float vote_reject_count; // same as above, but rejected
float vote_abstain_count; // same as above, but abstained
float vote_needed_overall; // total amount of players NEEDED for a vote to pass (based on sv_vote_majority_factor)
float vote_reject_count; // same as above, but rejected
float vote_abstain_count; // same as above, but abstained
float vote_needed_overall; // total amount of players NEEDED for a vote to pass (based on sv_vote_majority_factor)