MapInfo_FilterGametype(gt, f, MapInfo_RequiredFlags(), MapInfo_ForbiddenFlags(), 0);
if (me.stringFilter)
MapInfo_FilterString(me.stringFilter);
MapInfo_FilterGametype(gt, f, MapInfo_RequiredFlags(), MapInfo_ForbiddenFlags(), 0);
if (me.stringFilter)
MapInfo_FilterString(me.stringFilter);