if (s == "cl_weaponpriority")
self.switchweapon = w_getbestweapon(self);
if (s == "cl_allow_uidtracking")
if (s == "cl_weaponpriority")
self.switchweapon = w_getbestweapon(self);
if (s == "cl_allow_uidtracking")
warmup_start_ammo_nails = start_ammo_nails;
warmup_start_ammo_rockets = start_ammo_rockets;
warmup_start_ammo_cells = start_ammo_cells;
warmup_start_ammo_nails = start_ammo_nails;
warmup_start_ammo_rockets = start_ammo_rockets;
warmup_start_ammo_cells = start_ammo_cells;
warmup_start_ammo_fuel = start_ammo_fuel;
warmup_start_health = start_health;
warmup_start_armorvalue = start_armorvalue;
warmup_start_ammo_fuel = start_ammo_fuel;
warmup_start_health = start_health;
warmup_start_armorvalue = start_armorvalue;
warmup_start_ammo_nails = cvar("g_warmup_start_ammo_nails");
warmup_start_ammo_rockets = cvar("g_warmup_start_ammo_rockets");
warmup_start_ammo_nails = cvar("g_warmup_start_ammo_nails");
warmup_start_ammo_rockets = cvar("g_warmup_start_ammo_rockets");
warmup_start_ammo_fuel = cvar("g_warmup_start_ammo_fuel");
warmup_start_health = cvar("g_warmup_start_health");
warmup_start_armorvalue = cvar("g_warmup_start_armor");
warmup_start_ammo_fuel = cvar("g_warmup_start_ammo_fuel");
warmup_start_health = cvar("g_warmup_start_health");
warmup_start_armorvalue = cvar("g_warmup_start_armor");
start_ammo_shells = max(0, start_ammo_shells);
start_ammo_nails = max(0, start_ammo_nails);
start_ammo_shells = max(0, start_ammo_shells);
start_ammo_nails = max(0, start_ammo_nails);
start_ammo_cells = max(0, start_ammo_cells);
start_ammo_plasma = max(0, start_ammo_plasma);
start_ammo_cells = max(0, start_ammo_cells);
start_ammo_plasma = max(0, start_ammo_plasma);
start_ammo_fuel = max(0, start_ammo_fuel);
warmup_start_ammo_shells = max(0, warmup_start_ammo_shells);
warmup_start_ammo_nails = max(0, warmup_start_ammo_nails);
start_ammo_fuel = max(0, start_ammo_fuel);
warmup_start_ammo_shells = max(0, warmup_start_ammo_shells);
warmup_start_ammo_nails = max(0, warmup_start_ammo_nails);
warmup_start_ammo_cells = max(0, warmup_start_ammo_cells);
warmup_start_ammo_plasma = max(0, warmup_start_ammo_plasma);
warmup_start_ammo_cells = max(0, warmup_start_ammo_cells);
warmup_start_ammo_plasma = max(0, warmup_start_ammo_plasma);