- prefix = strcat(cvar_string("hostname"), "\t", GetGametype(), "_", GetMapname(), "\t");
- if(cvar_string("sv_weaponstats_killfile") != "")
+ prefix = strcat(autocvar_hostname, "\t", GetGametype(), "_", GetMapname(), "\t");
+ if(autocvar_sv_weaponstats_killfile != "")
// damage resistance (ignore most of the damage from a bullet or similar)
damage = max(damage - 5, 1);
// damage resistance (ignore most of the damage from a bullet or similar)
damage = max(damage - 5, 1);
self.armorvalue = self.armorvalue - save;
self.health = self.health - take;
// pause regeneration for 5 seconds
self.armorvalue = self.armorvalue - save;
self.health = self.health - take;
// pause regeneration for 5 seconds
}
self.dmg_save = self.dmg_save + save;//max(save - 10, 0);
self.dmg_take = self.dmg_take + take;//max(take - 10, 0);
}
self.dmg_save = self.dmg_save + save;//max(save - 10, 0);
self.dmg_take = self.dmg_take + take;//max(take - 10, 0);
self.armorvalue = self.armorvalue - save;
self.health = self.health - take;
// pause regeneration for 5 seconds
self.armorvalue = self.armorvalue - save;
self.health = self.health - take;
// pause regeneration for 5 seconds
// remove corpse
PlayerCorpseDamage (inflictor, attacker, 100.0, deathtype, hitloc, force);
}
// remove corpse
PlayerCorpseDamage (inflictor, attacker, 100.0, deathtype, hitloc, force);
}
privatemsgprefixlen = strlen(msgstr);
msgstr = strcat(msgstr, msgin);
cmsgstr = strcat(colorstr, "^3", namestr, "^3 tells you:\n^7", msgin);
privatemsgprefixlen = strlen(msgstr);
msgstr = strcat(msgstr, msgin);
cmsgstr = strcat(colorstr, "^3", namestr, "^3 tells you:\n^7", msgin);
privatemsgprefix = strcat("\{1}\{13}* ^3You tell ", playername(privatesay), ": ^7");
else
privatemsgprefix = strcat("\{1}\{13}* ^3You tell ", privatesay.netname, ": ^7");
privatemsgprefix = strcat("\{1}\{13}* ^3You tell ", playername(privatesay), ": ^7");
else
privatemsgprefix = strcat("\{1}\{13}* ^3You tell ", privatesay.netname, ": ^7");
- flood_spl = cvar("g_chat_flood_spl_tell");
- flood_burst = cvar("g_chat_flood_burst_tell");
- flood_lmax = cvar("g_chat_flood_lmax_tell");
+ flood_spl = autocvar_g_chat_flood_spl_tell;
+ flood_burst = autocvar_g_chat_flood_burst_tell;
+ flood_lmax = autocvar_g_chat_flood_lmax_tell;
- flood_spl = cvar("g_chat_flood_spl_team");
- flood_burst = cvar("g_chat_flood_burst_team");
- flood_lmax = cvar("g_chat_flood_lmax_team");
+ flood_spl = autocvar_g_chat_flood_spl_team;
+ flood_burst = autocvar_g_chat_flood_burst_team;
+ flood_lmax = autocvar_g_chat_flood_lmax_team;
- flood_spl = cvar("g_chat_flood_spl");
- flood_burst = cvar("g_chat_flood_burst");
- flood_lmax = cvar("g_chat_flood_lmax");
+ flood_spl = autocvar_g_chat_flood_spl;
+ flood_burst = autocvar_g_chat_flood_burst;
+ flood_lmax = autocvar_g_chat_flood_lmax;
flood_field = floodcontrol_chat;
}
flood_burst = max(0, flood_burst - 1);
flood_field = floodcontrol_chat;
}
flood_burst = max(0, flood_burst - 1);
{
sprint(source, strcat("^3FLOOD CONTROL: ^7wait ^1", ftos(source.flood_field - time), "^3 seconds\n"));
ret = 0;
{
sprint(source, strcat("^3FLOOD CONTROL: ^7wait ^1", ftos(source.flood_field - time), "^3 seconds\n"));
ret = 0;