columns, float, 5)
- ATTRIB(XonoticSingleplayerDialog, campaignBox, entity, NULL)
-ENDCLASS(XonoticSingleplayerDialog)
-#endif