void waypoint_spawnforteleporter_v(entity e, vector org, vector destination, float timetaken)
{
org = waypoint_fixorigin(org);
destination = waypoint_fixorigin(destination);
waypoint_spawnforteleporter_boxes(e, org, org, destination, destination, timetaken);
void waypoint_spawnforteleporter_v(entity e, vector org, vector destination, float timetaken)
{
org = waypoint_fixorigin(org);
destination = waypoint_fixorigin(destination);
waypoint_spawnforteleporter_boxes(e, org, org, destination, destination, timetaken);