-#ifndef WEAPONSLIST_H
-#define WEAPONSLIST_H
-#include "listbox.qc"
-CLASS(XonoticWeaponsList, XonoticListBox)
- METHOD(XonoticWeaponsList, configureXonoticWeaponsList, void(entity))
- METHOD(XonoticWeaponsList, toString, string(entity))
- ATTRIB(XonoticWeaponsList, rowsPerItem, float, 1)
- METHOD(XonoticWeaponsList, draw, void(entity))
- METHOD(XonoticWeaponsList, drawListBoxItem, void(entity, int, vector, bool, bool))
- METHOD(XonoticWeaponsList, resizeNotify, void(entity, vector, vector, vector, vector))
- METHOD(XonoticWeaponsList, keyDown, float(entity, float, float, float))
- ATTRIB(XonoticWeaponsList, realFontSize, vector, '0 0 0')
- ATTRIB(XonoticWeaponsList, realUpperMargin, float, 0)
- METHOD(XonoticWeaponsList, mouseDrag, float(entity, vector))
-ENDCLASS(XonoticWeaponsList)
-entity makeXonoticWeaponsList();
-void WeaponsList_MoveUp_Click(entity btn, entity me);
-void WeaponsList_MoveDown_Click(entity box, entity me);
-#endif